Player Matchup

He Bo
He Bo
Brucelee2388
He Bo
Level 127
God Stats
5W - 6L
1,660 SR
Queue Stats
323W - 298L
1,552 Elo+
Party 1
Set
Set
FabledReaver
Set
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
240W - 204L
1,584 Elo+
Party 1
Tyr
Tyr
Whooey
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Zeitkaiser
Discordia
Level 21
God Stats
2W - 1L
1,786 SR
Queue Stats
34W - 18L
1,742 Elo+
Party 1
Skadi
Skadi
hlpimconfused
Skadi
Level 101
God Stats
79W - 48L
1,531 SR
Queue Stats
204W - 176L
1,556 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,587 Elo+

VS

Team Averages
Level 57
1,508 SR
1,644 Elo+
Ao Kuang
Ao Kuang
MikeOxmauI
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 10L
1,882 Elo+
Party 2
Chronos
Chronos
RApTEr437
Chronos
Level 46
God Stats
8W - 7L
1,615 SR
Queue Stats
389W - 349L
1,602 Elo+
Solo
Athena
Athena
Riachen
Athena
Level 18
God Stats
7W - 5L
1,478 SR
Queue Stats
86W - 40L
1,633 Elo+
Party 2
Anhur
Anhur
SerenadeBH
Anhur
Level 105
God Stats
8W - 5L
1,448 SR
Queue Stats
92W - 46L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
defenderboy
The Morrigan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 3
9,544
530
12,435
11,487
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 8 / 5
9,321
518
8,246
14,837
8,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
Whooey
Tyr
13
3 / 6 / 16
9,149
508
7,151
20,141
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Zeitkaiser
Discordia
16
6 / 3 / 7
9,650
536
12,227
9,967
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 7
10,084
560
11,820
13,110
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MikeOxmauI
Ao Kuang
19
14 / 3 / 2
11,854
659
16,890
14,422
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
RApTEr437
Chronos
14
1 / 7 / 6
8,898
494
6,119
12,360
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Riachen
Athena
13
1 / 6 / 12
8,836
491
7,062
16,430
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
15
6 / 9 / 10
9,897
550
13,463
16,199
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
defenderboy
The Morrigan
17
6 / 2 / 5
10,886
605
10,880
10,131
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
27
Kills
28
28
Deaths
27
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
4
8
5
0.81
W
Ao Kuang
MikeOxmauI
Ao Kuang
14
3
2
5
W
Chronos
RApTEr437
Chronos
1
7
6
0.57
W
Athena
Riachen
Athena
1
6
12
1.17
W
Anhur
6
9
10
1.22
L
Tyr
Whooey
Tyr
3
6
16
1.83
L
Discordia
Zeitkaiser
Discordia
6
3
7
3.17
W
The Morrigan
defenderboy
The Morrigan
6
2
5
4.25
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
54,414
69,542
Taken
69,542
31,222
Mitigated
34,722
17,507
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,435
544
0
2,753
11,487
4,102
0
6,668
4,819
67,484
0
L
8,246
3,358
0
2,963
14,837
8,346
0
9,939
4,398
0
52,064
W
Ao Kuang
MikeOxmauI
Ao Kuang
16,890
5,610
0
6,577
14,422
5,749
914
5,032
9,200
67,357
0
W
Chronos
RApTEr437
Chronos
6,119
1,352
0
1,618
12,360
4,620
1,254
3,956
8,058
61,441
0
W
Athena
Riachen
Athena
7,062
1,799
0
1,990
16,430
11,309
77
6,462
9,854
19,341
0
W
Anhur
13,463
5,408
0
2,502
16,199
5,107
0
5,313
10,728
0
41,694
L
Tyr
Whooey
Tyr
7,151
733
0
6,829
20,141
10,510
0
11,867
8,249
0
24,416
L
Discordia
Zeitkaiser
Discordia
12,227
1,134
0
1,818
9,967
3,763
0
5,260
4,657
60,896
0
W
The Morrigan
defenderboy
The Morrigan
10,880
2,113
0
3,349
10,131
7,937
775
2,863
6,972
61,364
0
L
11,820
6,523
0
3,144
13,110
4,501
690
6,592
6,468
0
74,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
50,371
486
Minions Killed
407
0
Camps Cleared
0
1,704,846
Distance Traveled
1,743,942
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,544
530
120
7
0
330,756
3
L
Set
9,321
518
97
5
0
332,418
3
W
Ao Kuang
11,854
659
91
5
0
379,287
3
W
Chronos
8,898
494
118
7
0
343,417
6
W
Athena
8,836
491
31
2
0
351,115
9
W
Anhur
9,897
550
51
3
0
313,412
4
L
Tyr
9,149
508
37
2
0
369,210
2
L
Discordia
9,650
536
111
6
0
347,822
0
W
The Morrigan
10,886
605
116
6
0
356,711
1
L
Skadi
10,084
560
121
7
0
324,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role