Player Matchup

Amaterasu
Amaterasu
AnthonyMarquez
Amaterasu
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
334W - 210L
1,860 Elo+
Party 2
Scylla
Scylla
MobiusRipper2
Scylla
Level 16
God Stats
4W - 3L
1,626 SR
Queue Stats
58W - 46L
1,623 Elo+
Solo
Ymir
Ymir
P3n1sDestroyer
Ymir
Level 29
God Stats
68W - 37L
1,718 SR
Queue Stats
79W - 44L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
SebastianBonilla
Danzaburou
Level 129
God Stats
19W - 4L
1,888 SR
Queue Stats
349W - 261L
1,696 Elo+
Party 2
Tyr
Tyr
inubsrry
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 47L
1,693 Elo+
Solo
Team Averages
Level 39
1,646 SR
1,715 Elo+

VS

Team Averages
Level 27
1,690 SR
1,699 Elo+
Fenrir
Fenrir
LegionOfEpirus
Fenrir
Level 24
God Stats
23W - 13L
1,669 SR
Queue Stats
35W - 28L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
Leonar2ce
Guan Yu
Level 29
God Stats
2W - 2L
1,704 SR
Queue Stats
65W - 30L
1,784 Elo+
Solo
Scylla
Scylla
N3K0B1T
Scylla
Level 29
God Stats
6W - 5L
1,763 SR
Queue Stats
44W - 32L
1,718 Elo+
Party 3
Ra
Ra
TyJet Dragon
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,703 Elo+
Party 3
Neith
Neith
crimmus
Neith
Level 28
God Stats
9W - 4L
1,814 SR
Queue Stats
94W - 74L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnthonyMarquez
Amaterasu
20
7 / 0 / 2
12,365
651
12,103
22,081
14,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 4 / 3
9,627
507
7,179
11,289
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 6
8,211
432
4,897
11,483
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
SebastianBonilla
Danzaburou
16
6 / 4 / 2
10,438
549
16,949
15,359
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 5
9,548
503
5,087
16,868
11,097
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,533
449
7,058
10,368
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Leonar2ce
Guan Yu
13
1 / 3 / 4
7,463
393
7,149
18,031
15,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
N3K0B1T
Scylla
17
5 / 2 / 5
10,427
549
11,149
7,528
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 0
9,277
488
5,853
11,919
9,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
crimmus
Neith
16
2 / 5 / 3
9,313
490
9,858
14,100
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
20
Kills
12
12
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnthonyMarquez
Amaterasu
7
0
2
8
L
4
4
1
1.13
L
Guan Yu
Leonar2ce
Guan Yu
1
3
4
1
W
3
4
3
1.13
L
Scylla
N3K0B1T
Scylla
5
2
5
3.75
W
1
2
6
2
W
Danzaburou
SebastianBonilla
Danzaburou
6
4
2
1.75
L
0
6
0
0
L
Neith
crimmus
Neith
2
5
3
0.7
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,215
Damage
41,067
77,080
Taken
61,946
38,019
Mitigated
36,016
34,018
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnthonyMarquez
Amaterasu
12,103
4,632
0
16,694
22,081
14,309
408
6,195
15,382
0
90,684
L
7,058
689
0
1,528
10,368
3,762
0
3,265
6,927
156
36,517
L
Guan Yu
Leonar2ce
Guan Yu
7,149
380
869
3,202
18,031
15,581
0
4,269
13,652
0
28,298
W
7,179
371
0
2,158
11,289
3,395
488
3,003
7,999
64,031
0
L
Scylla
N3K0B1T
Scylla
11,149
529
0
1,086
7,528
2,741
0
2,266
5,046
68,117
0
W
4,897
876
474
2,595
11,483
4,022
174
4,131
7,050
32,651
0
W
Danzaburou
SebastianBonilla
Danzaburou
16,949
8,868
0
6,703
15,359
5,196
2,644
814
14,301
0
69,571
L
5,853
1,049
154
3,498
11,919
9,447
456
517
11,402
65,155
0
L
Neith
crimmus
Neith
9,858
4,201
0
4,644
14,100
4,485
0
1,257
12,843
0
71,630
W
5,087
735
0
5,394
16,868
11,097
0
2,034
14,660
0
63,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
45,013
560
Minions Killed
503
0
Camps Cleared
0
1,765,183
Distance Traveled
1,763,950
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,365
651
194
10
0
389,971
4
L
Fenrir
8,533
449
52
3
0
383,698
3
L
Guan Yu
7,463
393
40
2
0
381,470
0
W
Scylla
9,627
507
116
6
0
324,677
4
L
Scylla
10,427
549
140
7
0
365,385
3
W
Ymir
8,211
432
50
3
0
372,184
0
W
Danzaburou
10,438
549
100
5
0
301,764
4
L
Ra
9,277
488
151
8
0
328,522
3
L
Neith
9,313
490
120
6
0
304,875
2
W
Tyr
9,548
503
100
5
0
376,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role