Player Matchup

Sol
Sol
Kaishida
Sol
Level 19
God Stats
4W - 8L
1,275 SR
Queue Stats
147W - 106L
1,586 Elo+
Solo
Loki
Loki
jnso
Loki
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 15L
1,600 Elo+
Party 1
Fenrir
Fenrir
kuurdd
Fenrir
Level 83
God Stats
6W - 3L
1,590 SR
Queue Stats
23W - 13L
1,606 Elo+
Party 1
Ares
Ares
wesleylps
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
zoteloPR-arg-
Cu Chulainn
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
109W - 133L
1,451 Elo+
Solo
Team Averages
Level 29
1,473 SR
1,574 Elo+

VS

Team Averages
Level 15
1,691 SR
1,652 Elo+
Artemis
Artemis
DesmondMH
Artemis
Level 4
God Stats
1W - 2L
1,751 SR
Queue Stats
1W - 2L
1,680 Elo+
Solo
The Morrigan
The Morrigan
FilipeSlv
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 19L
1,700 Elo+
Party 2
Ymir
Ymir
Flokinar
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IntrepidSalary
Cu Chulainn
Level 18
God Stats
5W - 2L
1,919 SR
Queue Stats
40W - 23L
1,626 Elo+
Party 2
He Bo
He Bo
StraveSK
He Bo
Level 9
God Stats
2W - 2L
1,787 SR
Queue Stats
22W - 7L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
7,621
762
9,514
7,645
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
jnso
Loki
12
7 / 0 / 1
6,856
686
4,373
4,845
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
kuurdd
Fenrir
11
2 / 2 / 6
6,119
612
2,968
6,953
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
9
2 / 3 / 6
6,112
611
1,509
5,861
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
zoteloPR-arg-
Cu Chulainn
9
2 / 6 / 2
5,652
565
3,652
7,548
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DesmondMH
Artemis
5
0 / 3 / 0
4,242
424
882
5,221
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

The Morrigan
FilipeSlv
The Morrigan
10
3 / 5 / 1
6,132
613
2,788
6,468
2,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
0 / 5 / 0
4,710
471
2,392
6,792
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
IntrepidSalary
Cu Chulainn
10
6 / 5 / 2
6,416
642
7,851
9,933
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
StraveSK
He Bo
10
2 / 4 / 5
6,272
627
5,189
6,206
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
22
Kills
11
12
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
DesmondMH
Artemis
0
3
0
0
L
The Morrigan
FilipeSlv
The Morrigan
3
5
1
0.7
L
Ymir
0
5
0
0
L
Cu Chulainn
IntrepidSalary
Cu Chulainn
6
5
2
1.4
W
9
1
3
10.5
L
He Bo
StraveSK
He Bo
2
4
5
1.13
W
Loki
jnso
Loki
7
0
1
7.5
W
Fenrir
kuurdd
Fenrir
2
2
6
2.5
W
Ares
2
3
6
1.67
W
Cu Chulainn
zoteloPR-arg-
Cu Chulainn
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
19,102
32,852
Taken
34,620
13,842
Mitigated
13,413
10,385
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DesmondMH
Artemis
882
712
0
1,331
5,221
1,150
538
1,872
3,349
0
9,624
L
The Morrigan
FilipeSlv
The Morrigan
2,788
794
0
987
6,468
2,008
0
0
6,261
23,763
0
L
Ymir
2,392
830
0
168
6,792
2,551
462
5,259
1,533
15,504
0
L
Cu Chulainn
IntrepidSalary
Cu Chulainn
7,851
2,543
0
581
9,933
6,068
586
2,124
7,596
1,311
23,225
W
9,514
5,634
0
4,350
7,645
2,782
1,849
2,953
4,617
44,830
0
L
He Bo
StraveSK
He Bo
5,189
691
0
1,650
6,206
1,636
0
1,768
4,363
29,614
0
W
Loki
jnso
Loki
4,373
1,200
0
1,412
4,845
2,181
1,757
1,090
3,567
0
26,317
W
Fenrir
kuurdd
Fenrir
2,968
374
0
3,450
6,953
2,352
773
2,597
4,236
0
24,684
W
Ares
1,509
248
0
681
5,861
3,226
347
2,684
3,177
11,096
0
W
Cu Chulainn
zoteloPR-arg-
Cu Chulainn
3,652
1,544
0
492
7,548
3,301
460
1,839
5,471
0
15,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
27,772
227
Minions Killed
217
0
Camps Cleared
0
991,428
Distance Traveled
827,812
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,242
424
25
3
0
128,914
0
L
The Morrigan
6,132
613
63
6
0
176,228
0
L
Ymir
4,710
471
20
2
0
157,599
1
L
Cu Chulainn
6,416
642
46
5
0
165,817
0
W
Sol
7,621
762
90
9
0
164,565
2
L
He Bo
6,272
627
63
6
0
199,254
0
W
Loki
6,856
686
53
5
0
218,228
2
W
Fenrir
6,119
612
48
5
0
210,325
0
W
Ares
6,112
611
9
1
0
218,610
1
W
Cu Chulainn
5,652
565
27
3
0
179,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role