Player Matchup

Artio
Artio
PHIREPHOX_I4NI
Artio
Level 109
God Stats
2W - 0L
1,930 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 1
Anubis
Anubis
TooBladez
Anubis
Level 156
God Stats
1W - 0L
1,303 SR
Queue Stats
18W - 16L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
derbyloke
Danzaburou
Level 160
God Stats
1W - 0L
1,774 SR
Queue Stats
17W - 20L
1,518 Elo+
Party 1
Team Averages
Level 142
1,669 SR
1,466 Elo+

VS

Team Averages
Level 82
1,442 SR
1,603 Elo+
Khepri
Khepri
Cursed Phant0m
Khepri
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
91W - 73L
1,597 Elo+
Party 2
Nike
Nike
DemonXXwarrior8
Nike
Level 71
God Stats
0W - 1L
1,313 SR
Queue Stats
32W - 20L
1,706 Elo+
Party 2
Chang'e
Chang'e
lilpuppi
Chang'e
Level 45
God Stats
26W - 39L
1,729 SR
Queue Stats
294W - 317L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
7,256
726
3,734
10,171
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
TooBladez
Anubis
11
3 / 0 / 9
7,350
735
5,471
5,550
3,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
derbyloke
Danzaburou
12
9 / 0 / 2
8,713
871
8,346
7,517
3,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,908
691
3,325
6,753
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 2
5,839
584
5,057
8,581
4,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
lilpuppi
Chang'e
9
0 / 3 / 2
5,918
592
5,127
5,770
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
5
2
0.2
W
0
2
10
2.5
W
Anubis
TooBladez
Anubis
3
0
9
7.5
W
Danzaburou
derbyloke
Danzaburou
9
0
2
10
L
Chang'e
lilpuppi
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
13,509
23,238
Taken
21,104
12,775
Mitigated
10,198
9,053
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
337
0
504
6,753
4,245
0
2,625
4,128
20,559
0
L
5,057
723
0
724
8,581
4,291
0
4,164
4,417
0
15,624
W
3,734
209
570
4,713
10,171
5,990
0
3,910
5,919
14,140
0
W
Anubis
TooBladez
Anubis
5,471
727
0
2,644
5,550
3,291
479
1,922
3,522
20,840
0
W
Danzaburou
derbyloke
Danzaburou
8,346
3,861
0
1,126
7,517
3,494
1,211
2,036
5,297
0
40,313
L
Chang'e
lilpuppi
Chang'e
5,127
522
859
1,644
5,770
1,662
0
2,434
3,336
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,319
Gold Earned
18,665
119
Minions Killed
85
0
Camps Cleared
0
494,498
Distance Traveled
517,274
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,908
691
24
2
0
182,234
2
L
Nike
5,839
584
25
3
0
167,947
2
W
Artio
7,256
726
29
3
0
181,448
0
W
Anubis
7,350
735
30
3
0
156,633
1
W
Danzaburou
8,713
871
60
6
0
156,417
2
L
Chang'e
5,918
592
36
4
0
167,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role