Player Matchup

Ra
Ra
ApolloOfSparta
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,076 Elo+
Party 1
King Arthur
King Arthur
CowboySpyro
King Arthur
Level 84
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 2L
1,076 Elo+
Party 1
Kukulkan
Kukulkan
Emmozen
Kukulkan
Level 29
God Stats
5W - 9L
1,084 SR
Queue Stats
142W - 193L
1,210 Elo+
Party 2
Fenrir
Fenrir
ShiroSZN
Fenrir
Level 28
God Stats
19W - 9L
1,732 SR
Queue Stats
128W - 121L
1,395 Elo+
Solo
Cerberus
Cerberus
garciazaragozaz
Cerberus
Level 83
God Stats
3W - 2L
1,704 SR
Queue Stats
104W - 137L
1,312 Elo+
Party 2
Team Averages
Level 70
1,506 SR
1,214 Elo+

VS

Team Averages
Level 77
1,434 SR
1,423 Elo+
Ares
Ares
Chaacisg4y
Ares
Level 89
God Stats
1W - 1L
1,087 SR
Queue Stats
43W - 42L
1,394 Elo+
Party 3
Ra
Ra
Malice11
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
MustyGoosh
Achilles
Level 109
God Stats
1W - 3L
1,606 SR
Queue Stats
47W - 40L
1,425 Elo+
Party 3
King Arthur
King Arthur
MustyVibes
King Arthur
Level 60
God Stats
6W - 4L
1,479 SR
Queue Stats
23W - 22L
1,394 Elo+
Party 3
Set
Set
TsunamiWar
Set
Level 85
God Stats
4W - 8L
1,500 SR
Queue Stats
147W - 164L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
9,374
721
7,592
7,175
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
CowboySpyro
King Arthur
16
4 / 3 / 11
9,796
754
13,429
18,290
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Emmozen
Kukulkan
16
3 / 2 / 9
9,258
712
13,207
7,637
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ShiroSZN
Fenrir
17
8 / 1 / 9
11,566
890
12,574
9,196
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
2 / 1 / 13
9,340
718
10,907
17,457
19,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,328
564
6,889
11,884
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 5
9,060
697
9,247
10,402
4,878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
MustyGoosh
Achilles
14
3 / 4 / 2
8,862
682
9,319
20,716
15,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
MustyVibes
King Arthur
15
2 / 5 / 5
8,298
638
11,044
14,740
12,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 5
8,294
638
7,189
10,738
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
19
Kills
9
9
Deaths
19
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
2
5
1.25
W
King Arthur
CowboySpyro
King Arthur
4
3
11
3.17
W
Kukulkan
Emmozen
Kukulkan
3
2
9
3.75
L
2
6
5
0.75
L
Achilles
MustyGoosh
Achilles
3
4
2
1
L
King Arthur
MustyVibes
King Arthur
2
5
5
0.9
W
Fenrir
ShiroSZN
Fenrir
8
1
9
12.5
L
2
2
5
2.25
W
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,709
Damage
43,688
59,755
Taken
68,480
50,627
Mitigated
48,303
18,061
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,592
438
3,754
2,676
7,175
2,921
1,174
2,193
4,907
32,659
0
L
6,889
633
0
285
11,884
11,488
145
6,075
5,523
11,314
0
W
King Arthur
CowboySpyro
King Arthur
13,429
1,715
0
4,928
18,290
17,759
13
4,876
13,305
0
29,720
W
Kukulkan
Emmozen
Kukulkan
13,207
487
1,159
757
7,637
3,830
187
1,705
5,874
44,448
0
L
9,247
284
1,274
556
10,402
4,878
1
4,666
5,598
30,429
0
L
Achilles
MustyGoosh
Achilles
9,319
2,047
0
3,902
20,716
15,143
0
10,192
9,760
0
28,302
L
King Arthur
MustyVibes
King Arthur
11,044
1,299
0
486
14,740
12,157
96
5,958
8,590
0
27,745
W
Fenrir
ShiroSZN
Fenrir
12,574
2,268
0
1,136
9,196
6,607
184
3,096
6,000
0
19,572
L
7,189
3,114
839
1,309
10,738
4,637
0
4,148
6,399
0
14,389
W
Cerberus
10,907
1,050
0
3,651
17,457
19,510
38
4,599
12,724
25,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
41,842
280
Minions Killed
179
8
Camps Cleared
5
1,203,822
Distance Traveled
1,070,714
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,374
721
78
6
1
221,127
3
L
Ares
7,328
564
10
1
0
228,517
0
W
King Arthur
9,796
754
37
3
4
221,796
0
W
Kukulkan
9,258
712
98
8
2
266,058
0
L
Ra
9,060
697
68
5
2
197,861
2
L
Achilles
8,862
682
42
3
1
222,069
0
L
King Arthur
8,298
638
43
3
1
220,642
0
W
Fenrir
11,566
890
14
1
0
258,839
1
L
Set
8,294
638
16
1
1
201,625
0
W
Cerberus
9,340
718
53
4
1
236,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role