Player Matchup

Fenrir
Fenrir
AnbaYuutsu
Fenrir
Level 89
God Stats
2W - 0L
1,804 SR
Queue Stats
111W - 111L
1,525 Elo+
Party 2
Raijin
Raijin
DaggerToFace
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,784 Elo+
Party 2
Odin
Odin
Shirohigedo
Odin
Level 85
God Stats
5W - 1L
1,701 SR
Queue Stats
157W - 143L
1,573 Elo+
Party 2
Team Averages
Level 65
1,668 SR
1,627 Elo+

VS

Team Averages
Level 54
1,681 SR
1,526 Elo+
Tiamat
Tiamat
Gratedballs
Tiamat
Level 109
God Stats
2W - 1L
1,854 SR
Queue Stats
227W - 223L
1,554 Elo+
Party 1
Neith
Neith
Ppandah
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SteezyRS
Arachne
Level 27
God Stats
1W - 3L
1,688 SR
Queue Stats
22W - 33L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnbaYuutsu
Fenrir
14
11 / 1 / 7
11,013
787
11,451
12,758
5,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
14
3 / 0 / 11
10,115
723
7,035
5,734
2,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 14
10,525
752
8,870
7,568
4,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 5 / 0
8,083
577
4,456
9,250
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Ppandah
Neith
10
0 / 6 / 0
7,661
547
4,309
9,764
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SteezyRS
Arachne
11
1 / 8 / 0
8,686
620
1,078
12,464
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
19
Kills
1
1
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AnbaYuutsu
Fenrir
11
1
7
14.5
W
Raijin
3
0
11
8.5
L
Tiamat
0
5
0
0
L
Neith
Ppandah
Neith
0
6
0
0
W
5
0
14
12
L
Arachne
SteezyRS
Arachne
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
9,843
26,060
Taken
31,478
12,305
Mitigated
14,843
7,423
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AnbaYuutsu
Fenrir
11,451
2,065
1,255
2,140
12,758
5,678
494
2,000
10,538
0
34,600
W
Raijin
7,035
259
0
1,637
5,734
2,114
144
879
4,695
52,648
0
L
Tiamat
4,456
359
0
1,910
9,250
5,507
0
1,407
7,843
34,509
0
L
Neith
Ppandah
Neith
4,309
2,226
0
599
9,764
4,835
0
1,948
7,816
0
19,677
W
8,870
1,304
1,305
1,086
7,568
4,513
1,710
1,059
6,335
0
32,165
L
Arachne
SteezyRS
Arachne
1,078
632
0
1,123
12,464
4,501
0
3,758
8,706
0
16,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
24,430
186
Minions Killed
139
0
Camps Cleared
0
794,490
Distance Traveled
610,682
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,013
787
39
3
0
270,459
1
W
Raijin
10,115
723
101
7
0
238,557
0
L
Tiamat
8,083
577
78
6
0
206,784
1
L
Neith
7,661
547
36
3
0
157,219
0
W
Odin
10,525
752
46
3
0
285,474
6
L
Arachne
8,686
620
25
2
0
246,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role