Player Matchup

Guan Yu
Guan Yu
Platinum IV
BokeTheShmole
Guan Yu
Platinum IV
Level 146
God Stats
4W - 4L
1,397 SR
Queue Stats
302W - 272L
1,764 MMR
Party 1
Chang'e
Chang'e
Gold IV
ImInMyBag
Chang'e
Gold IV
Level 160
God Stats
5W - 5L
1,509 SR
Queue Stats
1,284W - 1,274L
1,246 MMR
Party 1
Ymir
Ymir
Gold II
TomSawyer10
Ymir
Gold II
Level 140
God Stats
15W - 14L
1,652 SR
Queue Stats
621W - 629L
1,540 MMR
Solo
Agni
Agni
Gold I
crossov3rs
Agni
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
therealoneunited
Skadi
Gold III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,548 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,512 SR
1,520 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 64
1,593 SR
1,528 MMR
Mulan
Mulan
Bronze III
LeDuK
Mulan
Bronze III
Level 68
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 2L
1,495 MMR
Solo
Scylla
Scylla
Silver II
Loopyl
Scylla
Silver II
Level 46
God Stats
0W - 2L
1,560 SR
Queue Stats
5W - 10L
1,520 MMR
Solo
Athena
Athena
Gold IV
NewYamil
Athena
Gold IV
Level 129
God Stats
2W - 3L
1,664 SR
Queue Stats
71W - 77L
1,518 MMR
Solo
Heimdallr
Heimdallr
Bronze III
YagoCabezas
Heimdallr
Bronze III
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 277L
1,554 MMR
Solo
Kali
Kali
Bronze III
vCalculated
Kali
Bronze III
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 20L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
6 / 1 / 10
12,360
589
13,003
17,720
10,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
ImInMyBag
Chang'e
19
2 / 4 / 6
12,154
579
9,759
16,435
11,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 13
11,498
548
6,897
14,583
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 11
11,680
556
10,315
6,973
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 3 / 7
12,615
601
13,585
11,198
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouSetApolloNemesisJanus

VS

Bans
Nu WaMercuryCu ChulainnSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LeDuK
Mulan
18
1 / 2 / 4
10,510
500
10,672
19,116
16,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Loopyl
Scylla
14
1 / 7 / 3
8,573
408
5,113
11,209
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
NewYamil
Athena
13
1 / 5 / 6
8,900
424
3,790
15,098
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
YagoCabezas
Heimdallr
16
1 / 5 / 3
10,253
488
2,856
14,846
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 5 / 1
10,192
485
11,003
19,517
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
24
Kills
12
12
Deaths
24
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
1
10
11
W
Chang'e
ImInMyBag
Chang'e
2
4
6
1.25
L
Mulan
LeDuK
Mulan
1
2
4
1.5
L
Scylla
Loopyl
Scylla
1
7
3
0.36
L
Athena
NewYamil
Athena
1
5
6
0.8
W
3
3
13
3.17
L
Heimdallr
YagoCabezas
Heimdallr
1
5
3
0.5
W
3
1
11
8.5
W
10
3
7
4.5
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,559
Damage
33,434
66,909
Taken
79,786
39,233
Mitigated
46,345
31,352
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
13,003
1,649
1,572
9,229
17,720
10,550
1,262
2,976
14,460
0
91,136
W
Chang'e
ImInMyBag
Chang'e
9,759
945
2,158
9,730
16,435
11,248
1,158
3,373
12,619
69,258
0
L
Mulan
LeDuK
Mulan
10,672
1,178
0
9,773
19,116
16,616
868
9,719
8,656
234
75,226
L
Scylla
Loopyl
Scylla
5,113
443
0
2,175
11,209
3,560
126
3,807
7,118
43,157
0
L
Athena
NewYamil
Athena
3,790
554
0
3,496
15,098
10,773
142
5,937
8,842
28,470
0
W
6,897
851
0
4,891
14,583
10,957
621
2,160
12,234
52,421
0
L
Heimdallr
YagoCabezas
Heimdallr
2,856
1,179
0
5,393
14,846
6,126
0
2,983
11,801
0
60,157
W
10,315
605
0
2,276
6,973
2,398
2,387
1,218
5,633
80,278
0
W
13,585
6,951
0
1,496
11,198
4,080
3,624
1,134
10,052
0
84,309
L
11,003
5,721
0
3,583
19,517
9,270
212
2,989
16,327
0
61,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
48,428
591
Minions Killed
509
0
Camps Cleared
0
2,097,269
Distance Traveled
1,947,798
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,360
589
132
6
0
489,684
5
W
Chang'e
12,154
579
135
6
0
391,216
2
L
Mulan
10,510
500
168
8
0
394,825
2
L
Scylla
8,573
408
84
4
0
367,178
4
L
Athena
8,900
424
51
2
0
431,455
5
W
Ymir
11,498
548
71
3
0
395,415
13
L
Heimdallr
10,253
488
110
5
0
345,571
3
W
Agni
11,680
556
144
7
0
415,753
6
W
Skadi
12,615
601
109
5
0
405,201
2
L
Kali
10,192
485
96
5
0
408,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role