Player Matchup

Thoth
Thoth
Gold III
Dinο
Thoth
Gold III
Level 160
God Stats
13W - 2L
1,833 SR
Queue Stats
87W - 11L
1,864 MMR
Party 1
Terra
Terra
Platinum V
Moemarrow
Terra
Platinum V
Level 160
God Stats
85W - 7L
2,155 SR
Queue Stats
162W - 20L
1,944 MMR
Party 1
Fenrir
Fenrir
Platinum V
rehx
Fenrir
Platinum V
Level 160
God Stats
6W - 0L
1,832 SR
Queue Stats
7W - 0L
1,930 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,940 SR
1,913 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,372 SR
1,560 MMR
Danzaburou
Danzaburou
Bronze III
DarkChristmas
Danzaburou
Bronze III
Level 106
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 1L
1,545 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
F4bYK1nG29
Cthulhu
Bronze III
Level 41
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Discordia
Discordia
Gold V
NiightPrestige
Discordia
Gold V
Level 102
God Stats
7W - 10L
1,326 SR
Queue Stats
122W - 170L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dinο
Thoth
11
5 / 1 / 11
8,207
821
9,535
3,217
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Moemarrow
Terra
11
4 / 0 / 12
8,377
838
4,010
6,881
5,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
rehx
Fenrir
13
10 / 0 / 8
8,865
887
10,831
7,254
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PersephoneSobekGuan YuAphroditeScylla

VS

Bans
HelNoxCupidPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkChristmas
Danzaburou
8
0 / 7 / 1
6,106
611
3,192
11,157
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
F4bYK1nG29
Cthulhu
8
1 / 9 / 0
6,940
694
2,504
11,784
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
NiightPrestige
Discordia
9
0 / 3 / 1
6,258
626
3,889
4,277
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkChristmas
Danzaburou
0
7
1
0.07
W
Thoth
Dinο
Thoth
5
1
11
10.5
L
Cthulhu
F4bYK1nG29
Cthulhu
1
9
0
0.11
W
Terra
Moemarrow
Terra
4
0
12
10
L
Discordia
NiightPrestige
Discordia
0
3
1
0.17
W
Fenrir
rehx
Fenrir
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
9,585
17,352
Taken
27,218
11,718
Mitigated
11,471
7,607
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkChristmas
Danzaburou
3,192
560
0
877
11,157
4,497
0
6,083
4,766
0
18,890
W
Thoth
Dinο
Thoth
9,535
556
0
879
3,217
1,144
1,312
1,656
1,561
39,486
0
L
Cthulhu
F4bYK1nG29
Cthulhu
2,504
0
0
369
11,784
5,708
0
4,791
6,619
9,627
0
W
Terra
Moemarrow
Terra
4,010
524
901
3,436
6,881
5,151
557
2,375
4,506
11,247
0
L
Discordia
NiightPrestige
Discordia
3,889
116
0
744
4,277
1,266
0
2,142
1,961
24,328
0
W
Fenrir
rehx
Fenrir
10,831
3,339
0
2,391
7,254
5,423
1,420
2,457
4,797
0
33,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
19,304
126
Minions Killed
90
0
Camps Cleared
0
614,360
Distance Traveled
525,987
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,106
611
26
3
0
159,933
3
W
Thoth
8,207
821
63
6
0
189,390
0
L
Cthulhu
6,940
694
17
2
0
165,310
1
W
Terra
8,377
838
24
2
0
208,600
4
L
Discordia
6,258
626
47
5
0
200,744
2
W
Fenrir
8,865
887
39
4
0
216,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role