Player Matchup

Set
Set
 
Set
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CallMeStevoh
Bellona
Level 123
God Stats
5W - 2L
1,647 SR
Queue Stats
98W - 97L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
HexCiro
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 78L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
TTVIcedUpGaming
Danzaburou
Level 86
God Stats
5W - 11L
1,535 SR
Queue Stats
695W - 634L
1,598 Elo+
Party 2
Hades
Hades
WinterFresh44
Hades
Level 109
God Stats
32W - 14L
1,553 SR
Queue Stats
199W - 177L
1,570 Elo+
Party 3
Team Averages
Level 111
1,547 SR
1,532 Elo+

VS

Team Averages
Level 118
1,500 SR
1,589 Elo+
Hercules
Hercules
Dr x Cloutt
Hercules
Level 129
God Stats
22W - 18L
1,649 SR
Queue Stats
215W - 184L
1,596 Elo+
Solo
Guan Yu
Guan Yu
KadenBM
Guan Yu
Level 127
God Stats
6W - 4L
1,554 SR
Queue Stats
98W - 137L
1,585 Elo+
Party 1
Fenrir
Fenrir
Potato Tot 444
Fenrir
Level 129
God Stats
18W - 22L
1,422 SR
Queue Stats
276W - 326L
1,577 Elo+
Party 1
Eset
Eset
Slaymond Green3
Eset
Level 123
God Stats
8W - 6L
1,583 SR
Queue Stats
397W - 369L
1,613 Elo+
Solo
Sol
Sol
mincraftlover56
Sol
Level 83
God Stats
5W - 6L
1,291 SR
Queue Stats
270W - 294L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 1 / 1
6,416
535
2,535
9,003
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
CallMeStevoh
Bellona
12
2 / 3 / 0
6,753
563
5,920
9,161
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
HexCiro
Kumbhakarna
8
0 / 3 / 4
5,758
480
2,205
7,059
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TTVIcedUpGaming
Danzaburou
12
2 / 3 / 0
7,029
586
3,711
8,770
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 2
6,474
540
5,961
7,780
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr x Cloutt
Hercules
9
0 / 3 / 5
5,177
431
1,951
6,710
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
KadenBM
Guan Yu
13
3 / 2 / 0
7,192
599
7,213
10,389
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
6 / 1 / 3
7,190
599
5,189
6,590
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 2 / 3
6,770
564
3,752
4,996
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,635
553
6,412
5,253
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
14
14
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
1
1
3.5
L
Bellona
CallMeStevoh
Bellona
2
3
0
0.67
W
Hercules
Dr x Cloutt
Hercules
0
3
5
0.83
L
Kumbhakarna
HexCiro
Kumbhakarna
0
3
4
0.67
W
Guan Yu
KadenBM
Guan Yu
3
2
0
1.5
W
6
1
3
7.5
W
3
2
3
2.25
L
Danzaburou
TTVIcedUpGaming
Danzaburou
2
3
0
0.67
L
2
4
2
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
24,517
41,773
Taken
33,938
21,703
Mitigated
17,978
12,651
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,535
1,398
0
2,636
9,003
3,500
0
324
8,629
0
34,905
L
Bellona
CallMeStevoh
Bellona
5,920
2,466
0
2,580
9,161
7,283
0
0
8,611
0
43,113
W
Hercules
Dr x Cloutt
Hercules
1,951
816
0
2,329
6,710
3,143
0
2,532
4,178
0
9,654
L
Kumbhakarna
HexCiro
Kumbhakarna
2,205
512
0
1,323
7,059
3,705
0
1,798
5,261
15,814
0
W
Guan Yu
KadenBM
Guan Yu
7,213
1,029
21
4,862
10,389
9,093
75
0
10,389
0
40,801
W
5,189
977
0
2,933
6,590
2,743
0
1,266
5,324
0
34,166
W
3,752
313
355
1,596
4,996
1,658
0
3,281
1,715
36,667
0
L
Danzaburou
TTVIcedUpGaming
Danzaburou
3,711
2,464
0
2,911
8,770
2,568
0
4,758
4,012
0
46,695
L
5,961
172
277
2,924
7,780
4,647
0
3,284
4,496
38,276
0
W
6,412
2,463
0
3,257
5,253
1,341
0
1,087
4,166
43,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
32,964
376
Minions Killed
338
0
Camps Cleared
0
1,117,137
Distance Traveled
1,106,906
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,416
535
75
6
0
265,812
4
L
Bellona
6,753
563
103
9
0
203,308
4
W
Hercules
5,177
431
17
1
0
219,478
2
L
Kumbhakarna
5,758
480
26
2
0
229,986
1
W
Guan Yu
7,192
599
83
7
0
214,157
1
W
Fenrir
7,190
599
63
5
0
250,796
2
W
Eset
6,770
564
88
7
0
214,964
0
L
Danzaburou
7,029
586
95
8
0
224,660
5
L
Hades
6,474
540
77
6
0
193,371
1
W
Sol
6,635
553
87
7
0
207,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role