Player Matchup

Zeus
Zeus
AlexTaichou
Zeus
Level 20
God Stats
2W - 3L
1,137 SR
Queue Stats
85W - 93L
1,292 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MVZ_MICH
Tsukuyomi
Level 16
God Stats
6W - 10L
1,350 SR
Queue Stats
70W - 67L
1,181 Elo+
Party 1
Khepri
Khepri
RainMaker932
Khepri
Level 17
God Stats
7W - 11L
1,375 SR
Queue Stats
29W - 25L
1,240 Elo+
Party 1
Team Averages
Level 18
1,287 SR
1,238 Elo+

VS

Team Averages
Level 58
1,308 SR
1,373 Elo+
Hel
Hel
DirtyHeathen104
Hel
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
720W - 818L
1,490 Elo+
Solo
Ares
Ares
KSI Cryptic4927
Ares
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 2
Medusa
Medusa
RIPCandyman2527
Medusa
Level 74
God Stats
1W - 0L
1,138 SR
Queue Stats
24W - 34L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
11,831
696
14,267
11,867
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MVZ_MICH
Tsukuyomi
14
7 / 8 / 7
12,048
709
17,310
14,588
6,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
1 / 7 / 8
10,093
594
5,698
13,491
8,274
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 10
12,807
753
16,692
15,523
9,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 8 / 4
10,292
605
2,766
17,655
12,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 4 / 6
13,025
766
14,068
16,902
8,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
18
18
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
W
7
3
10
4
W
2
8
4
0.5
L
Tsukuyomi
MVZ_MICH
Tsukuyomi
7
8
7
1.31
W
9
4
6
3
L
Khepri
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
33,526
39,946
Taken
50,080
19,342
Mitigated
30,144
5,635
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,267
2,659
116
3,130
11,867
4,749
250
6,318
5,549
41,448
0
W
16,692
675
7,856
8,496
15,523
9,092
721
5,420
9,795
61,488
0
W
2,766
107
0
72
17,655
12,881
0
8,010
9,302
20,229
0
L
Tsukuyomi
MVZ_MICH
Tsukuyomi
17,310
5,807
197
1,865
14,588
6,319
556
5,314
9,274
0
47,291
W
14,068
6,574
792
2,389
16,902
8,171
2,094
6,112
10,534
0
53,933
L
Khepri
5,698
784
0
327
13,491
8,274
399
7,842
5,649
37,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
36,124
157
Minions Killed
170
0
Camps Cleared
0
795,711
Distance Traveled
868,934
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,831
696
57
3
0
266,871
0
W
Hel
12,807
753
76
4
0
313,952
0
W
Ares
10,292
605
18
1
0
256,125
3
L
Tsukuyomi
12,048
709
47
3
0
270,885
5
W
Medusa
13,025
766
76
4
0
298,857
0
L
Khepri
10,093
594
53
3
0
257,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role