Player Matchup

Cthulhu
Cthulhu
CookziiGaming
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Solo
Hercules
Hercules
MaestroORBIS
Hercules
Level 108
God Stats
5W - 9L
1,451 SR
Queue Stats
40W - 47L
1,430 Elo+
Solo
Neith
Neith
philliooo
Neith
Level 78
God Stats
13W - 14L
1,521 SR
Queue Stats
46W - 55L
1,481 Elo+
Solo
Team Averages
Level 64
1,490 SR
1,419 Elo+

VS

Team Averages
Level 39
1,536 SR
1,486 Elo+
Tyr
Tyr
Matte120233
Tyr
Level 28
God Stats
22W - 23L
1,473 SR
Queue Stats
322W - 302L
1,462 Elo+
Solo
Danzaburou
Danzaburou
TemichSuper
Danzaburou
Level 63
God Stats
15W - 8L
1,634 SR
Queue Stats
73W - 95L
1,496 Elo+
Solo
Ymir
Ymir
ghostfantom
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
4
0 / 0 / 1
4,742
593
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
MaestroORBIS
Hercules
7
1 / 3 / 1
5,497
687
1,705
3,938
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
philliooo
Neith
10
2 / 4 / 3
6,363
795
6,024
7,487
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,972
872
2,966
7,185
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TemichSuper
Danzaburou
8
2 / 1 / 3
6,160
770
3,617
3,798
1,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 5
6,039
755
1,856
5,238
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
1
0.5
L
Hercules
MaestroORBIS
Hercules
1
3
1
0.5
W
4
2
3
2.75
W
Danzaburou
TemichSuper
Danzaburou
2
1
3
3.5
W
1
2
5
1.75
L
Neith
philliooo
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,729
Damage
8,439
11,425
Taken
16,221
3,995
Mitigated
10,777
1,824
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
MaestroORBIS
Hercules
1,705
573
0
315
3,938
1,525
0
1,141
2,722
0
3,526
W
2,966
649
0
1,881
7,185
5,753
483
25
6,836
0
14,872
W
Danzaburou
TemichSuper
Danzaburou
3,617
1,591
0
78
3,798
1,314
2,145
0
3,798
0
18,475
W
1,856
280
0
900
5,238
3,710
356
17
5,221
12,995
0
L
Neith
philliooo
Neith
6,024
3,238
0
1,509
7,487
2,470
0
783
6,579
0
24,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,602
Gold Earned
19,171
42
Minions Killed
77
0
Camps Cleared
0
226,443
Distance Traveled
419,256
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,742
593
0
0
0
10,035
0
L
Hercules
5,497
687
7
1
0
95,350
1
W
Tyr
6,972
872
26
3
0
146,713
2
W
Danzaburou
6,160
770
29
4
0
133,792
2
W
Ymir
6,039
755
22
3
0
138,751
1
L
Neith
6,363
795
35
4
0
121,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role