Player Matchup

Baron Samedi
Baron Samedi
Mr Papadapales
Baron Samedi
Level 156
God Stats
12W - 3L
1,886 SR
Queue Stats
107W - 134L
1,569 Elo+
Solo
Ullr
Ullr
confusin
Ullr
Level 69
God Stats
0W - 2L
1,713 SR
Queue Stats
56W - 51L
1,547 Elo+
Party 1
Osiris
Osiris
iPaasta
Osiris
Level 122
God Stats
0W - 1L
1,643 SR
Queue Stats
56W - 48L
1,547 Elo+
Party 1
Tiamat
Tiamat
l CIII l
Tiamat
Level 126
God Stats
14W - 13L
1,589 SR
Queue Stats
83W - 67L
1,567 Elo+
Party 3
King Arthur
King Arthur
minicooper647
King Arthur
Level 124
God Stats
1W - 1L
1,244 SR
Queue Stats
75W - 59L
1,532 Elo+
Party 3
Team Averages
Level 119
1,615 SR
1,553 Elo+

VS

Team Averages
Level 137
1,505 SR
1,442 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DanielRamm
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
drsstrtr
Anhur
Level 105
God Stats
2W - 1L
1,575 SR
Queue Stats
9W - 9L
1,419 Elo+
Solo
Mulan
Mulan
itzrickymayne
Mulan
Level 140
God Stats
2W - 5L
1,452 SR
Queue Stats
110W - 130L
1,455 Elo+
Solo
Kukulkan
Kukulkan
xTaLLanTz
Kukulkan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 78L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mr Papadapales
Baron Samedi
13
0 / 2 / 2
6,846
685
3,669
5,443
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
1 / 2 / 1
7,019
702
4,463
5,409
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
iPaasta
Osiris
12
0 / 2 / 2
6,560
656
3,677
7,031
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
l CIII l
Tiamat
14
0 / 2 / 0
6,450
645
8,126
9,287
8,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
minicooper647
King Arthur
14
2 / 2 / 0
7,360
736
6,364
9,628
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 5
8,410
841
4,446
8,951
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
DanielRamm
Cernunnos
14
1 / 0 / 3
7,156
716
4,446
9,241
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
drsstrtr
Anhur
15
5 / 1 / 2
8,499
850
7,772
5,512
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 6
7,977
798
2,632
7,804
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
xTaLLanTz
Kukulkan
15
2 / 0 / 5
8,017
802
8,054
2,711
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
10
10
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
5
4.5
W
Cernunnos
DanielRamm
Cernunnos
1
0
3
2.5
L
Baron Samedi
Mr Papadapales
Baron Samedi
0
2
2
0.5
L
Ullr
1
2
1
0.75
W
Anhur
drsstrtr
Anhur
5
1
2
6
L
Osiris
iPaasta
Osiris
0
2
2
0.5
W
0
1
6
3
L
Tiamat
l CIII l
Tiamat
0
2
0
0
L
King Arthur
minicooper647
King Arthur
2
2
0
1
W
Kukulkan
xTaLLanTz
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
27,350
36,798
Taken
34,219
22,332
Mitigated
19,365
8,920
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,446
106
0
3,883
8,951
6,913
66
3,272
5,465
13,842
0
W
Cernunnos
DanielRamm
Cernunnos
4,446
1,160
0
4,850
9,241
3,477
960
3,239
5,906
0
28,619
L
Baron Samedi
Mr Papadapales
Baron Samedi
3,669
66
208
1,345
5,443
2,764
1
1,428
4,007
24,030
0
L
Ullr
4,463
1,775
0
0
5,409
2,003
0
1,706
3,639
0
17,606
W
Anhur
drsstrtr
Anhur
7,772
4,612
0
420
5,512
2,857
793
3,001
2,401
0
25,617
L
Osiris
iPaasta
Osiris
3,677
328
0
2,998
7,031
4,419
0
1,801
5,146
0
18,247
W
2,632
370
0
2,998
7,804
5,037
0
1,801
5,933
0
18,534
L
Tiamat
l CIII l
Tiamat
8,126
500
0
2,836
9,287
8,092
0
2,301
6,819
24,866
0
L
King Arthur
minicooper647
King Arthur
6,364
1,009
0
1,533
9,628
5,054
0
4,796
4,526
51
22,480
W
Kukulkan
xTaLLanTz
Kukulkan
8,054
928
0
565
2,711
1,081
1
956
1,745
32,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
40,059
237
Minions Killed
241
5
Camps Cleared
12
958,276
Distance Traveled
988,441
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,410
841
12
1
1
213,528
3
W
Cernunnos
7,156
716
65
7
3
179,594
2
L
Baron Samedi
6,846
685
67
7
2
159,161
3
L
Ullr
7,019
702
43
4
0
185,333
1
W
Anhur
8,499
850
49
5
4
191,208
2
L
Osiris
6,560
656
38
4
1
204,015
0
W
Mulan
7,977
798
43
4
0
206,587
3
L
Tiamat
6,450
645
34
3
1
206,237
0
L
King Arthur
7,360
736
55
6
1
203,530
1
W
Kukulkan
8,017
802
72
7
4
197,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role