Player Matchup

Thor
Thor
BasicallyPhil
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
LEAFS-NATIONS
Sol
Level 147
God Stats
12W - 4L
1,394 SR
Queue Stats
347W - 362L
1,446 Elo+
Solo
Ymir
Ymir
MARC-SKYWALKER-X
Ymir
Level 160
God Stats
16W - 7L
1,824 SR
Queue Stats
323W - 325L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
OrionTheButcher
The Morrigan
Level 159
God Stats
4W - 7L
1,511 SR
Queue Stats
455W - 466L
1,409 Elo+
Party 1
Artio
Artio
ThousandSunny
Artio
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 57L
1,383 Elo+
Solo
Team Averages
Level 110
1,546 SR
1,451 Elo+

VS

Team Averages
Level 70
1,518 SR
1,378 Elo+
He Bo
He Bo
BOSSTREX9001
He Bo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 99L
1,280 Elo+
Solo
Artio
Artio
BetrayedHealer
Artio
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,219 Elo+
Solo
Sol
Sol
Boyls
Sol
Level 152
God Stats
11W - 6L
1,590 SR
Queue Stats
529W - 596L
1,399 Elo+
Solo
Vamana
Vamana
LightChasers
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 139L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
SuchBasic
Hun Batz
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 204L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,290
638
5,917
12,127
4,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 4 / 5
10,105
777
14,451
9,525
3,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 8
9,204
708
8,734
23,220
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
OrionTheButcher
The Morrigan
17
4 / 3 / 5
9,896
761
8,921
6,340
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 6
8,054
620
2,210
15,568
16,299
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 5
10,968
844
16,265
9,605
3,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 17
9,002
692
6,741
16,046
13,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Sol
Boyls
Sol
17
4 / 1 / 18
10,207
785
15,754
5,697
2,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
17
0 / 3 / 21
10,610
816
6,631
14,876
9,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
SuchBasic
Hun Batz
17
8 / 1 / 11
10,278
791
15,118
10,517
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
11
Kills
23
23
Deaths
12
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
11
4
5
3.38
L
2
8
4
0.5
W
0
3
17
2.83
W
Sol
Boyls
Sol
4
1
18
13
L
2
4
5
1.13
W
Vamana
0
3
21
3.5
L
1
3
8
1.67
L
The Morrigan
OrionTheButcher
The Morrigan
4
3
5
2.17
W
Hun Batz
SuchBasic
Hun Batz
8
1
11
13.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
60,509
66,780
Taken
56,741
44,866
Mitigated
34,174
23,914
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,265
1,203
1,213
1,013
9,605
3,789
597
5,200
4,293
29,310
0
L
5,917
1,802
1,093
596
12,127
4,701
0
6,372
5,755
0
12,712
W
6,741
676
3,887
3,336
16,046
13,816
158
10,362
5,684
18,520
0
W
Sol
Boyls
Sol
15,754
1,075
1,892
1,341
5,697
2,469
2,241
2,400
3,297
38,589
0
L
14,451
2,765
2,021
2,441
9,525
3,846
47
5,930
3,595
33,904
0
W
Vamana
6,631
1,015
980
2,949
14,876
9,660
421
9,162
5,714
0
22,314
L
8,734
173
1,009
9,007
23,220
17,249
0
14,994
8,226
17,477
0
L
The Morrigan
OrionTheButcher
The Morrigan
8,921
756
2,848
1,077
6,340
2,771
0
4,116
2,224
23,191
0
W
Hun Batz
SuchBasic
Hun Batz
15,118
1,673
3,009
1,678
10,517
4,440
1,497
7,192
3,325
0
26,033
L
2,210
223
2,008
1,814
15,568
16,299
0
7,348
8,220
6,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
51,065
116
Minions Killed
129
0
Camps Cleared
0
1,005,227
Distance Traveled
1,304,404
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,968
844
33
3
0
226,276
0
L
Thor
8,290
638
7
1
0
185,383
1
W
Artio
9,002
692
18
1
0
245,141
1
W
Sol
10,207
785
34
3
0
250,785
6
L
Sol
10,105
777
54
4
0
192,612
0
W
Vamana
10,610
816
27
2
0
281,818
0
L
Ymir
9,204
708
19
1
0
209,287
0
L
The Morrigan
9,896
761
28
2
0
202,297
0
W
Hun Batz
10,278
791
17
1
0
300,384
2
L
Artio
8,054
620
8
1
0
215,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role