Player Matchup

Cerberus
Cerberus
Platinum V
GOD99_
Cerberus
Platinum V
Level 104
God Stats
44W - 19L
1,742 SR
Queue Stats
220W - 211L
1,639 MMR
Party 1
Apollo
Apollo
Platinum I
TS_Ironside
Apollo
Platinum I
Level 128
God Stats
5W - 7L
1,786 SR
Queue Stats
528W - 504L
1,848 MMR
Party 1
Achilles
Achilles
Platinum V
camman442
Achilles
Platinum V
Level 103
God Stats
34W - 27L
1,683 SR
Queue Stats
105W - 104L
1,732 MMR
Party 3
Odin
Odin
Platinum V
jonesdarecka
Odin
Platinum V
Level 157
God Stats
10W - 5L
1,631 SR
Queue Stats
125W - 113L
1,732 MMR
Party 3
Vulcan
Vulcan
Platinum II
lofakec
Vulcan
Platinum II
Level 146
God Stats
10W - 8L
1,685 SR
Queue Stats
421W - 409L
1,738 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,705 SR
1,738 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,540 SR
1,739 MMR
Kumbhakarna
Kumbhakarna
Platinum V
CandyCoatedCat
Kumbhakarna
Platinum V
Level 102
God Stats
4W - 3L
1,726 SR
Queue Stats
60W - 60L
1,716 MMR
Party 2
Persephone
Persephone
Gold III
Chomchop08
Persephone
Gold III
Level 126
God Stats
0W - 1L
1,782 SR
Queue Stats
132W - 128L
1,726 MMR
Solo
Anhur
Anhur
Platinum IV
Fer_zZ97Zz
Anhur
Platinum IV
Level 159
God Stats
6W - 10L
1,544 SR
Queue Stats
259W - 261L
1,736 MMR
Solo
King Arthur
King Arthur
Platinum V
ahomelessrat
King Arthur
Platinum V
Level 160
God Stats
3W - 9L
1,457 SR
Queue Stats
241W - 229L
1,796 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
notstephaniie
Tsukuyomi
Gold II
Level 160
God Stats
0W - 1L
1,191 SR
Queue Stats
29W - 36L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOD99_
Cerberus
17
2 / 2 / 19
12,179
487
12,061
24,584
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
9 / 0 / 9
16,144
646
21,588
17,786
7,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
camman442
Achilles
20
9 / 0 / 9
13,064
523
19,062
24,021
29,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 10
13,392
536
10,309
19,216
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
lofakec
Vulcan
20
2 / 1 / 14
13,176
527
27,572
15,824
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaCu ChulainnNu WaSetNemesis

VS

Bans
DanzaburouThanatosChang'eSun WukongJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CandyCoatedCat
Kumbhakarna
14
0 / 6 / 3
9,431
377
7,107
27,579
26,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Chomchop08
Persephone
15
1 / 3 / 2
10,324
413
18,681
16,069
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
20
4 / 5 / 1
12,503
500
10,691
18,871
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
ahomelessrat
King Arthur
16
2 / 8 / 1
10,674
427
18,277
31,260
17,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
notstephaniie
Tsukuyomi
16
0 / 6 / 4
10,009
400
10,708
23,721
12,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
28
Kills
7
7
Deaths
28
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CandyCoatedCat
Kumbhakarna
0
6
3
0.25
L
Persephone
Chomchop08
Persephone
1
3
2
0.67
L
Anhur
4
5
1
0.9
W
Cerberus
GOD99_
Cerberus
2
2
19
5.75
W
Apollo
9
0
9
13.5
L
King Arthur
ahomelessrat
King Arthur
2
8
1
0.31
W
Achilles
camman442
Achilles
9
0
9
13.5
W
6
4
10
2.75
W
Vulcan
lofakec
Vulcan
2
1
14
9
L
Tsukuyomi
notstephaniie
Tsukuyomi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,592
Damage
65,464
101,431
Taken
117,500
74,961
Mitigated
68,588
42,306
Healing
30,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CandyCoatedCat
Kumbhakarna
7,107
652
0
6,135
27,579
26,378
0
11,339
15,801
24,849
0
L
Persephone
Chomchop08
Persephone
18,681
1,001
0
4,269
16,069
5,544
0
6,704
8,995
82,280
0
L
Anhur
10,691
5,136
0
4,478
18,871
6,889
1,380
4,246
14,511
0
110,953
W
Cerberus
GOD99_
Cerberus
12,061
689
0
7,855
24,584
21,674
459
9,388
14,713
37,475
0
W
Apollo
21,588
13,841
0
11,030
17,786
7,825
7,937
3,568
14,152
0
170,509
L
King Arthur
ahomelessrat
King Arthur
18,277
2,531
0
9,544
31,260
17,014
0
10,001
20,463
0
69,338
W
Achilles
camman442
Achilles
19,062
4,957
0
10,556
24,021
29,025
0
4,127
19,076
0
64,266
W
10,309
3,118
0
6,537
19,216
9,285
0
2,291
16,733
0
102,765
W
Vulcan
lofakec
Vulcan
27,572
8,539
0
6,328
15,824
7,152
0
7,456
7,956
138,071
0
L
Tsukuyomi
notstephaniie
Tsukuyomi
10,708
1,729
0
5,694
23,721
12,763
132
6,631
16,837
0
80,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,955
Gold Earned
52,941
727
Minions Killed
604
0
Camps Cleared
0
2,420,919
Distance Traveled
2,218,280
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,431
377
16
1
0
445,144
8
L
Persephone
10,324
413
163
7
0
470,273
12
L
Anhur
12,503
500
188
8
0
430,585
5
W
Cerberus
12,179
487
43
2
0
470,717
7
W
Apollo
16,144
646
247
10
0
483,216
6
L
King Arthur
10,674
427
115
5
0
399,357
2
W
Achilles
13,064
523
90
4
0
463,317
4
W
Odin
13,392
536
142
6
0
491,743
8
W
Vulcan
13,176
527
205
8
0
511,926
6
L
Tsukuyomi
10,009
400
122
5
0
472,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role