Player Matchup

Tiamat
Tiamat
GodDeek
Tiamat
Level 29
God Stats
17W - 15L
1,524 SR
Queue Stats
205W - 201L
1,554 Elo+
Party 1
Izanami
Izanami
RebornxxPhaze
Izanami
Level 29
God Stats
51W - 34L
1,706 SR
Queue Stats
208W - 205L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
epheral
Tsukuyomi
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
28W - 35L
1,451 Elo+
Solo
Ra
Ra
xVandiaS2
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 3
Guan Yu
Guan Yu
xVandiaS3
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,681 Elo+
Party 3
Team Averages
Level 18
1,500 SR
1,581 Elo+

VS

Team Averages
Level 18
1,530 SR
1,582 Elo+
Osiris
Osiris
Jackof42Trades
Osiris
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 17L
1,536 Elo+
Party 2
Neith
Neith
Kuuch
Neith
Level 24
God Stats
17W - 12L
1,439 SR
Queue Stats
48W - 34L
1,620 Elo+
Solo
Thor
Thor
Laika87
Thor
Level 18
God Stats
2W - 7L
1,216 SR
Queue Stats
61W - 62L
1,475 Elo+
Party 2
Anubis
Anubis
Lazr Hipoh
Anubis
Level 18
God Stats
3W - 1L
1,914 SR
Queue Stats
206W - 182L
1,573 Elo+
Party 2
Yemoja
Yemoja
Phinoex
Yemoja
Level 7
God Stats
5W - 5L
1,581 SR
Queue Stats
8W - 7L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GodDeek
Tiamat
12
4 / 1 / 1
6,786
617
4,327
3,774
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
12
0 / 0 / 0
6,520
593
1,871
5,024
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
epheral
Tsukuyomi
10
3 / 1 / 6
6,110
555
4,197
5,397
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
9 / 0 / 4
7,749
704
7,570
6,919
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
xVandiaS3
Guan Yu
10
3 / 0 / 7
6,522
593
4,362
6,617
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
4,921
447
3,079
7,670
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Kuuch
Neith
8
0 / 0 / 0
4,537
412
3,397
6,176
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Laika87
Thor
7
0 / 4 / 1
4,626
421
2,248
6,969
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Lazr Hipoh
Anubis
6
0 / 7 / 0
4,263
388
2,665
6,216
1,907
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Phinoex
Yemoja
7
0 / 3 / 1
4,695
427
2,126
4,995
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GodDeek
Tiamat
4
1
1
4.5
L
2
5
0
0.4
L
Neith
Kuuch
Neith
0
0
0
0
L
Thor
Laika87
Thor
0
4
1
0.13
L
Anubis
Lazr Hipoh
Anubis
0
7
0
0
L
Yemoja
Phinoex
Yemoja
0
3
1
0.17
W
Izanami
0
0
0
0
W
Tsukuyomi
epheral
Tsukuyomi
3
1
6
6
W
9
0
4
11
W
Guan Yu
xVandiaS3
Guan Yu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
13,515
27,731
Taken
32,026
12,174
Mitigated
11,982
14,082
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GodDeek
Tiamat
4,327
349
0
944
3,774
2,083
72
834
2,835
25,935
0
L
3,079
1,301
0
250
7,670
4,348
40
4,949
2,276
0
14,178
L
Neith
Kuuch
Neith
3,397
1,476
0
3,241
6,176
1,144
0
0
6,176
0
25,022
L
Thor
Laika87
Thor
2,248
560
0
1,507
6,969
2,091
0
2,226
4,601
0
17,966
L
Anubis
Lazr Hipoh
Anubis
2,665
139
0
456
6,216
1,907
0
1,955
4,082
15,032
0
L
Yemoja
Phinoex
Yemoja
2,126
805
1,236
929
4,995
2,492
0
1,925
2,994
7,951
0
W
Izanami
1,871
1,095
0
2,906
5,024
1,421
828
156
4,868
0
45,547
W
Tsukuyomi
epheral
Tsukuyomi
4,197
872
0
2,249
5,397
1,616
0
846
4,526
0
22,953
W
7,570
1,171
599
3,957
6,919
2,535
0
1,064
5,780
50,258
0
W
Guan Yu
xVandiaS3
Guan Yu
4,362
800
498
2,929
6,617
4,519
0
1,891
4,701
0
29,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
23,042
361
Minions Killed
137
0
Camps Cleared
0
1,082,467
Distance Traveled
1,003,353
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,786
617
64
6
0
203,641
3
L
Osiris
4,921
447
29
3
0
200,416
0
L
Neith
4,537
412
34
3
0
193,423
3
L
Thor
4,626
421
43
4
0
226,034
0
L
Anubis
4,263
388
22
2
0
177,312
1
L
Yemoja
4,695
427
9
1
0
206,168
3
W
Izanami
6,520
593
101
9
0
196,777
0
W
Tsukuyomi
6,110
555
50
5
0
215,534
1
W
Ra
7,749
704
102
9
0
222,763
0
W
Guan Yu
6,522
593
44
4
0
243,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role