Player Matchup

Rama
Rama
Diamond III
Horrify
Rama
Diamond III
Level 160
God Stats
9W - 11L
1,609 SR
Queue Stats
822W - 793L
2,141 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
ImGoingBerzerk
Amaterasu
Platinum I
Level 154
God Stats
43W - 30L
1,820 SR
Queue Stats
188W - 187L
2,081 MMR
Solo
Geb
Geb
Diamond V
J3SUS23
Geb
Diamond V
Level 152
God Stats
4W - 10L
1,361 SR
Queue Stats
624W - 614L
2,066 MMR
Solo
Chronos
Chronos
Platinum I
TwitchPrimeSubMe
Chronos
Platinum I
Level 67
God Stats
9W - 3L
1,853 SR
Queue Stats
68W - 50L
2,068 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Wolfy2032
Tsukuyomi
Diamond IV
Level 160
God Stats
75W - 69L
1,619 SR
Queue Stats
863W - 844L
2,071 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,652 SR
2,086 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,534 SR
1,973 MMR
Tyr
Tyr
Diamond IV
Assailant
Tyr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
DaCrane
Neith
Diamond IV
Level 160
God Stats
5W - 4L
1,507 SR
Queue Stats
282W - 262L
2,140 MMR
Solo
Cerberus
Cerberus
Diamond V
MagicCows
Cerberus
Diamond V
Level 159
God Stats
14W - 12L
1,409 SR
Queue Stats
510W - 480L
2,052 MMR
Solo
Ra
Ra
Diamond V
nerfumPK
Ra
Diamond V
Level 160
God Stats
7W - 10L
1,564 SR
Queue Stats
101W - 94L
2,086 MMR
Party 2
Fenrir
Fenrir
Platinum I
wakebennett
Fenrir
Platinum I
Level 160
God Stats
19W - 19L
1,692 SR
Queue Stats
202W - 180L
2,087 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Horrify
Rama
11
0 / 2 / 1
6,152
513
3,837
6,847
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
ImGoingBerzerk
Amaterasu
11
0 / 3 / 1
6,243
520
4,306
9,415
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
8
0 / 2 / 0
5,198
433
1,561
8,872
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 0
6,729
561
1,517
6,138
1,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wolfy2032
Tsukuyomi
12
1 / 0 / 2
6,523
544
3,286
4,981
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouNemesisGuan Yu

VS

Bans
SetScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,393
533
3,292
3,304
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
DaCrane
Neith
13
1 / 2 / 3
6,900
575
5,859
7,823
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MagicCows
Cerberus
13
1 / 0 / 2
7,064
589
5,629
8,650
5,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
6,988
582
3,967
3,535
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
5 / 1 / 2
6,809
567
3,891
6,470
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Neith
DaCrane
Neith
1
2
3
1.25
L
Rama
Horrify
Rama
0
2
1
0.25
L
Amaterasu
ImGoingBerzerk
Amaterasu
0
3
1
0.17
L
Geb
0
2
0
0
W
Cerberus
MagicCows
Cerberus
1
0
2
2
L
2
4
0
0.5
L
Tsukuyomi
Wolfy2032
Tsukuyomi
1
0
2
2
W
2
0
2
3
W
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
22,638
36,253
Taken
29,782
13,980
Mitigated
15,798
11,803
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,292
201
0
2,555
3,304
1,163
0
310
2,994
0
37,688
W
Neith
DaCrane
Neith
5,859
2,439
0
3,851
7,823
3,782
0
288
7,535
0
54,838
L
Rama
Horrify
Rama
3,837
2,684
0
2,797
6,847
1,769
0
0
6,780
0
38,923
L
Amaterasu
ImGoingBerzerk
Amaterasu
4,306
1,853
0
3,676
9,415
5,264
0
5,517
3,898
0
35,910
L
Geb
1,561
96
0
2,378
8,872
3,609
0
1,544
7,328
8,585
0
W
Cerberus
MagicCows
Cerberus
5,629
560
0
6,161
8,650
5,601
0
55
8,595
43,350
0
L
1,517
293
0
452
6,138
1,812
0
2,332
3,677
41,285
0
L
Tsukuyomi
Wolfy2032
Tsukuyomi
3,286
456
0
2,500
4,981
1,526
0
203
4,778
0
42,781
W
3,967
699
507
1,567
3,535
1,328
0
824
2,711
57,651
0
W
Fenrir
3,891
740
0
1,871
6,470
3,924
0
1,601
4,869
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
34,154
377
Minions Killed
437
0
Camps Cleared
0
1,173,727
Distance Traveled
1,192,423
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,393
533
81
7
0
275,037
7
W
Neith
6,900
575
90
8
0
184,076
1
L
Rama
6,152
513
82
7
0
191,210
3
L
Amaterasu
6,243
520
76
6
0
226,094
6
L
Geb
5,198
433
12
1
0
232,038
5
W
Cerberus
7,064
589
109
9
0
238,788
4
L
Chronos
6,729
561
107
9
0
225,768
3
L
Tsukuyomi
6,523
544
100
8
0
298,617
3
W
Ra
6,988
582
137
11
0
232,842
3
W
Fenrir
6,809
567
20
2
0
261,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role