Player Matchup

Cerberus
Cerberus
ADSkeez
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
Boofmandan
Nu Wa
Level 25
God Stats
1W - 1L
1,750 SR
Queue Stats
35W - 26L
1,572 Elo+
Solo
Danzaburou
Danzaburou
DustinFoe
Danzaburou
Level 131
God Stats
0W - 1L
1,762 SR
Queue Stats
60W - 49L
1,651 Elo+
Party 1
Hera
Hera
Kalym117
Hera
Level 23
God Stats
0W - 1L
1,881 SR
Queue Stats
43W - 29L
1,628 Elo+
Party 1
Ra
Ra
NamelessClutch
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,794 Elo+
Party 1
Team Averages
Level 44
1,678 SR
1,659 Elo+

VS

Team Averages
Level 59
1,628 SR
1,663 Elo+
Janus
Janus
Darklaser57
Janus
Level 69
God Stats
3W - 0L
1,421 SR
Queue Stats
54W - 51L
1,471 Elo+
Solo
Danzaburou
Danzaburou
ESK HULK
Danzaburou
Level 159
God Stats
3W - 3L
1,528 SR
Queue Stats
161W - 107L
1,844 Elo+
Party 3
Ganesha
Ganesha
EskXGoemon
Ganesha
Level 17
God Stats
4W - 0L
1,695 SR
Queue Stats
109W - 71L
1,965 Elo+
Party 3
Merlin
Merlin
Hammywaifu
Merlin
Level 24
God Stats
2W - 0L
1,807 SR
Queue Stats
80W - 63L
1,516 Elo+
Party 2
Chang'e
Chang'e
mizulala
Chang'e
Level 24
God Stats
5W - 2L
1,687 SR
Queue Stats
73W - 61L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADSkeez
Cerberus
17
1 / 8 / 8
9,647
689
10,252
19,868
17,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
4 / 4 / 8
9,677
691
12,096
8,313
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DustinFoe
Danzaburou
20
7 / 6 / 8
11,614
830
17,588
17,530
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
8 / 9 / 1
13,041
932
13,946
13,264
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 10 / 6
8,265
590
4,949
14,001
5,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 18
11,304
807
12,482
11,925
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ESK HULK
Danzaburou
20
16 / 4 / 16
13,489
964
25,162
19,223
8,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
EskXGoemon
Ganesha
16
0 / 5 / 26
9,778
698
5,098
17,583
17,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Hammywaifu
Merlin
18
7 / 4 / 18
11,188
799
15,214
12,526
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
mizulala
Chang'e
17
4 / 3 / 19
11,016
787
8,462
14,995
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
134
20
Kills
37
37
Deaths
20
31
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ADSkeez
Cerberus
1
8
8
0.63
L
Nu Wa
4
4
8
2
W
10
4
18
4.75
L
Danzaburou
DustinFoe
Danzaburou
7
6
8
1.83
W
Danzaburou
ESK HULK
Danzaburou
16
4
16
6
W
Ganesha
EskXGoemon
Ganesha
0
5
26
2.6
W
Merlin
Hammywaifu
Merlin
7
4
18
4
L
Hera
8
9
1
0.94
L
0
10
6
0.3
W
Chang'e
mizulala
Chang'e
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
66,418
72,976
Taken
76,252
39,703
Mitigated
39,114
18,757
Healing
38,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ADSkeez
Cerberus
10,252
584
1,149
3,925
19,868
17,069
255
8,565
11,109
14,668
0
L
Nu Wa
12,096
845
1,291
1,119
8,313
3,003
294
4,327
3,848
25,018
0
W
12,482
1,243
2,606
922
11,925
4,088
965
6,123
5,802
26,102
0
L
Danzaburou
DustinFoe
Danzaburou
17,588
8,952
1,738
5,837
17,530
8,910
761
11,439
5,859
0
34,041
W
Danzaburou
ESK HULK
Danzaburou
25,162
13,514
3,617
6,712
19,223
8,701
3,178
10,106
9,117
0
49,762
W
Ganesha
EskXGoemon
Ganesha
5,098
132
212
1,297
17,583
17,187
132
7,458
10,125
15,379
0
W
Merlin
Hammywaifu
Merlin
15,214
988
2,624
1,506
12,526
4,205
806
7,525
5,001
29,784
0
L
Hera
13,946
3,148
875
1,745
13,264
4,900
431
6,263
6,755
41,279
0
L
4,949
472
620
458
14,001
5,821
304
9,512
4,149
11,718
0
W
Chang'e
mizulala
Chang'e
8,462
716
11,721
7,162
14,995
4,933
504
10,031
4,964
21,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
56,775
128
Minions Killed
154
0
Camps Cleared
0
972,184
Distance Traveled
1,204,101
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,647
689
19
1
0
220,363
0
L
Nu Wa
9,677
691
21
2
0
146,004
0
W
Janus
11,304
807
36
3
0
217,535
1
L
Danzaburou
11,614
830
36
3
0
205,516
3
W
Danzaburou
13,489
964
45
3
0
233,985
3
W
Ganesha
9,778
698
0
0
0
238,307
1
W
Merlin
11,188
799
37
3
0
243,048
1
L
Hera
13,041
932
37
3
0
198,189
1
L
Ra
8,265
590
15
1
0
202,112
0
W
Chang'e
11,016
787
36
3
0
271,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role