Player Matchup

Scylla
Scylla
Hectic Arsenic
Scylla
Level 88
God Stats
5W - 4L
1,435 SR
Queue Stats
63W - 93L
1,469 Elo+
Party 1
Ganesha
Ganesha
Hectic Evade
Ganesha
Level 98
God Stats
0W - 2L
1,643 SR
Queue Stats
70W - 89L
1,486 Elo+
Party 1
Izanami
Izanami
Hectic Inverse
Izanami
Level 79
God Stats
19W - 21L
1,628 SR
Queue Stats
112W - 173L
1,406 Elo+
Party 1
Cerberus
Cerberus
Hectic Kammos
Cerberus
Level 87
God Stats
13W - 31L
1,513 SR
Queue Stats
167W - 231L
1,456 Elo+
Party 1
Mercury
Mercury
HecticContr0l
Mercury
Level 107
God Stats
7W - 12L
1,325 SR
Queue Stats
157W - 262L
1,392 Elo+
Party 1
Team Averages
Level 92
1,509 SR
1,442 Elo+

VS

Team Averages
Level 80
1,343 SR
1,499 Elo+
Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ItWhoWatches
Chernobog
Level 65
God Stats
20W - 11L
1,243 SR
Queue Stats
181W - 165L
1,486 Elo+
Party 2
Bacchus
Bacchus
Myth0l0gical
Bacchus
Level 85
God Stats
4W - 4L
1,178 SR
Queue Stats
303W - 289L
1,509 Elo+
Party 2
Serqet
Serqet
TriviumArise
Serqet
Level 126
God Stats
6W - 5L
1,277 SR
Queue Stats
234W - 218L
1,481 Elo+
Party 2
Scylla
Scylla
ohhhJoey
Scylla
Level 86
God Stats
45W - 33L
1,519 SR
Queue Stats
327W - 318L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,582
470
1,584
5,593
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Hectic Evade
Ganesha
8
0 / 7 / 0
5,611
401
3,265
10,372
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 0
6,260
447
3,666
8,460
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Hectic Kammos
Cerberus
11
2 / 2 / 2
6,824
487
4,923
8,338
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
11
2 / 5 / 1
6,764
483
3,321
9,573
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 1
6,738
481
1,773
8,590
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
ItWhoWatches
Chernobog
13
6 / 0 / 9
7,985
570
7,745
6,636
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Myth0l0gical
Bacchus
11
5 / 0 / 10
7,982
570
7,056
6,819
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
13
9 / 2 / 4
8,200
586
4,422
8,536
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
ohhhJoey
Scylla
13
4 / 0 / 9
8,497
607
6,094
5,530
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
5
Kills
25
25
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
1
0.5
L
0
5
0
0
L
Ganesha
Hectic Evade
Ganesha
0
7
0
0
L
1
6
0
0.17
L
Cerberus
Hectic Kammos
Cerberus
2
2
2
1.5
L
Mercury
2
5
1
0.5
W
Chernobog
ItWhoWatches
Chernobog
6
0
9
10.5
W
Bacchus
Myth0l0gical
Bacchus
5
0
10
10
W
Serqet
9
2
4
5.5
W
Scylla
ohhhJoey
Scylla
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
27,090
42,336
Taken
36,111
19,226
Mitigated
16,904
9,387
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,773
1,126
0
4,363
8,590
4,440
786
2,666
5,689
0
24,158
L
1,584
0
0
260
5,593
1,492
108
2,182
2,997
34,690
0
L
Ganesha
Hectic Evade
Ganesha
3,265
263
265
847
10,372
6,389
0
4,758
5,530
10,447
0
L
3,666
2,499
326
838
8,460
1,848
0
3,318
5,102
0
34,214
L
Cerberus
Hectic Kammos
Cerberus
4,923
470
0
3,852
8,338
6,556
386
1,343
6,690
29,135
0
L
Mercury
3,321
1,890
229
2,770
9,573
2,941
247
1,161
8,293
0
31,072
W
Chernobog
ItWhoWatches
Chernobog
7,745
4,520
0
2,570
6,636
2,248
624
1,840
4,771
0
46,393
W
Bacchus
Myth0l0gical
Bacchus
7,056
482
0
1,863
6,819
5,676
0
1,300
5,464
24,997
0
W
Serqet
4,422
1,343
0
3,033
8,536
2,904
121
1,970
6,432
0
31,667
W
Scylla
ohhhJoey
Scylla
6,094
492
0
2,729
5,530
1,636
401
1,446
3,983
48,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
39,402
304
Minions Killed
310
0
Camps Cleared
0
1,234,400
Distance Traveled
1,283,777
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,738
481
46
3
0
236,380
3
L
Scylla
6,582
470
71
5
0
231,155
1
L
Ganesha
5,611
401
4
0
0
241,830
0
L
Izanami
6,260
447
82
6
0
250,766
1
L
Cerberus
6,824
487
74
5
0
252,575
0
L
Mercury
6,764
483
73
5
0
258,074
0
W
Chernobog
7,985
570
82
6
0
245,230
3
W
Bacchus
7,982
570
27
2
0
257,654
3
W
Serqet
8,200
586
57
4
0
288,598
3
W
Scylla
8,497
607
98
7
0
255,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role