Player Matchup

Yemoja
Yemoja
KingAlukard
Yemoja
Level 12
God Stats
11W - 12L
1,601 SR
Queue Stats
11W - 14L
1,559 Elo+
Solo
Rama
Rama
LVNXCER
Rama
Level 28
God Stats
92W - 70L
1,514 SR
Queue Stats
142W - 131L
1,477 Elo+
Solo
Artemis
Artemis
Ralphiedaplug
Artemis
Level 16
God Stats
1W - 3L
1,489 SR
Queue Stats
25W - 26L
1,481 Elo+
Solo
Cthulhu
Cthulhu
WhatTheCoolGuy1
Cthulhu
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 5L
1,051 Elo+
Solo
Aphrodite
Aphrodite
kovaiu
Aphrodite
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
172W - 132L
1,540 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,422 Elo+

VS

Team Averages
Level 24
1,474 SR
1,519 Elo+
Hel
Hel
Cryogenic17
Hel
Level 27
God Stats
1W - 0L
1,803 SR
Queue Stats
55W - 25L
1,721 Elo+
Solo
Cthulhu
Cthulhu
Dash43567
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,569 Elo+
Solo
Izanami
Izanami
Itskellen6550
Izanami
Level 27
God Stats
8W - 7L
1,368 SR
Queue Stats
45W - 71L
1,295 Elo+
Party 1
Serqet
Serqet
Yaguras_Wrath
Serqet
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
809W - 778L
1,646 Elo+
Solo
Amaterasu
Amaterasu
ltsBrad
Amaterasu
Level 29
God Stats
4W - 2L
1,198 SR
Queue Stats
95W - 118L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 7 / 4
10,663
427
4,931
17,974
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
LVNXCER
Rama
6
0 / 1 / 0
7,042
282
769
3,316
817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
15
1 / 13 / 4
8,824
353
13,838
25,305
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 13 / 1
8,157
326
6,565
21,229
8,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
kovaiu
Aphrodite
20
7 / 7 / 0
13,022
521
15,044
20,802
7,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 5
15,027
601
19,343
19,935
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Dash43567
Cthulhu
20
7 / 2 / 7
14,335
573
19,418
22,384
21,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
16
1 / 6 / 10
11,031
441
7,019
17,101
6,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 4
15,720
629
8,787
17,523
8,597
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
ltsBrad
Amaterasu
16
5 / 1 / 4
11,427
457
13,615
22,580
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
10
Kills
40
41
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
2
5
8.25
W
Cthulhu
Dash43567
Cthulhu
7
2
7
5.25
W
Izanami
1
6
10
1
L
Yemoja
2
7
4
0.57
L
Rama
LVNXCER
Rama
0
1
0
0
L
Artemis
1
13
4
0.23
L
0
13
1
0.04
W
13
0
4
15
L
Aphrodite
kovaiu
Aphrodite
7
7
0
1
W
Amaterasu
ltsBrad
Amaterasu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,147
Damage
68,182
88,626
Taken
99,523
35,388
Mitigated
60,150
19,138
Healing
41,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,343
1,121
5,136
11,502
19,935
8,645
3,220
9,328
10,196
106,852
0
W
Cthulhu
Dash43567
Cthulhu
19,418
635
655
9,386
22,384
21,435
1,575
6,806
15,297
108,848
0
W
Izanami
7,019
4,529
285
3,376
17,101
6,384
2,346
7,301
9,697
0
50,421
L
Yemoja
4,931
895
1,682
1,162
17,974
10,727
407
7,966
9,170
32,942
0
L
Rama
LVNXCER
Rama
769
700
0
1,294
3,316
817
0
1,207
1,959
0
12,220
L
Artemis
13,838
8,403
0
6,083
25,305
7,863
445
11,318
13,262
0
45,669
L
6,565
744
462
0
21,229
8,226
168
5,556
15,415
47,729
0
W
8,787
2,339
0
1,967
17,523
8,597
3,432
2,074
15,425
0
142,626
L
Aphrodite
kovaiu
Aphrodite
15,044
1,066
0
8,455
20,802
7,755
0
12,019
7,594
61,331
0
W
Amaterasu
ltsBrad
Amaterasu
13,615
5,375
1,359
7,404
22,580
15,089
2,413
7,222
15,298
0
59,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
67,540
332
Minions Killed
710
0
Camps Cleared
0
1,697,434
Distance Traveled
2,379,552
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,027
601
184
7
0
461,614
2
W
Cthulhu
14,335
573
185
7
0
468,570
0
W
Izanami
11,031
441
93
4
0
393,129
2
L
Yemoja
10,663
427
52
2
0
426,237
3
L
Rama
7,042
282
31
1
0
90,766
0
L
Artemis
8,824
353
55
2
0
364,219
0
L
Cthulhu
8,157
326
76
3
0
417,545
3
W
Serqet
15,720
629
188
8
0
521,258
1
L
Aphrodite
13,022
521
118
5
0
398,667
2
W
Amaterasu
11,427
457
60
2
0
534,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role