Player Matchup

Tsukuyomi
Tsukuyomi
LostLryixs
Tsukuyomi
Level 28
God Stats
3W - 1L
1,585 SR
Queue Stats
7W - 8L
1,581 Elo+
Party 1
Scylla
Scylla
LuckyThing
Scylla
Level 14
God Stats
8W - 3L
1,700 SR
Queue Stats
18W - 22L
1,779 Elo+
Party 1
Heimdallr
Heimdallr
OAuroraChanO
Heimdallr
Level 17
God Stats
2W - 0L
1,725 SR
Queue Stats
19W - 15L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
Obedientdread92
Danzaburou
Level 64
God Stats
12W - 13L
1,597 SR
Queue Stats
30W - 36L
1,581 Elo+
Party 1
Ymir
Ymir
wand3rboy
Ymir
Level 17
God Stats
45W - 18L
1,554 SR
Queue Stats
51W - 32L
1,441 Elo+
Solo
Team Averages
Level 28
1,632 SR
1,614 Elo+

VS

Team Averages
Level 16
1,433 SR
1,489 Elo+
Nemesis
Nemesis
Rooster88percent
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,481 Elo+
Party 3
Anubis
Anubis
StewieTheThird
Anubis
Level 29
God Stats
6W - 3L
1,166 SR
Queue Stats
120W - 99L
1,548 Elo+
Party 3
Izanami
Izanami
Struggsth
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,415 Elo+
Solo
Fafnir
Fafnir
TheyCallMeMD
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Tramium
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LostLryixs
Tsukuyomi
11
5 / 4 / 3
7,214
555
4,785
7,895
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
LuckyThing
Scylla
12
3 / 0 / 4
7,201
554
5,636
4,965
1,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
OAuroraChanO
Heimdallr
11
5 / 5 / 3
7,210
555
6,503
7,986
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Obedientdread92
Danzaburou
13
5 / 1 / 2
7,883
606
5,891
7,557
2,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
3 / 2 / 5
7,062
543
5,331
10,698
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
5,850
450
1,998
9,058
2,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 2
6,678
514
5,197
8,400
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Struggsth
Izanami
9
3 / 4 / 4
6,119
471
7,065
8,937
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
10
4 / 4 / 3
6,458
497
3,428
8,427
5,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Tramium
Sun Wukong
9
0 / 3 / 0
5,509
424
2,581
6,295
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
10
12
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
LostLryixs
Tsukuyomi
5
4
3
1.63
W
Scylla
LuckyThing
Scylla
3
0
4
5
W
Heimdallr
OAuroraChanO
Heimdallr
5
5
3
1.3
W
Danzaburou
Obedientdread92
Danzaburou
5
1
2
6
L
1
6
1
0.25
L
2
4
2
0.75
L
Izanami
Struggsth
Izanami
3
4
4
1.25
L
Fafnir
4
4
3
1.38
L
Sun Wukong
Tramium
Sun Wukong
0
3
0
0
W
Ymir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
20,269
39,101
Taken
41,117
16,493
Mitigated
17,681
11,152
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
LostLryixs
Tsukuyomi
4,785
1,410
0
3,030
7,895
2,646
170
954
6,941
0
33,357
W
Scylla
LuckyThing
Scylla
5,636
946
0
1,202
4,965
1,214
696
1,711
3,254
30,203
0
W
Heimdallr
OAuroraChanO
Heimdallr
6,503
3,622
453
696
7,986
2,822
2,292
1,158
6,828
0
26,528
W
Danzaburou
Obedientdread92
Danzaburou
5,891
2,169
0
3,628
7,557
2,464
1,155
1,658
5,699
0
41,624
L
1,998
1,163
0
1,653
9,058
2,990
0
3,611
5,447
0
18,923
L
5,197
291
0
3,606
8,400
3,261
0
1,880
6,520
42,252
0
L
Izanami
Struggsth
Izanami
7,065
4,997
0
2,105
8,937
2,455
0
2,131
6,806
0
21,822
L
Fafnir
3,428
1,406
0
965
8,427
5,723
0
2,986
5,441
12,189
0
L
Sun Wukong
Tramium
Sun Wukong
2,581
612
0
531
6,295
3,252
115
359
5,936
0
18,581
W
Ymir
5,331
2,077
0
2,143
10,698
7,347
306
3,144
7,554
18,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
30,614
248
Minions Killed
197
0
Camps Cleared
0
1,150,426
Distance Traveled
1,167,813
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,214
555
64
5
0
262,429
0
W
Scylla
7,201
554
47
4
0
221,083
3
W
Heimdallr
7,210
555
44
3
0
228,032
0
W
Danzaburou
7,883
606
67
5
0
229,928
1
L
Nemesis
5,850
450
37
3
0
246,810
0
L
Anubis
6,678
514
84
6
0
211,751
1
L
Izanami
6,119
471
28
2
0
223,900
0
L
Fafnir
6,458
497
16
1
0
260,747
3
L
Sun Wukong
5,509
424
32
2
0
224,605
0
W
Ymir
7,062
543
26
2
0
208,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role