Player Matchup

Kuzenbo
Kuzenbo
Crunchytoast2
Kuzenbo
Level 11
God Stats
50W - 54L
1,515 SR
Queue Stats
309W - 294L
1,636 Elo+
Solo
Cthulhu
Cthulhu
Dta_D
Cthulhu
Level 26
God Stats
13W - 10L
1,714 SR
Queue Stats
65W - 63L
1,561 Elo+
Party 1
Pele
Pele
G is Hung
Pele
Level 4
God Stats
4W - 4L
1,863 SR
Queue Stats
46W - 34L
1,850 Elo+
Party 1
Baron Samedi
Baron Samedi
bakesinse0595
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,630 Elo+
Solo
Neith
Neith
xTabsx
Neith
Level 29
God Stats
34W - 17L
1,739 SR
Queue Stats
224W - 238L
1,579 Elo+
Solo
Team Averages
Level 17
1,666 SR
1,651 Elo+

VS

Team Averages
Level 21
1,642 SR
1,514 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ivanboy 95
Guan Yu
Level 26
God Stats
14W - 8L
1,659 SR
Queue Stats
584W - 551L
1,507 Elo+
Solo
Hun Batz
Hun Batz
SKL_PonchoDz05
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
TSad-d4ny
Geb
Level 25
God Stats
1W - 1L
1,759 SR
Queue Stats
15W - 11L
1,571 Elo+
Solo
Izanami
Izanami
e_delarosa
Izanami
Level 22
God Stats
18W - 17L
1,789 SR
Queue Stats
644W - 611L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
8 / 1 / 3
9,149
610
10,542
15,137
14,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Dta_D
Cthulhu
13
4 / 5 / 2
8,182
545
6,319
11,085
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
15
4 / 3 / 4
8,986
599
7,543
13,664
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
bakesinse0595
Baron Samedi
13
1 / 3 / 3
7,573
505
1,584
8,631
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
xTabsx
Neith
14
1 / 2 / 3
7,960
531
4,110
7,314
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
7 / 2 / 0
9,390
626
10,499
6,937
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Ivanboy 95
Guan Yu
12
4 / 6 / 2
7,702
513
6,169
13,227
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
1
0 / 0 / 0
2,994
200
0
0
0
8
1 / 3 / 4
5,834
389
2,404
5,087
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
e_delarosa
Izanami
12
2 / 7 / 0
7,318
488
9,957
14,380
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
14
14
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
2
0
3.5
W
Kuzenbo
8
1
3
9.5
W
Cthulhu
Dta_D
Cthulhu
4
5
2
1
W
Pele
4
3
4
2
L
Guan Yu
Ivanboy 95
Guan Yu
4
6
2
0.83
L
Hun Batz
0
0
0
0
L
1
3
4
1
W
Baron Samedi
bakesinse0595
Baron Samedi
1
3
3
0.83
L
Izanami
e_delarosa
Izanami
2
7
0
0.29
W
Neith
xTabsx
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
29,029
55,831
Taken
39,631
30,956
Mitigated
19,408
18,719
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,499
1,098
0
488
6,937
2,842
0
2,227
4,685
73,283
4,178
W
Kuzenbo
10,542
3,379
0
4,670
15,137
14,120
179
741
14,329
39,386
0
W
Cthulhu
Dta_D
Cthulhu
6,319
353
184
1,544
11,085
5,984
453
1,776
8,951
31,257
0
W
Pele
7,543
1,783
300
5,582
13,664
4,514
2,795
3,550
9,883
0
56,424
L
Guan Yu
Ivanboy 95
Guan Yu
6,169
1,319
144
4,054
13,227
9,352
0
4,558
8,644
0
34,232
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
2,404
250
0
200
5,087
2,352
0
1,546
3,516
6,976
0
W
Baron Samedi
bakesinse0595
Baron Samedi
1,584
175
0
2,688
8,631
4,175
1,714
3,168
5,175
33,660
0
L
Izanami
e_delarosa
Izanami
9,957
7,038
0
3,174
14,380
4,862
1,007
9,439
4,341
0
46,867
W
Neith
xTabsx
Neith
4,110
2,296
0
3,751
7,314
2,163
2,053
1,179
5,910
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
33,238
329
Minions Killed
300
0
Camps Cleared
0
1,417,448
Distance Traveled
957,539
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,390
626
140
9
0
276,563
1
W
Kuzenbo
9,149
610
53
4
0
323,924
1
W
Cthulhu
8,182
545
46
3
0
280,791
0
W
Pele
8,986
599
99
7
0
321,144
0
L
Guan Yu
7,702
513
63
4
0
267,265
5
L
Hun Batz
2,994
200
0
0
0
0
0
L
Geb
5,834
389
5
0
0
181,678
3
W
Baron Samedi
7,573
505
62
4
0
242,040
0
L
Izanami
7,318
488
92
6
0
232,033
0
W
Neith
7,960
531
69
5
0
249,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role