Player Matchup

Yemoja
Yemoja
AYOSUADE
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,438 Elo+
Party 1
Thanatos
Thanatos
Zimpyyyy
Thanatos
Level 10
God Stats
13W - 13L
1,319 SR
Queue Stats
42W - 45L
1,261 Elo+
Party 3
Osiris
Osiris
hachiwaraa
Osiris
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
paterssn
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
sinistergeek
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,440 Elo+

VS

Team Averages
Level 22
1,372 SR
1,322 Elo+
Bellona
Bellona
Cobrraa
Bellona
Level 18
God Stats
97W - 97L
1,378 SR
Queue Stats
106W - 108L
1,304 Elo+
Solo
Ratatoskr
Ratatoskr
EmptyDebitCard
Ratatoskr
Level 25
God Stats
7W - 14L
1,225 SR
Queue Stats
238W - 261L
1,353 Elo+
Party 2
Sol
Sol
Nessaa98
Sol
Level 28
God Stats
28W - 39L
1,385 SR
Queue Stats
137W - 179L
1,272 Elo+
Solo
Danzaburou
Danzaburou
ORiMAiin
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 2
Thanatos
Thanatos
shifster26
Thanatos
Level 24
God Stats
31W - 50L
1,372 SR
Queue Stats
76W - 115L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AYOSUADE
Yemoja
12
2 / 8 / 0
8,627
392
9,134
21,121
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Zimpyyyy
Thanatos
14
6 / 8 / 1
9,908
450
8,493
16,568
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
hachiwaraa
Osiris
14
3 / 7 / 1
9,289
422
12,962
21,619
18,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
paterssn
Neith
12
2 / 8 / 1
8,218
374
5,803
13,837
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
14
0 / 7 / 1
8,042
366
4,711
14,654
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cobrraa
Bellona
18
3 / 4 / 8
11,587
527
11,740
15,853
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
EmptyDebitCard
Ratatoskr
18
6 / 1 / 10
12,054
548
11,070
19,711
8,004
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 4 / 7
11,751
534
16,489
17,352
6,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ORiMAiin
Danzaburou
18
12 / 1 / 9
12,044
547
20,348
19,109
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
shifster26
Thanatos
17
10 / 4 / 7
11,228
510
10,030
15,712
6,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
13
Kills
38
38
Deaths
14
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AYOSUADE
Yemoja
2
8
0
0.25
W
Bellona
Cobrraa
Bellona
3
4
8
1.75
W
Ratatoskr
EmptyDebitCard
Ratatoskr
6
1
10
11
W
7
4
7
2.63
W
Danzaburou
ORiMAiin
Danzaburou
12
1
9
16.5
L
Thanatos
Zimpyyyy
Thanatos
6
8
1
0.81
L
Osiris
hachiwaraa
Osiris
3
7
1
0.5
L
Neith
paterssn
Neith
2
8
1
0.31
W
Thanatos
shifster26
Thanatos
10
4
7
3.38
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,103
Damage
69,677
87,799
Taken
87,737
57,409
Mitigated
42,501
16,892
Healing
41,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AYOSUADE
Yemoja
9,134
1,757
767
961
21,121
18,758
203
2,765
18,331
33,636
0
W
Bellona
Cobrraa
Bellona
11,740
1,874
0
727
15,853
14,042
1,839
977
14,261
7,766
50,992
W
Ratatoskr
EmptyDebitCard
Ratatoskr
11,070
3,752
1,011
12,030
19,711
8,004
1,055
1,483
18,016
0
86,601
W
16,489
4,285
0
7,595
17,352
6,336
4,450
2,421
14,563
69,308
0
W
Danzaburou
ORiMAiin
Danzaburou
20,348
9,421
0
10,587
19,109
8,002
2,714
4,958
14,034
0
65,145
L
Thanatos
Zimpyyyy
Thanatos
8,493
2,075
0
8,290
16,568
9,287
0
3,246
13,300
0
50,705
L
Osiris
hachiwaraa
Osiris
12,962
4,631
0
858
21,619
18,737
0
4,772
16,238
0
46,968
L
Neith
paterssn
Neith
5,803
2,682
0
2,233
13,837
4,448
0
2,176
11,636
0
20,597
W
Thanatos
shifster26
Thanatos
10,030
2,159
0
9,953
15,712
6,117
1,734
3,410
11,926
0
48,823
L
Tiamat
4,711
407
0
3,783
14,654
6,179
0
4,651
9,953
39,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
58,664
315
Minions Killed
529
0
Camps Cleared
0
1,581,688
Distance Traveled
2,027,678
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,627
392
43
2
0
353,629
4
W
Bellona
11,587
527
114
5
0
416,916
1
W
Ratatoskr
12,054
548
132
6
0
423,939
0
W
Sol
11,751
534
116
5
0
383,939
0
W
Danzaburou
12,044
547
87
4
0
375,276
0
L
Thanatos
9,908
450
78
4
0
304,128
3
L
Osiris
9,289
422
89
4
0
340,247
1
L
Neith
8,218
374
32
1
0
258,689
0
W
Thanatos
11,228
510
80
4
0
427,608
0
L
Tiamat
8,042
366
73
3
0
324,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role