Player Matchup

Merlin
Merlin
Curbbo
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,121 Elo+
Party 1
Cthulhu
Cthulhu
MaceTTF
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,121 Elo+
Party 1
Thanatos
Thanatos
ThineDoughnut
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,121 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,121 Elo+

VS

Team Averages
Level 14
1,571 SR
1,357 Elo+
Ymir
Ymir
GUNSAUCE
Ymir
Level 18
God Stats
2W - 1L
1,714 SR
Queue Stats
42W - 54L
1,405 Elo+
Party 2
Cupid
Cupid
UnawareBear
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
iluvpawgs
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Curbbo
Merlin
11
2 / 7 / 1
8,321
640
4,651
10,360
4,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MaceTTF
Cthulhu
10
0 / 9 / 3
7,451
573
4,038
18,376
10,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ThineDoughnut
Thanatos
11
2 / 9 / 1
8,305
639
5,181
12,009
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 0 / 17
10,612
816
4,951
8,381
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 3 / 11
10,040
772
13,326
8,216
2,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
iluvpawgs
Kukulkan
14
11 / 1 / 12
10,623
817
16,364
6,595
2,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
25
25
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
Curbbo
Merlin
2
7
1
0.36
W
Ymir
5
0
17
13.5
L
Cthulhu
MaceTTF
Cthulhu
0
9
3
0.17
L
Thanatos
ThineDoughnut
Thanatos
2
9
1
0.28
W
9
3
11
4.83
W
Kukulkan
iluvpawgs
Kukulkan
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
34,641
40,745
Taken
23,192
19,039
Mitigated
11,990
4,561
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Curbbo
Merlin
4,651
699
0
645
10,360
4,044
0
6,349
4,011
20,004
0
W
Ymir
4,951
869
0
1,930
8,381
6,158
112
3,947
4,434
22,727
0
L
Cthulhu
MaceTTF
Cthulhu
4,038
486
0
1,430
18,376
10,559
0
9,629
8,747
15,441
0
L
Thanatos
ThineDoughnut
Thanatos
5,181
1,482
0
2,486
12,009
4,436
0
5,361
6,648
0
14,342
W
13,326
7,686
448
2,041
8,216
2,853
1,488
2,421
5,795
0
38,488
W
Kukulkan
iluvpawgs
Kukulkan
16,364
1,786
0
1,495
6,595
2,979
597
2,357
4,238
52,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
31,275
71
Minions Killed
156
0
Camps Cleared
0
625,121
Distance Traveled
644,250
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,321
640
28
2
0
185,112
0
W
Ymir
10,612
816
37
3
0
213,169
1
L
Cthulhu
7,451
573
17
1
0
220,599
1
L
Thanatos
8,305
639
26
2
0
219,410
0
W
Cupid
10,040
772
40
3
0
207,899
0
W
Kukulkan
10,623
817
79
6
0
223,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role