Player Matchup

Hachiman
Hachiman
BeefHooters
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,494 Elo+
Party 1
Ra
Ra
Diesel4Blood
Ra
Level 121
God Stats
2W - 3L
1,402 SR
Queue Stats
237W - 228L
1,445 Elo+
Party 3
Ymir
Ymir
Folajan
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,501 Elo+
Party 1
Mulan
Mulan
Vicegerent
Mulan
Level 65
God Stats
2W - 3L
1,494 SR
Queue Stats
49W - 44L
1,475 Elo+
Party 1
Ullr
Ullr
Wizardofgames11
Ullr
Level 128
God Stats
4W - 11L
1,328 SR
Queue Stats
344W - 346L
1,446 Elo+
Party 3
Team Averages
Level 110
1,445 SR
1,472 Elo+

VS

Team Averages
Level 110
1,555 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Emperors_Divide
Sun Wukong
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 2
Janus
Janus
Im that jit
Janus
Level 69
God Stats
3W - 7L
1,561 SR
Queue Stats
265W - 319L
1,463 Elo+
Solo
Sylvanus
Sylvanus
KingNewark
Sylvanus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 47L
1,567 Elo+
Party 2
Vulcan
Vulcan
ShadySenpai
Vulcan
Level 124
God Stats
1W - 1L
1,484 SR
Queue Stats
30W - 27L
1,575 Elo+
Party 2
Nike
Nike
poeschlnz
Nike
Level 155
God Stats
4W - 4L
1,730 SR
Queue Stats
191W - 183L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeefHooters
Hachiman
20
7 / 4 / 17
14,630
732
26,712
20,307
8,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 15
14,272
714
19,883
22,997
10,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Folajan
Ymir
20
6 / 9 / 24
14,011
701
20,670
33,164
34,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
20
7 / 7 / 19
14,117
706
12,810
22,026
11,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 16
12,619
631
15,517
23,930
11,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emperors_Divide
Sun Wukong
19
7 / 6 / 16
13,135
657
17,391
24,979
27,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 7 / 12
15,853
793
25,036
18,248
7,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
KingNewark
Sylvanus
18
1 / 7 / 17
12,012
601
10,868
25,253
28,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
20
7 / 5 / 17
14,336
717
39,585
16,049
8,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
18
5 / 7 / 20
12,684
634
15,230
23,432
19,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
112
32
Kills
30
30
Deaths
32
91
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BeefHooters
Hachiman
7
4
17
3.88
W
8
6
15
2.58
L
Sun Wukong
Emperors_Divide
Sun Wukong
7
6
16
2.5
W
Ymir
Folajan
Ymir
6
9
24
2
L
10
7
12
2.29
L
Sylvanus
KingNewark
Sylvanus
1
7
17
1.36
L
Vulcan
7
5
17
3.1
W
Mulan
7
7
19
2.36
W
4
4
16
3
L
Nike
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,592
Damage
108,110
122,424
Taken
107,961
75,105
Mitigated
90,761
59,758
Healing
43,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BeefHooters
Hachiman
26,712
17,385
4,529
5,833
20,307
8,235
2,970
12,636
7,600
0
55,813
W
19,883
887
19,686
10,494
22,997
10,183
923
15,359
7,542
65,180
0
L
Sun Wukong
Emperors_Divide
Sun Wukong
17,391
1,938
2,849
4,908
24,979
27,237
1,181
10,036
14,943
0
22,774
W
Ymir
Folajan
Ymir
20,670
2,519
2,531
3,347
33,164
34,399
705
18,555
14,446
35,320
0
L
25,036
737
2,925
4,325
18,248
7,950
1,898
3,623
14,625
71,507
0
L
Sylvanus
KingNewark
Sylvanus
10,868
1,170
5,777
6,652
25,253
28,180
198
10,198
15,055
14,880
0
L
Vulcan
39,585
15,139
3,247
3,306
16,049
8,075
2,059
6,010
10,039
72,285
0
W
Mulan
12,810
2,962
4,926
3,172
22,026
11,042
1,099
14,917
7,009
0
25,611
W
15,517
5,015
1,515
3,725
23,930
11,246
1,139
14,022
9,662
0
29,577
L
Nike
15,230
1,625
3,748
5,902
23,432
19,319
1,239
10,686
12,746
0
22,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,649
Gold Earned
68,020
238
Minions Killed
200
0
Camps Cleared
0
1,627,919
Distance Traveled
1,698,971
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,630
732
62
3
0
358,617
0
W
Ra
14,272
714
85
4
0
359,791
0
L
Sun Wukong
13,135
657
14
1
0
332,756
3
W
Ymir
14,011
701
26
1
0
275,234
2
L
Janus
15,853
793
98
5
0
366,556
0
L
Sylvanus
12,012
601
10
1
0
255,444
0
L
Vulcan
14,336
717
64
3
0
376,009
6
W
Mulan
14,117
706
36
2
0
309,040
0
W
Ullr
12,619
631
29
1
0
325,237
0
L
Nike
12,684
634
14
1
0
368,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role