Player Matchup

Ne Zha
Ne Zha
GarlicPorkchops
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Lordleadcup
Nox
Level 29
God Stats
2W - 0L
1,669 SR
Queue Stats
7W - 3L
1,875 Elo+
Party 1
Bakasura
Bakasura
Memeshot
Bakasura
Level 123
God Stats
4W - 0L
1,720 SR
Queue Stats
18W - 14L
1,875 Elo+
Party 1
Artio
Artio
SKJ420
Artio
Level 102
God Stats
1W - 1L
1,772 SR
Queue Stats
16W - 14L
1,817 Elo+
Party 1
Artemis
Artemis
aChes69
Artemis
Level 112
God Stats
1W - 0L
1,834 SR
Queue Stats
9W - 4L
1,751 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,764 Elo+

VS

Team Averages
Level 97
1,588 SR
1,571 Elo+
King Arthur
King Arthur
CrazeNades
King Arthur
Level 61
God Stats
0W - 2L
1,780 SR
Queue Stats
3W - 5L
1,781 Elo+
Party 3
Neith
Neith
DorritoLord
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Orishi
Kukulkan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 51L
1,547 Elo+
Party 2
Yemoja
Yemoja
Sector2814
Yemoja
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 116L
1,530 Elo+
Party 2
Tiamat
Tiamat
iBeMeny
Tiamat
Level 142
God Stats
17W - 12L
1,657 SR
Queue Stats
237W - 248L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,993
500
14,731
19,458
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 1 / 7
11,218
561
6,660
6,382
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Memeshot
Bakasura
17
8 / 3 / 7
10,981
549
16,860
15,452
9,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
SKJ420
Artio
15
2 / 1 / 10
9,613
481
7,038
14,248
10,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
aChes69
Artemis
17
8 / 3 / 4
10,691
535
12,093
12,609
4,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazeNades
King Arthur
13
1 / 9 / 3
8,114
406
7,247
18,670
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 8 / 1
8,730
437
3,984
11,596
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Orishi
Kukulkan
17
5 / 4 / 1
10,770
539
13,144
13,626
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Sector2814
Yemoja
13
0 / 3 / 8
8,743
437
7,273
12,197
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
iBeMeny
Tiamat
19
4 / 5 / 3
10,839
542
12,381
15,373
9,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
29
Kills
11
11
Deaths
29
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrazeNades
King Arthur
1
9
3
0.28
L
1
8
1
0.19
W
5
3
7
2.83
W
6
1
7
9.5
W
Bakasura
Memeshot
Bakasura
8
3
7
3.83
L
Kukulkan
Orishi
Kukulkan
5
4
1
1.38
W
Artio
SKJ420
Artio
2
1
10
7
L
Yemoja
Sector2814
Yemoja
0
3
8
1.33
W
Artemis
aChes69
Artemis
8
3
4
3.33
L
Tiamat
iBeMeny
Tiamat
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,382
Damage
44,029
68,149
Taken
71,462
39,485
Mitigated
38,375
22,430
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrazeNades
King Arthur
7,247
1,339
0
3,034
18,670
10,867
132
1,725
15,411
0
30,293
L
3,984
1,752
0
2,332
11,596
3,364
408
3,095
8,347
0
30,338
W
14,731
4,947
0
8,349
19,458
12,639
645
9,148
9,780
0
52,582
W
6,660
274
0
210
6,382
2,529
0
4,020
2,162
46,956
0
W
Bakasura
Memeshot
Bakasura
16,860
10,928
0
4,788
15,452
9,329
52
5,847
9,360
0
67,384
L
Kukulkan
Orishi
Kukulkan
13,144
1,663
0
3,096
13,626
5,863
1,100
3,753
9,418
81,963
0
W
Artio
SKJ420
Artio
7,038
704
2,270
4,145
14,248
10,316
1,096
7,640
6,476
38,033
0
L
Yemoja
Sector2814
Yemoja
7,273
955
520
965
12,197
8,756
0
3,530
7,424
32,917
0
W
Artemis
aChes69
Artemis
12,093
5,911
0
2,668
12,609
4,672
1,566
5,584
6,944
0
76,743
L
Tiamat
iBeMeny
Tiamat
12,381
1,055
0
5,315
15,373
9,525
442
1,595
12,345
78,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
47,196
486
Minions Killed
464
0
Camps Cleared
0
1,890,828
Distance Traveled
1,692,408
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,114
406
46
2
0
360,342
4
L
Neith
8,730
437
58
3
0
231,781
0
W
Ne Zha
9,993
500
68
3
0
377,428
2
W
Nox
11,218
561
111
6
0
354,864
2
W
Bakasura
10,981
549
124
6
0
404,216
0
L
Kukulkan
10,770
539
187
9
0
338,942
3
W
Artio
9,613
481
64
3
0
401,091
0
L
Yemoja
8,743
437
45
2
0
393,118
8
W
Artemis
10,691
535
119
6
0
353,229
0
L
Tiamat
10,839
542
128
6
0
368,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role