Player Matchup

Sobek
Sobek
Bronze III
Flyingv4200
Sobek
Bronze III
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 50L
1,486 MMR
Party 1
Agni
Agni
Bronze III
PopePOV
Agni
Bronze III
Level 130
God Stats
1W - 7L
1,313 SR
Queue Stats
43W - 50L
1,486 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
SwooshMan
Danzaburou
Bronze III
Level 127
God Stats
2W - 2L
1,617 SR
Queue Stats
59W - 68L
1,496 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,477 SR
1,490 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 66
1,472 SR
1,378 MMR
Cerberus
Cerberus
Bronze III
LETSBOINK
Cerberus
Bronze III
Level 37
God Stats
6W - 10L
1,519 SR
Queue Stats
14W - 17L
1,381 MMR
Solo
Artemis
Artemis
Silver V
MERMAID255
Artemis
Silver V
Level 127
God Stats
2W - 4L
1,658 SR
Queue Stats
32W - 47L
1,411 MMR
Solo
Olorun
Olorun
Silver III
Warmestblue
Olorun
Silver III
Level 35
God Stats
3W - 3L
1,238 SR
Queue Stats
19W - 31L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
10,969
609
6,241
21,950
26,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
PopePOV
Agni
16
3 / 6 / 8
12,047
669
22,207
12,755
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SwooshMan
Danzaburou
15
10 / 7 / 2
13,922
773
16,970
17,335
7,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuAphroditeThothDiscordiaKhepri

VS

Bans
Ah Muzen CabNoxKumbhakarnaPersephoneTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LETSBOINK
Cerberus
16
4 / 5 / 12
13,569
754
10,859
22,862
26,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
MERMAID255
Artemis
17
7 / 5 / 8
13,315
740
18,390
19,064
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
8 / 4 / 8
13,162
731
13,831
15,871
8,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
14
Kills
19
19
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Cerberus
LETSBOINK
Cerberus
4
5
12
2
W
Artemis
MERMAID255
Artemis
7
5
8
2.2
L
Agni
PopePOV
Agni
3
6
8
1.17
L
Danzaburou
SwooshMan
Danzaburou
10
7
2
1.57
W
Olorun
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
43,080
52,040
Taken
57,797
38,458
Mitigated
42,906
5,138
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,241
325
0
2,359
21,950
26,868
0
8,882
13,068
28,509
0
W
Cerberus
LETSBOINK
Cerberus
10,859
1,011
0
3,600
22,862
26,110
188
11,788
11,074
37,956
0
W
Artemis
MERMAID255
Artemis
18,390
10,570
0
6,674
19,064
8,570
1,442
8,357
10,707
0
70,470
L
Agni
PopePOV
Agni
22,207
1,168
0
1,235
12,755
4,329
0
6,886
5,869
70,590
0
L
Danzaburou
SwooshMan
Danzaburou
16,970
6,662
0
1,544
17,335
7,261
0
8,984
8,351
0
53,433
W
Olorun
13,831
7,654
1,985
7,731
15,871
8,226
1,341
8,492
7,379
62,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
40,046
191
Minions Killed
244
0
Camps Cleared
0
924,941
Distance Traveled
908,872
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,969
609
49
3
0
324,242
5
W
Cerberus
13,569
754
68
4
0
340,895
4
W
Artemis
13,315
740
77
4
0
268,226
1
L
Agni
12,047
669
82
5
0
318,032
4
L
Danzaburou
13,922
773
60
3
0
282,667
1
W
Olorun
13,162
731
99
6
0
299,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role