Player Matchup

Pele
Pele
DKNIDKNI
Pele
Level 42
God Stats
13W - 12L
1,361 SR
Queue Stats
383W - 425L
1,394 Elo+
Party 2
Scylla
Scylla
Flagaboy
Scylla
Level 44
God Stats
21W - 22L
1,431 SR
Queue Stats
324W - 352L
1,384 Elo+
Party 2
Bacchus
Bacchus
XxWishm4sterxX
Bacchus
Level 29
God Stats
2W - 8L
1,198 SR
Queue Stats
244W - 315L
1,294 Elo+
Party 2
Danzaburou
Danzaburou
bndavidsen
Danzaburou
Level 22
God Stats
24W - 26L
1,411 SR
Queue Stats
193W - 214L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
slayer_of_puss44
Guan Yu
Level 19
God Stats
29W - 24L
1,602 SR
Queue Stats
174W - 204L
1,512 Elo+
Party 2
Team Averages
Level 31
1,401 SR
1,394 Elo+

VS

Team Averages
Level 50
1,521 SR
1,500 Elo+
Merlin
Merlin
Aytrox711
Merlin
Level 64
God Stats
7W - 5L
1,395 SR
Queue Stats
179W - 216L
1,404 Elo+
Party 1
Anhur
Anhur
ChonkayChips
Anhur
Level 69
God Stats
10W - 7L
1,631 SR
Queue Stats
561W - 540L
1,507 Elo+
Party 3
Amaterasu
Amaterasu
Cookiepottamus
Amaterasu
Level 81
God Stats
15W - 14L
1,557 SR
Queue Stats
273W - 303L
1,392 Elo+
Party 1
Bellona
Bellona
LoopOwl
Bellona
Level 14
God Stats
2W - 1L
1,523 SR
Queue Stats
50W - 63L
1,504 Elo+
Party 1
Khepri
Khepri
Zxuf
Khepri
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
270W - 263L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 3 / 0
3,585
512
708
3,821
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Flagaboy
Scylla
6
1 / 2 / 0
3,823
546
1,843
2,492
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
3,147
450
802
2,605
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
bndavidsen
Danzaburou
5
0 / 2 / 0
3,498
500
1,193
3,646
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,461
494
1,969
4,138
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aytrox711
Merlin
8
3 / 1 / 0
4,793
685
1,588
2,160
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 1
4,754
679
1,673
1,645
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Cookiepottamus
Amaterasu
9
3 / 0 / 0
5,170
739
1,585
5,105
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
LoopOwl
Bellona
7
0 / 0 / 3
4,316
617
1,263
3,962
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Zxuf
Khepri
5
1 / 0 / 0
3,996
571
631
2,153
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
9
11
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aytrox711
Merlin
3
1
0
3
W
2
0
1
2.5
W
Amaterasu
Cookiepottamus
Amaterasu
3
0
0
3
L
Pele
0
3
0
0
L
Scylla
Flagaboy
Scylla
1
2
0
0.5
W
Bellona
LoopOwl
Bellona
0
0
3
1.5
L
0
1
0
0
W
Khepri
Zxuf
Khepri
1
0
0
1
L
Danzaburou
bndavidsen
Danzaburou
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,515
Damage
6,740
16,702
Taken
15,025
4,422
Mitigated
5,466
3,517
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aytrox711
Merlin
1,588
5
0
0
2,160
631
496
956
1,116
15,385
0
W
1,673
829
0
1,168
1,645
457
540
392
1,253
0
22,464
W
Amaterasu
Cookiepottamus
Amaterasu
1,585
1,135
0
3,460
5,105
1,642
610
0
4,983
0
16,652
L
Pele
708
0
0
911
3,821
945
0
627
3,074
0
8,206
L
Scylla
Flagaboy
Scylla
1,843
106
0
380
2,492
625
0
761
1,651
11,656
0
W
Bellona
LoopOwl
Bellona
1,263
386
0
900
3,962
1,713
0
679
3,163
0
16,680
L
802
149
0
814
2,605
551
0
332
2,273
3,528
0
W
Khepri
Zxuf
Khepri
631
91
0
339
2,153
1,023
210
410
1,743
4,881
0
L
Danzaburou
bndavidsen
Danzaburou
1,193
426
0
842
3,646
644
0
299
3,347
0
11,539
L
1,969
881
0
570
4,138
1,657
0
0
4,138
0
8,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,514
Gold Earned
23,029
93
Minions Killed
162
0
Camps Cleared
0
567,150
Distance Traveled
593,406
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,793
685
42
6
0
120,608
0
W
Anhur
4,754
679
49
7
0
113,236
1
W
Amaterasu
5,170
739
28
4
0
126,361
0
L
Pele
3,585
512
24
3
0
159,869
1
L
Scylla
3,823
546
21
3
0
110,291
0
W
Bellona
4,316
617
35
5
0
128,179
2
L
Bacchus
3,147
450
5
1
0
86,895
0
W
Khepri
3,996
571
8
1
0
105,022
0
L
Danzaburou
3,498
500
23
3
0
88,765
0
L
Guan Yu
3,461
494
20
3
0
121,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role