Player Matchup

Izanami
Izanami
Bread5037
Izanami
Level 47
God Stats
6W - 6L
1,474 SR
Queue Stats
53W - 75L
1,399 Elo+
Party 3
Poseidon
Poseidon
I Jyro l
Poseidon
Level 13
God Stats
8W - 7L
1,487 SR
Queue Stats
19W - 21L
1,410 Elo+
Party 2
Loki
Loki
bladerunner720
Loki
Level 39
God Stats
45W - 42L
1,539 SR
Queue Stats
90W - 100L
1,419 Elo+
Party 3
Ravana
Ravana
vAngelFlores
Ravana
Level 63
God Stats
7W - 5L
1,560 SR
Queue Stats
34W - 35L
1,425 Elo+
Party 2
Raijin
Raijin
youngdaggercliq7
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,406 Elo+
Party 3
Team Averages
Level 38
1,512 SR
1,412 Elo+

VS

Team Averages
Level 62
1,641 SR
1,488 Elo+
Nemesis
Nemesis
Baby Pluto4407
Nemesis
Level 44
God Stats
2W - 1L
1,733 SR
Queue Stats
142W - 134L
1,422 Elo+
Solo
Bacchus
Bacchus
Danielomar22
Bacchus
Level 88
God Stats
61W - 55L
1,603 SR
Queue Stats
477W - 485L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkSharkXD99
Cu Chulainn
Level 28
God Stats
5W - 4L
1,548 SR
Queue Stats
85W - 90L
1,545 Elo+
Party 1
Tiamat
Tiamat
Wolfiee_16
Tiamat
Level 65
God Stats
6W - 3L
1,603 SR
Queue Stats
169W - 193L
1,494 Elo+
Party 1
Poseidon
Poseidon
kevin_power_PR
Poseidon
Level 84
God Stats
2W - 3L
1,716 SR
Queue Stats
168W - 186L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bread5037
Izanami
17
2 / 5 / 1
10,977
549
13,157
18,480
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
I Jyro l
Poseidon
15
1 / 7 / 2
9,291
465
5,810
12,650
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 2
9,531
477
7,271
14,003
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ravana
18
2 / 3 / 3
10,805
540
9,739
12,264
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 3
8,863
443
8,790
12,995
4,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
10,967
548
6,346
13,715
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Danielomar22
Bacchus
14
4 / 1 / 8
9,482
474
4,366
12,401
12,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
DarkSharkXD99
Cu Chulainn
18
6 / 1 / 3
10,961
548
12,165
14,899
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Wolfiee_16
Tiamat
19
8 / 1 / 7
11,392
570
17,116
10,929
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
16
4 / 7 / 9
10,004
500
13,443
14,604
5,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
12
Kills
27
27
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Izanami
Bread5037
Izanami
2
5
1
0.5
W
Bacchus
Danielomar22
Bacchus
4
1
8
8
W
Cu Chulainn
DarkSharkXD99
Cu Chulainn
6
1
3
7.5
L
Poseidon
I Jyro l
Poseidon
1
7
2
0.29
W
Tiamat
Wolfiee_16
Tiamat
8
1
7
11.5
L
4
6
2
0.83
W
Poseidon
4
7
9
1.21
L
Ravana
2
3
3
1.17
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
53,436
70,392
Taken
66,548
27,053
Mitigated
42,520
17,896
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,346
3,280
0
3,739
13,715
5,521
759
1,917
11,723
0
94,323
L
Izanami
Bread5037
Izanami
13,157
8,588
243
8,492
18,480
6,905
2,020
5,912
12,049
0
79,445
W
Bacchus
Danielomar22
Bacchus
4,366
416
0
4,448
12,401
12,367
262
4,459
7,688
12,902
0
W
Cu Chulainn
DarkSharkXD99
Cu Chulainn
12,165
2,289
0
6,577
14,899
11,837
980
691
14,208
8,370
57,117
L
Poseidon
I Jyro l
Poseidon
5,810
1,163
0
948
12,650
3,491
2,476
6,349
5,995
44,193
0
W
Tiamat
Wolfiee_16
Tiamat
17,116
2,523
0
4,808
10,929
7,482
657
2,777
8,082
74,697
0
L
7,271
1,348
0
2,432
14,003
6,184
501
8,386
5,386
0
46,115
W
Poseidon
13,443
2,811
266
4,478
14,604
5,313
1,294
4,756
9,556
56,565
0
L
Ravana
9,739
2,301
0
3,805
12,264
6,214
0
5,934
6,102
0
75,976
L
8,790
1,191
492
1,484
12,995
4,259
457
9,079
3,759
35,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
52,806
523
Minions Killed
509
0
Camps Cleared
0
1,757,673
Distance Traveled
1,911,890
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,967
548
135
7
0
375,312
1
L
Izanami
10,977
549
147
7
0
284,903
3
W
Bacchus
9,482
474
11
1
0
383,718
2
W
Cu Chulainn
10,961
548
128
6
0
398,572
1
L
Poseidon
9,291
465
86
4
0
328,773
0
W
Tiamat
11,392
570
144
7
0
390,203
2
L
Loki
9,531
477
72
4
0
380,773
5
W
Poseidon
10,004
500
91
5
0
364,085
1
L
Ravana
10,805
540
158
8
0
413,749
0
L
Raijin
8,863
443
60
3
0
349,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role