Player Matchup

Izanami
Izanami
OXAID
Izanami
Level 16
God Stats
2W - 1L
1,768 SR
Queue Stats
19W - 26L
1,462 Elo+
Solo
Olorun
Olorun
Omar0200
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,119 Elo+
Solo
Cthulhu
Cthulhu
Rev802
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 101L
1,494 Elo+
Solo
Mercury
Mercury
xdSuper
Mercury
Level 22
God Stats
10W - 8L
1,198 SR
Queue Stats
55W - 33L
1,507 Elo+
Solo
King Arthur
King Arthur
y2novice
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,416 Elo+

VS

Team Averages
Level 21
1,626 SR
1,438 Elo+
Xing Tian
Xing Tian
AshelonWar
Xing Tian
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 140L
1,250 Elo+
Solo
Chernobog
Chernobog
EmptyFenrir
Chernobog
Level 29
God Stats
37W - 30L
1,758 SR
Queue Stats
354W - 368L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
Overlotd
Baba Yaga
Level 6
God Stats
3W - 3L
1,707 SR
Queue Stats
87W - 83L
1,296 Elo+
Solo
Hachiman
Hachiman
lOSTBEY
Hachiman
Level 26
God Stats
5W - 2L
1,458 SR
Queue Stats
15W - 21L
1,397 Elo+
Solo
Pele
Pele
thestonebeast
Pele
Level 28
God Stats
3W - 2L
1,707 SR
Queue Stats
11W - 8L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OXAID
Izanami
11
2 / 2 / 2
6,388
532
6,162
8,371
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Omar0200
Olorun
8
1 / 6 / 2
5,508
459
1,755
9,178
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Rev802
Cthulhu
9
2 / 2 / 6
6,222
519
5,528
7,128
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
xdSuper
Mercury
13
11 / 4 / 1
7,886
657
8,467
8,327
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
y2novice
King Arthur
7
0 / 5 / 1
5,016
418
1,970
8,194
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AshelonWar
Xing Tian
10
1 / 5 / 3
6,187
516
2,553
9,181
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
EmptyFenrir
Chernobog
11
2 / 2 / 5
6,888
574
8,343
8,040
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Overlotd
Baba Yaga
11
3 / 5 / 0
6,593
549
5,190
6,770
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
lOSTBEY
Hachiman
10
2 / 1 / 2
6,143
512
4,063
7,321
1,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
10 / 3 / 2
8,430
703
6,914
9,484
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
16
Kills
18
19
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AshelonWar
Xing Tian
1
5
3
0.5
W
Chernobog
EmptyFenrir
Chernobog
2
2
5
2.25
L
Izanami
OXAID
Izanami
2
2
2
1.5
L
Olorun
Omar0200
Olorun
1
6
2
0.33
W
Baba Yaga
Overlotd
Baba Yaga
3
5
0
0.6
L
Cthulhu
Rev802
Cthulhu
2
2
6
2.5
W
Hachiman
lOSTBEY
Hachiman
2
1
2
3
W
10
3
2
3.67
L
Mercury
xdSuper
Mercury
11
4
1
2.88
L
King Arthur
y2novice
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,882
Damage
27,063
41,198
Taken
40,796
15,966
Mitigated
13,027
9,549
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AshelonWar
Xing Tian
2,553
257
0
693
9,181
3,983
0
2,935
6,246
15,399
0
W
Chernobog
EmptyFenrir
Chernobog
8,343
5,326
0
3,930
8,040
2,061
0
1,904
6,105
0
35,250
L
Izanami
OXAID
Izanami
6,162
4,205
0
3,837
8,371
2,341
0
1,064
7,307
0
39,266
L
Olorun
Omar0200
Olorun
1,755
1,314
247
2,550
9,178
2,772
173
4,810
4,368
20,155
0
W
Baba Yaga
Overlotd
Baba Yaga
5,190
798
0
1,044
6,770
2,032
746
1,858
4,912
33,389
0
L
Cthulhu
Rev802
Cthulhu
5,528
709
136
2,226
7,128
3,231
0
1,177
5,951
21,841
0
W
Hachiman
lOSTBEY
Hachiman
4,063
2,849
0
3,054
7,321
1,998
1,155
0
7,171
0
20,095
W
6,914
2,059
0
2,364
9,484
2,953
0
586
8,848
0
42,596
L
Mercury
xdSuper
Mercury
8,467
3,718
0
250
8,327
3,068
0
692
7,635
0
42,021
L
King Arthur
y2novice
King Arthur
1,970
689
0
303
8,194
4,554
115
0
8,194
0
9,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
34,241
229
Minions Killed
261
0
Camps Cleared
0
1,083,746
Distance Traveled
1,149,465
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,187
516
28
2
0
256,495
0
W
Chernobog
6,888
574
64
5
0
210,513
5
L
Izanami
6,388
532
66
6
0
189,251
1
L
Olorun
5,508
459
39
3
0
195,193
1
W
Baba Yaga
6,593
549
63
5
0
223,935
0
L
Cthulhu
6,222
519
33
3
0
233,550
1
W
Hachiman
6,143
512
36
3
0
196,080
0
W
Pele
8,430
703
70
6
0
262,442
4
L
Mercury
7,886
657
70
6
0
246,839
0
L
King Arthur
5,016
418
21
2
0
218,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role