Player Matchup

Serqet
Serqet
ChewiesLegs
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,562 Elo+
Party 2
Tiamat
Tiamat
CouzinIt101
Tiamat
Level 28
God Stats
18W - 22L
1,483 SR
Queue Stats
103W - 109L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
MoistEncounters
Jormungandr
Level 26
God Stats
2W - 2L
1,817 SR
Queue Stats
67W - 85L
1,531 Elo+
Solo
Cupid
Cupid
Noloyolo
Cupid
Level 157
God Stats
20W - 25L
1,701 SR
Queue Stats
178W - 178L
1,653 Elo+
Party 2
Neith
Neith
rrutherford003
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 49
1,600 SR
1,558 Elo+

VS

Team Averages
Level 24
1,572 SR
1,641 Elo+
Hun Batz
Hun Batz
DRhotWebcam
Hun Batz
Level 29
God Stats
4W - 4L
1,449 SR
Queue Stats
91W - 92L
1,479 Elo+
Solo
Izanami
Izanami
DoctorDerbz
Izanami
Level 37
God Stats
42W - 39L
1,612 SR
Queue Stats
521W - 486L
1,634 Elo+
Party 1
Mercury
Mercury
RoboKid112
Mercury
Level 20
God Stats
7W - 6L
1,543 SR
Queue Stats
45W - 34L
1,673 Elo+
Solo
Discordia
Discordia
YemojaIsCool
Discordia
Level 12
God Stats
12W - 3L
1,754 SR
Queue Stats
24W - 6L
1,777 Elo+
Solo
Ra
Ra
mellowmeds
Ra
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
164W - 137L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 6 / 2
8,491
849
4,335
17,277
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
1 / 12 / 2
9,169
917
8,041
18,129
11,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MoistEncounters
Jormungandr
14
0 / 10 / 1
8,503
850
10,724
22,006
12,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Noloyolo
Cupid
14
2 / 5 / 0
9,189
919
14,720
16,040
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 12 / 2
8,323
832
1,158
14,487
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

3

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DRhotWebcam
Hun Batz
18
14 / 1 / 17
11,252
1,125
19,406
8,974
3,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
DoctorDerbz
Izanami
17
6 / 1 / 23
10,515
1,052
14,571
9,743
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
RoboKid112
Mercury
17
8 / 0 / 18
11,890
1,189
6,602
8,628
7,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
YemojaIsCool
Discordia
19
14 / 0 / 25
12,643
1,264
28,132
8,692
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 17
10,147
1,015
10,335
8,255
3,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
145
3
Kills
45
45
Deaths
3
7
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
6
2
0.17
L
Tiamat
1
12
2
0.17
W
Hun Batz
DRhotWebcam
Hun Batz
14
1
17
22.5
W
Izanami
DoctorDerbz
Izanami
6
1
23
17.5
L
Jormungandr
MoistEncounters
Jormungandr
0
10
1
0.05
L
Cupid
Noloyolo
Cupid
2
5
0
0.4
W
Mercury
RoboKid112
Mercury
8
0
18
17
W
Discordia
YemojaIsCool
Discordia
14
0
25
26.5
W
3
1
17
11.5
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
79,046
87,939
Taken
44,292
42,991
Mitigated
21,073
5,423
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,335
1,104
0
499
17,277
7,950
0
7,965
9,134
0
8,840
L
Tiamat
8,041
581
598
1,778
18,129
11,225
0
6,045
11,798
29,783
0
W
Hun Batz
DRhotWebcam
Hun Batz
19,406
6,797
1,452
767
8,974
3,678
0
4,467
4,507
0
39,624
W
Izanami
DoctorDerbz
Izanami
14,571
9,993
0
3,046
9,743
3,368
0
4,039
5,422
0
38,019
L
Jormungandr
MoistEncounters
Jormungandr
10,724
1,547
0
1,825
22,006
12,543
0
11,364
10,319
38,533
0
L
Cupid
Noloyolo
Cupid
14,720
5,668
48
478
16,040
5,612
0
5,645
10,263
0
39,960
W
Mercury
RoboKid112
Mercury
6,602
3,124
0
1,045
8,628
7,441
0
3,811
4,817
0
16,479
W
Discordia
YemojaIsCool
Discordia
28,132
5,400
0
1,477
8,692
3,101
0
3,781
4,365
47,864
0
W
10,335
1,143
1,704
2,935
8,255
3,485
0
2,667
5,318
19,795
0
L
1,158
753
0
197
14,487
5,661
0
6,435
7,958
0
2,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
56,447
163
Minions Killed
206
2
Camps Cleared
10
682,789
Distance Traveled
955,534
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,491
849
15
2
0
179,353
0
L
Tiamat
9,169
917
44
4
1
139,159
0
W
Hun Batz
11,252
1,125
56
6
2
176,974
3
W
Izanami
10,515
1,052
52
5
1
163,178
0
L
Jormungandr
8,503
850
56
6
0
125,051
0
L
Cupid
9,189
919
42
4
1
142,439
0
W
Mercury
11,890
1,189
27
3
3
252,025
0
W
Discordia
12,643
1,264
52
5
1
186,624
0
W
Ra
10,147
1,015
19
2
3
176,733
0
L
Neith
8,323
832
6
1
0
96,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role