Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IReminho9781
Loki
Level 84
God Stats
29W - 36L
1,280 SR
Queue Stats
420W - 449L
1,403 Elo+
Solo
Bakasura
Bakasura
Imthatlegend
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NyggyBoy
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,386 Elo+
Solo
Team Averages
Level 102
1,456 SR
1,458 Elo+

VS

Team Averages
Level 95
1,561 SR
1,480 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Darknubis333
Hades
Level 88
God Stats
24W - 18L
1,678 SR
Queue Stats
849W - 829L
1,558 Elo+
Solo
Chiron
Chiron
XwOSEwX FaHSeL
Chiron
Level 80
God Stats
9W - 10L
1,626 SR
Queue Stats
89W - 96L
1,411 Elo+
Solo
Hercules
Hercules
adventure_boy12
Hercules
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
669W - 668L
1,503 Elo+
Solo
Arachne
Arachne
epiceggs2000
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 1 / 0
5,496
550
4,415
4,141
1,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
 
Cthulhu
6
0 / 1 / 2
4,299
430
1,960
4,048
1,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 6 / 1
3,971
397
812
5,000
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Imthatlegend
Bakasura
10
0 / 2 / 1
5,163
516
2,137
7,092
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
NyggyBoy
Baron Samedi
7
1 / 3 / 0
4,464
446
3,264
4,980
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
2 / 0 / 3
5,499
550
3,125
5,250
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 4
6,063
606
4,548
5,532
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 3
4,941
494
3,349
5,507
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
1 / 0 / 0
5,596
560
1,169
4,728
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
epiceggs2000
Arachne
9
4 / 0 / 3
5,749
575
3,353
5,120
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
1
0
3
L
Cthulhu
 
Cthulhu
0
1
2
1
W
Fafnir
 
Fafnir
2
0
3
3.5
W
4
2
4
3
L
0
6
1
0.08
L
Bakasura
Imthatlegend
Bakasura
0
2
1
0.25
L
Baron Samedi
NyggyBoy
Baron Samedi
1
3
0
0.33
W
1
2
3
1.25
W
Hercules
1
0
0
1
W
Arachne
epiceggs2000
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,588
Damage
15,544
25,261
Taken
26,137
8,703
Mitigated
10,240
8,806
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,415
245
0
2,165
4,141
1,944
224
1,135
3,006
30,309
0
L
Cthulhu
 
Cthulhu
1,960
260
101
769
4,048
1,651
0
918
3,130
8,300
0
W
Fafnir
 
Fafnir
3,125
652
241
1,866
5,250
2,973
0
2,827
2,319
11,170
0
W
4,548
731
493
3,023
5,532
2,072
197
1,879
3,457
30,605
0
L
812
206
0
204
5,000
1,147
0
1,655
3,247
0
6,780
L
Bakasura
Imthatlegend
Bakasura
2,137
1,680
0
3,949
7,092
2,177
248
1,258
5,809
0
18,179
L
Baron Samedi
NyggyBoy
Baron Samedi
3,264
194
277
1,341
4,980
1,784
246
2,707
2,273
16,893
0
W
3,349
1,778
226
2,729
5,507
1,086
560
3,130
2,357
0
24,663
W
Hercules
1,169
498
0
2,914
4,728
2,616
0
181
4,397
0
24,888
W
Arachne
epiceggs2000
Arachne
3,353
2,927
0
2,101
5,120
1,493
0
1,264
3,738
0
17,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
27,848
177
Minions Killed
209
0
Camps Cleared
0
843,493
Distance Traveled
878,170
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,496
550
50
5
0
157,884
2
L
Cthulhu
4,299
430
18
2
0
165,331
0
W
Fafnir
5,499
550
29
3
0
194,210
6
W
Hades
6,063
606
57
6
0
174,568
0
L
Loki
3,971
397
10
1
0
155,773
0
L
Bakasura
5,163
516
70
7
0
187,542
0
L
Baron Samedi
4,464
446
29
3
0
176,963
1
W
Chiron
4,941
494
31
3
0
149,420
1
W
Hercules
5,596
560
52
5
0
147,710
2
W
Arachne
5,749
575
40
4
0
212,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role