Player Matchup

Cerberus
Cerberus
DaRollinThunder
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
IKeepDatGlizzy
Cupid
Level 145
God Stats
10W - 4L
1,922 SR
Queue Stats
463W - 418L
1,631 Elo+
Party 2
Bellona
Bellona
Lordckiller
Bellona
Level 119
God Stats
4W - 3L
1,495 SR
Queue Stats
33W - 31L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
NoThighGap
Cabrakan
Level 159
God Stats
8W - 4L
1,879 SR
Queue Stats
534W - 480L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
PocketOpossum
Nu Wa
Level 101
God Stats
48W - 35L
1,611 SR
Queue Stats
463W - 422L
1,629 Elo+
Party 2
Team Averages
Level 130
1,681 SR
1,561 Elo+

VS

Team Averages
Level 112
1,454 SR
1,589 Elo+
Anhur
Anhur
QuakN
Anhur
Level 82
God Stats
2W - 3L
1,497 SR
Queue Stats
14W - 10L
1,645 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Runisan
Tsukuyomi
Level 117
God Stats
4W - 6L
1,421 SR
Queue Stats
265W - 218L
1,620 Elo+
Party 3
Athena
Athena
Zorb69
Athena
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
167W - 155L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
kuthia
Zhong Kui
Level 114
God Stats
2W - 3L
1,350 SR
Queue Stats
263W - 224L
1,620 Elo+
Party 3
Scylla
Scylla
zaKewn
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 1 / 11
9,488
452
8,363
18,894
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 1 / 1
13,840
659
3,943
11,513
6,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Lordckiller
Bellona
16
4 / 4 / 3
10,689
509
10,547
20,087
15,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
NoThighGap
Cabrakan
19
8 / 1 / 6
11,937
568
15,807
18,105
12,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 11
11,134
530
16,025
8,064
3,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
QuakN
Anhur
16
0 / 1 / 1
9,844
469
3,373
8,885
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Runisan
Tsukuyomi
17
2 / 5 / 2
10,034
478
11,354
16,051
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Zorb69
Athena
12
0 / 6 / 7
7,699
367
8,146
17,873
12,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
kuthia
Zhong Kui
17
4 / 3 / 3
10,349
493
21,383
18,418
15,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
zaKewn
Scylla
15
2 / 5 / 1
9,206
438
5,704
10,502
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
8
8
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
11
5.5
W
3
1
1
3.5
W
Bellona
Lordckiller
Bellona
4
4
3
1.38
W
Cabrakan
NoThighGap
Cabrakan
8
1
6
11
W
4
1
11
9.5
L
Anhur
QuakN
Anhur
0
1
1
0.5
L
Tsukuyomi
Runisan
Tsukuyomi
2
5
2
0.6
L
Athena
Zorb69
Athena
0
6
7
0.58
L
Zhong Kui
kuthia
Zhong Kui
4
3
3
1.83
L
Scylla
zaKewn
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
49,960
76,663
Taken
71,729
55,245
Mitigated
40,055
34,654
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,363
614
1,300
7,245
18,894
17,546
0
10,633
8,123
23,458
0
W
3,943
3,080
138
8,734
11,513
6,974
5,252
494
11,019
0
126,168
W
Bellona
Lordckiller
Bellona
10,547
4,351
0
7,598
20,087
15,108
42
13,085
6,952
0
68,808
W
Cabrakan
NoThighGap
Cabrakan
15,807
2,124
0
9,095
18,105
12,013
31
5,854
12,192
87,084
0
W
16,025
3,403
0
544
8,064
3,604
1,579
4,754
3,144
73,679
0
L
Anhur
QuakN
Anhur
3,373
2,518
0
4,747
8,885
2,326
1,078
3,665
5,220
0
66,618
L
Tsukuyomi
Runisan
Tsukuyomi
11,354
2,627
0
4,231
16,051
6,833
354
8,040
8,011
0
81,608
L
Athena
Zorb69
Athena
8,146
2,073
200
850
17,873
12,023
0
10,999
6,874
32,698
0
L
Zhong Kui
kuthia
Zhong Kui
21,383
3,175
0
10,595
18,418
15,503
0
9,875
8,543
67,903
0
L
Scylla
zaKewn
Scylla
5,704
655
0
1,950
10,502
3,370
0
7,616
2,886
53,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
47,132
705
Minions Killed
573
0
Camps Cleared
0
1,999,542
Distance Traveled
1,899,983
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,488
452
69
3
0
412,435
2
W
Cupid
13,840
659
231
11
0
362,735
2
W
Bellona
10,689
509
144
7
0
423,348
3
W
Cabrakan
11,937
568
134
6
0
402,480
4
W
Nu Wa
11,134
530
127
6
0
398,544
7
L
Anhur
9,844
469
147
7
0
341,616
2
L
Tsukuyomi
10,034
478
128
6
0
430,148
5
L
Athena
7,699
367
53
3
0
441,498
4
L
Zhong Kui
10,349
493
122
6
0
346,434
1
L
Scylla
9,206
438
123
6
0
340,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role