Player Matchup

Awilix
Awilix
JoJoSmiteing
Awilix
Level 20
God Stats
7W - 1L
1,686 SR
Queue Stats
34W - 18L
1,630 Elo+
Party 3
Tiamat
Tiamat
M0TII0N
Tiamat
Level 46
God Stats
13W - 12L
1,356 SR
Queue Stats
381W - 293L
1,633 Elo+
Solo
Sylvanus
Sylvanus
NoOrdinaryDingus
Sylvanus
Level 134
God Stats
64W - 28L
1,594 SR
Queue Stats
949W - 525L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
PigsDragon
Nu Wa
Level 76
God Stats
78W - 44L
1,412 SR
Queue Stats
883W - 637L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Saleen581
Danzaburou
Level 64
God Stats
10W - 4L
1,631 SR
Queue Stats
494W - 389L
1,567 Elo+
Party 3
Team Averages
Level 68
1,536 SR
1,600 Elo+

VS

Team Averages
Level 75
1,608 SR
1,609 Elo+
Hercules
Hercules
BigWillyDilly
Hercules
Level 54
God Stats
24W - 17L
1,500 SR
Queue Stats
258W - 201L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
JakeB_18
Kukulkan
Level 103
God Stats
8W - 7L
1,717 SR
Queue Stats
59W - 39L
1,688 Elo+
Party 1
Cerberus
Cerberus
Nvipi
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
XxL3G1T_MERCYxX
Heimdallr
Level 104
God Stats
37W - 31L
1,588 SR
Queue Stats
139W - 119L
1,673 Elo+
Party 1
Mercury
Mercury
oudekerk
Mercury
Level 48
God Stats
26W - 22L
1,738 SR
Queue Stats
223W - 188L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
9 / 3 / 1
10,540
620
10,129
12,707
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
M0TII0N
Tiamat
16
0 / 1 / 0
9,522
560
5,306
6,975
6,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 2
9,607
565
7,210
11,131
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
16
3 / 1 / 8
9,708
571
8,809
6,276
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Saleen581
Danzaburou
15
3 / 1 / 6
9,723
572
11,316
11,375
4,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigWillyDilly
Hercules
13
2 / 1 / 1
8,259
486
4,822
11,860
7,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
JakeB_18
Kukulkan
13
1 / 6 / 0
7,932
467
6,010
9,629
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Nvipi
Cerberus
13
0 / 4 / 1
7,493
441
5,077
12,644
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
XxL3G1T_MERCYxX
Heimdallr
14
1 / 5 / 1
7,980
469
5,975
13,710
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
oudekerk
Mercury
15
2 / 4 / 1
8,985
529
4,514
13,028
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
6
6
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigWillyDilly
Hercules
2
1
1
2.5
L
Kukulkan
JakeB_18
Kukulkan
1
6
0
0.17
W
Awilix
9
3
1
3.17
W
Tiamat
M0TII0N
Tiamat
0
1
0
0
W
5
0
2
6
L
Cerberus
Nvipi
Cerberus
0
4
1
0.13
W
Nu Wa
3
1
8
7
W
Danzaburou
Saleen581
Danzaburou
3
1
6
6
L
Heimdallr
XxL3G1T_MERCYxX
Heimdallr
1
5
1
0.3
L
Mercury
oudekerk
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,770
Damage
26,398
48,464
Taken
60,871
26,765
Mitigated
29,321
23,601
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigWillyDilly
Hercules
4,822
2,468
0
5,562
11,860
7,804
0
5,829
5,875
0
34,290
L
Kukulkan
JakeB_18
Kukulkan
6,010
473
0
250
9,629
3,215
0
3,860
5,611
58,403
0
W
Awilix
10,129
4,205
0
4,965
12,707
5,227
0
1,891
10,816
0
67,106
W
Tiamat
M0TII0N
Tiamat
5,306
1,069
0
2,622
6,975
6,159
183
0
6,975
57,260
0
W
7,210
1,669
2,993
6,458
11,131
8,902
494
2,705
8,426
30,076
0
L
Cerberus
Nvipi
Cerberus
5,077
42
0
3,237
12,644
9,117
470
4,717
7,695
32,498
0
W
Nu Wa
8,809
1,770
0
335
6,276
2,463
840
2,755
3,521
61,589
0
W
Danzaburou
Saleen581
Danzaburou
11,316
5,564
0
6,228
11,375
4,014
1,940
3,736
7,639
0
61,049
L
Heimdallr
XxL3G1T_MERCYxX
Heimdallr
5,975
2,009
0
4,296
13,710
4,510
0
2,839
10,697
0
55,545
L
Mercury
oudekerk
Mercury
4,514
3,169
0
840
13,028
4,675
0
3,200
9,668
0
64,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
40,649
512
Minions Killed
465
0
Camps Cleared
0
1,663,634
Distance Traveled
1,499,118
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,259
486
74
4
0
277,894
1
L
Kukulkan
7,932
467
103
6
0
262,895
1
W
Awilix
10,540
620
106
6
0
419,382
0
W
Tiamat
9,522
560
117
7
0
261,371
2
W
Sylvanus
9,607
565
58
3
0
368,502
3
L
Cerberus
7,493
441
68
4
0
325,050
5
W
Nu Wa
9,708
571
122
7
0
338,532
1
W
Danzaburou
9,723
572
109
6
0
275,847
1
L
Heimdallr
7,980
469
98
6
0
264,049
5
L
Mercury
8,985
529
122
7
0
369,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role