Player Matchup

Tiamat
Tiamat
Big Sausage 007
Tiamat
Level 149
God Stats
12W - 4L
1,812 SR
Queue Stats
46W - 55L
1,569 Elo+
Solo
Sobek
Sobek
LeTheBloodSpill
Sobek
Level 146
God Stats
38W - 27L
1,704 SR
Queue Stats
185W - 168L
1,497 Elo+
Solo
Cupid
Cupid
NRGuny
Cupid
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 30L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
WienerClouse
Baron Samedi
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 90L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
takethatLboi
Tsukuyomi
Level 90
God Stats
5W - 6L
1,431 SR
Queue Stats
354W - 286L
1,534 Elo+
Solo
Team Averages
Level 114
1,589 SR
1,513 Elo+

VS

Team Averages
Level 109
1,579 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
Adooooom
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,759 SR
Queue Stats
48W - 49L
1,493 Elo+
Solo
Mercury
Mercury
D2RPABL0
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 308L
1,584 Elo+
Party 2
King Arthur
King Arthur
D2RSVG
King Arthur
Level 121
God Stats
7W - 4L
1,683 SR
Queue Stats
212W - 229L
1,576 Elo+
Party 2
Yemoja
Yemoja
MicCh1cken
Yemoja
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
180W - 179L
1,498 Elo+
Solo
Ra
Ra
MrEverydayyeet
Ra
Level 89
God Stats
7W - 15L
1,454 SR
Queue Stats
146W - 159L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,683
482
14,125
11,872
9,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 6
9,154
509
9,540
15,766
15,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
NRGuny
Cupid
16
10 / 5 / 4
10,104
561
12,828
16,497
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WienerClouse
Baron Samedi
12
0 / 5 / 1
7,199
400
4,679
12,844
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
takethatLboi
Tsukuyomi
13
4 / 7 / 7
8,652
481
14,373
16,541
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adooooom
Ah Muzen Cab
16
0 / 4 / 5
9,350
519
6,743
14,983
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
D2RPABL0
Mercury
17
5 / 3 / 6
10,196
566
6,954
13,207
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
D2RSVG
King Arthur
17
8 / 2 / 6
10,560
587
16,138
23,576
17,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
MicCh1cken
Yemoja
14
3 / 3 / 8
9,093
505
8,428
15,303
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
7 / 10 / 6
10,002
556
15,287
13,088
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
22
Kills
23
23
Deaths
22
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Adooooom
Ah Muzen Cab
0
4
5
0.63
L
3
3
4
1.67
W
Mercury
D2RPABL0
Mercury
5
3
6
2.67
W
King Arthur
D2RSVG
King Arthur
8
2
6
5.5
L
5
3
6
2.67
W
Yemoja
MicCh1cken
Yemoja
3
3
8
2.33
W
7
10
6
1
L
Cupid
NRGuny
Cupid
10
5
4
2.4
L
Baron Samedi
WienerClouse
Baron Samedi
0
5
1
0.1
L
Tsukuyomi
takethatLboi
Tsukuyomi
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,545
Damage
53,550
73,520
Taken
80,157
49,193
Mitigated
42,579
23,506
Healing
26,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Adooooom
Ah Muzen Cab
6,743
2,536
0
7,845
14,983
5,411
114
8,050
6,933
0
75,923
L
14,125
2,642
0
4,192
11,872
9,242
179
2,642
9,210
52,103
0
W
Mercury
D2RPABL0
Mercury
6,954
3,460
0
145
13,207
4,890
1,916
1,803
11,379
0
66,158
W
King Arthur
D2RSVG
King Arthur
16,138
1,737
0
8,784
23,576
17,150
241
7,665
15,345
0
63,004
L
9,540
565
0
5,613
15,766
15,389
255
6,994
8,470
39,387
0
W
Yemoja
MicCh1cken
Yemoja
8,428
2,218
2,527
3,884
15,303
10,264
566
7,417
7,886
34,615
0
W
15,287
1,618
1,395
2,041
13,088
4,864
920
2,818
10,270
46,681
0
L
Cupid
NRGuny
Cupid
12,828
6,808
772
8,106
16,497
6,630
1,067
7,968
8,171
0
55,149
L
Baron Samedi
WienerClouse
Baron Samedi
4,679
448
0
2,703
12,844
11,673
744
1,107
11,387
37,446
0
L
Tsukuyomi
takethatLboi
Tsukuyomi
14,373
4,311
0
2,120
16,541
6,259
44
4,186
12,231
0
53,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
49,201
422
Minions Killed
512
0
Camps Cleared
0
1,584,061
Distance Traveled
1,638,561
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,350
519
152
8
0
302,037
0
L
Tiamat
8,683
482
107
6
0
277,184
4
W
Mercury
10,196
566
116
6
0
390,980
2
W
King Arthur
10,560
587
113
6
0
328,491
1
L
Sobek
9,154
509
62
3
0
366,812
9
W
Yemoja
9,093
505
59
3
0
299,045
7
W
Ra
10,002
556
72
4
0
318,008
0
L
Cupid
10,104
561
105
6
0
310,492
1
L
Baron Samedi
7,199
400
60
3
0
281,964
1
L
Tsukuyomi
8,652
481
88
5
0
347,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role