Player Matchup

Sylvanus
Sylvanus
Brennutorix
Sylvanus
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 10L
1,285 Elo+
Solo
Nox
Nox
Nokimisu
Nox
Level 76
God Stats
0W - 1L
1,707 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
ZaraelaReaper
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ohitsNex
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
psychopath66
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 27
1,496 SR
1,457 Elo+

VS

Team Averages
Level 20
1,477 SR
1,338 Elo+
Ymir
Ymir
Little_Anime_Red
Ymir
Level 32
God Stats
18W - 26L
1,426 SR
Queue Stats
222W - 262L
1,355 Elo+
Party 2
Thanatos
Thanatos
MyscsyM
Thanatos
Level 18
God Stats
2W - 1L
1,736 SR
Queue Stats
38W - 50L
1,357 Elo+
Party 3
Anhur
Anhur
SrgntBosnia
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,319 Elo+
Party 3
Osiris
Osiris
Terrgorn
Osiris
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 132L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
jakethekiller381
Kukulkan
Level 6
God Stats
2W - 4L
1,223 SR
Queue Stats
8W - 14L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brennutorix
Sylvanus
12
5 / 3 / 2
8,098
540
4,484
11,441
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 1
6,968
465
4,144
6,160
2,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
6,334
422
6,303
9,945
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
ohitsNex
Artemis
11
4 / 6 / 4
7,417
494
7,222
9,929
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
psychopath66
Nemesis
10
1 / 6 / 2
6,377
425
3,843
11,860
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,035
536
3,783
9,446
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MyscsyM
Thanatos
15
13 / 2 / 3
9,652
643
15,100
14,845
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 4
7,124
475
4,947
8,209
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Terrgorn
Osiris
12
2 / 6 / 4
6,774
452
5,726
9,373
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 1
7,523
502
4,878
6,214
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
24
24
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Brennutorix
Sylvanus
5
3
2
2
W
4
0
7
7.5
W
Thanatos
MyscsyM
Thanatos
13
2
3
7.25
L
1
3
1
0.5
W
3
3
4
1.67
W
Osiris
Terrgorn
Osiris
2
6
4
0.67
L
1
6
1
0.25
W
2
1
1
2.5
L
Artemis
ohitsNex
Artemis
4
6
4
1
L
Nemesis
psychopath66
Nemesis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,996
Damage
34,434
49,335
Taken
48,087
19,652
Mitigated
20,944
11,453
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Brennutorix
Sylvanus
4,484
2,184
714
4,421
11,441
5,690
22
1,707
9,734
17,692
0
W
3,783
1,434
328
2,697
9,446
5,660
705
986
8,260
30,842
0
W
Thanatos
MyscsyM
Thanatos
15,100
4,608
0
13,746
14,845
5,559
0
1,703
13,117
0
61,625
L
4,144
814
0
859
6,160
2,050
184
1,949
4,211
30,575
0
W
4,947
2,639
381
2,964
8,209
2,253
818
1,701
6,345
0
28,037
W
Osiris
Terrgorn
Osiris
5,726
1,828
0
1,924
9,373
5,439
782
2,529
6,844
0
22,900
L
6,303
3,121
0
325
9,945
5,677
801
2,258
7,687
0
29,653
W
4,878
814
0
0
6,214
2,033
512
1,709
4,505
44,306
0
L
Artemis
ohitsNex
Artemis
7,222
5,055
0
2,805
9,929
3,093
510
1,488
8,441
0
29,203
L
Nemesis
psychopath66
Nemesis
3,843
1,898
0
2,329
11,860
3,142
0
1,259
10,601
0
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
39,108
234
Minions Killed
342
0
Camps Cleared
0
1,175,278
Distance Traveled
1,260,839
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,098
540
30
2
0
152,256
4
W
Ymir
8,035
536
56
4
0
275,892
4
W
Thanatos
9,652
643
106
7
0
287,513
2
L
Nox
6,968
465
64
4
0
263,424
2
W
Anhur
7,124
475
52
3
0
219,116
0
W
Osiris
6,774
452
50
3
0
240,017
2
L
Osiris
6,334
422
43
3
0
262,326
1
W
Kukulkan
7,523
502
78
5
0
238,301
0
L
Artemis
7,417
494
51
3
0
216,172
1
L
Nemesis
6,377
425
46
3
0
281,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role