Player Matchup

Ares
Ares
DropTheBombshell
Ares
Level 147
God Stats
7W - 1L
1,901 SR
Queue Stats
144W - 71L
1,962 Elo+
Party 1
Izanami
Izanami
ZestyWombtomb
Izanami
Level 69
God Stats
14W - 11L
1,334 SR
Queue Stats
812W - 506L
1,914 Elo+
Party 1
Scylla
Scylla
n0 MMR
Scylla
Level 29
God Stats
7W - 1L
1,868 SR
Queue Stats
270W - 80L
1,919 Elo+
Party 1
Team Averages
Level 82
1,701 SR
1,932 Elo+

VS

Team Averages
Level 24
1,461 SR
1,527 Elo+
Pele
Pele
CrazyDelirious
Pele
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 83L
1,552 Elo+
Solo
Ares
Ares
SenorEspanel
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,530 Elo+
Solo
Olorun
Olorun
Stargardts_1
Olorun
Level 8
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 21
9,358
720
7,396
10,166
7,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
12 / 3 / 10
11,396
877
12,538
9,314
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
n0 MMR
Scylla
14
12 / 1 / 9
11,208
862
15,632
6,922
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 0
10,053
773
10,032
15,059
5,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 8 / 4
7,323
563
4,016
12,604
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
10
1 / 9 / 4
7,927
610
4,942
12,375
4,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
25
Kills
7
7
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
8
0
0.75
W
1
3
21
3.83
L
0
8
4
0.25
L
Olorun
1
9
4
0.33
W
Izanami
12
3
10
5.67
W
Scylla
n0 MMR
Scylla
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
18,990
26,402
Taken
40,038
13,457
Mitigated
20,125
5,978
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,032
1,721
0
3,019
15,059
5,566
852
9,526
5,247
0
46,269
W
7,396
397
707
1,075
10,166
7,362
271
3,171
6,995
13,716
0
L
4,016
259
0
200
12,604
9,994
0
6,426
5,961
10,801
601
L
Olorun
4,942
2,041
800
1,614
12,375
4,565
115
6,337
5,762
18,196
0
W
Izanami
12,538
9,059
0
3,066
9,314
3,638
1,941
2,565
6,749
0
66,366
W
Scylla
n0 MMR
Scylla
15,632
1,444
0
1,130
6,922
2,457
621
3,180
3,742
52,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
25,303
190
Minions Killed
114
0
Camps Cleared
0
669,503
Distance Traveled
646,477
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,053
773
73
6
0
220,384
1
W
Ares
9,358
720
13
1
0
240,779
2
L
Ares
7,323
563
13
1
0
228,629
4
L
Olorun
7,927
610
28
2
0
197,464
0
W
Izanami
11,396
877
103
8
0
205,205
1
W
Scylla
11,208
862
74
6
0
223,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role