Player Matchup

Sun Wukong
Sun Wukong
BicccBoiii
Sun Wukong
Level 29
God Stats
19W - 26L
1,499 SR
Queue Stats
35W - 72L
1,302 Elo+
Party 3
Fenrir
Fenrir
IINSanity_Verge
Fenrir
Level 85
God Stats
18W - 12L
1,559 SR
Queue Stats
181W - 184L
1,451 Elo+
Party 3
Chang'e
Chang'e
Shizukaachan
Chang'e
Level 29
God Stats
27W - 59L
1,362 SR
Queue Stats
33W - 68L
1,313 Elo+
Party 3
Artio
Artio
iiomoii
Artio
Level 61
God Stats
2W - 2L
1,741 SR
Queue Stats
101W - 131L
1,377 Elo+
Party 3
Chernobog
Chernobog
justineisgood
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 212L
1,375 Elo+
Party 3
Team Averages
Level 54
1,532 SR
1,363 Elo+

VS

Team Averages
Level 72
1,525 SR
1,572 Elo+
Olorun
Olorun
AgentDeanWhalen
Olorun
Level 84
God Stats
10W - 14L
1,379 SR
Queue Stats
289W - 266L
1,623 Elo+
Party 1
Mulan
Mulan
AppleFace27
Mulan
Level 97
God Stats
1W - 1L
1,514 SR
Queue Stats
298W - 254L
1,559 Elo+
Party 2
Ares
Ares
GSLegendary
Ares
Level 124
God Stats
9W - 13L
1,414 SR
Queue Stats
995W - 892L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Gs_YourMother
Danzaburou
Level 28
God Stats
83W - 63L
1,584 SR
Queue Stats
131W - 114L
1,545 Elo+
Party 1
Awilix
Awilix
Kokodaurat
Awilix
Level 28
God Stats
5W - 3L
1,734 SR
Queue Stats
29W - 31L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BicccBoiii
Sun Wukong
17
5 / 1 / 1
10,679
509
14,017
18,978
15,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 3
9,110
434
9,711
18,644
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Shizukaachan
Chang'e
15
0 / 5 / 1
9,201
438
7,272
16,485
6,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
iiomoii
Artio
13
2 / 7 / 2
8,976
427
3,936
22,612
18,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
justineisgood
Chernobog
14
3 / 7 / 2
9,201
438
8,011
17,233
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
12,310
586
16,461
11,879
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 1 / 9
11,470
546
12,190
17,960
11,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 2 / 13
11,330
540
15,565
15,338
19,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Gs_YourMother
Danzaburou
17
8 / 1 / 9
11,435
545
15,096
15,703
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Kokodaurat
Awilix
16
0 / 5 / 3
10,311
491
7,389
16,680
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
25
25
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
2
1
9
6.5
L
Sun Wukong
BicccBoiii
Sun Wukong
5
1
1
5.5
W
6
2
13
6.25
W
Danzaburou
Gs_YourMother
Danzaburou
8
1
9
12.5
L
1
5
3
0.5
W
Awilix
Kokodaurat
Awilix
0
5
3
0.3
L
Chang'e
Shizukaachan
Chang'e
0
5
1
0.1
L
Artio
iiomoii
Artio
2
7
2
0.43
L
Chernobog
justineisgood
Chernobog
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
66,701
93,952
Taken
77,560
53,459
Mitigated
54,339
25,258
Healing
31,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,461
8,593
1,175
6,835
11,879
6,213
3,640
2,582
9,272
92,081
0
W
12,190
2,004
0
8,572
17,960
11,774
370
3,288
14,497
0
98,583
L
Sun Wukong
BicccBoiii
Sun Wukong
14,017
2,519
0
4,955
18,978
15,950
462
3,446
15,157
0
67,877
W
15,565
721
0
2,104
15,338
19,605
486
3,108
12,180
48,596
0
W
Danzaburou
Gs_YourMother
Danzaburou
15,096
6,317
0
8,256
15,703
7,306
2,782
2,132
13,571
0
83,314
L
9,711
2,178
0
8,106
18,644
7,483
0
4,687
13,882
0
59,863
W
Awilix
Kokodaurat
Awilix
7,389
2,557
0
4,300
16,680
9,441
0
98
15,987
0
63,686
L
Chang'e
Shizukaachan
Chang'e
7,272
877
1,174
4,866
16,485
6,090
440
5,566
10,894
55,176
0
L
Artio
iiomoii
Artio
3,936
921
355
2,362
22,612
18,325
0
10,267
12,320
24,719
0
L
Chernobog
justineisgood
Chernobog
8,011
3,680
0
3,440
17,233
5,611
0
8,060
9,173
0
47,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,167
Gold Earned
56,856
423
Minions Killed
568
0
Camps Cleared
0
2,175,017
Distance Traveled
2,071,742
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,310
586
148
7
0
386,379
3
W
Mulan
11,470
546
163
8
0
424,797
1
L
Sun Wukong
10,679
509
123
6
0
427,779
3
W
Ares
11,330
540
39
2
0
416,600
7
W
Danzaburou
11,435
545
110
5
0
417,199
2
L
Fenrir
9,110
434
93
4
0
443,911
12
W
Awilix
10,311
491
108
5
0
426,767
0
L
Chang'e
9,201
438
95
5
0
401,920
9
L
Artio
8,976
427
40
2
0
450,507
0
L
Chernobog
9,201
438
72
3
0
450,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role