Player Matchup

Fenrir
Fenrir
Gold V
Alepzeron
Fenrir
Gold V
Level 142
God Stats
1W - 1L
1,757 SR
Queue Stats
45W - 52L
1,451 MMR
Solo
Merlin
Merlin
Bronze III
Sackout
Merlin
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
UzielDarkGirMx
Apollo
Gold V
Level 160
God Stats
3W - 2L
1,601 SR
Queue Stats
137W - 133L
1,453 MMR
Solo
Ymir
Ymir
Gold IV
trisumi
Ymir
Gold IV
Level 142
God Stats
9W - 6L
1,656 SR
Queue Stats
38W - 38L
1,471 MMR
Solo
Cthulhu
Cthulhu
Silver IV
zYahiko
Cthulhu
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,603 SR
1,475 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,688 SR
1,463 MMR
Rama
Rama
Bronze III
FreeBeard
Rama
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,414 MMR
Party 2
Anubis
Anubis
Bronze III
ObeseGoldFish
Anubis
Bronze III
Level 105
God Stats
4W - 5L
1,803 SR
Queue Stats
61W - 62L
1,542 MMR
Party 2
Tyr
Tyr
Bronze III
Yelbroc
Tyr
Bronze III
Level 104
God Stats
0W - 2L
1,868 SR
Queue Stats
0W - 4L
1,413 MMR
Party 1
Chronos
Chronos
Bronze III
hapster
Chronos
Bronze III
Level 109
God Stats
0W - 6L
1,693 SR
Queue Stats
38W - 46L
1,504 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
xxGoatGuyxx
Erlang Shen
Gold IV
Level 106
God Stats
5W - 4L
1,575 SR
Queue Stats
492W - 487L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alepzeron
Fenrir
19
4 / 6 / 14
12,672
551
14,228
23,622
13,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Sackout
Merlin
20
10 / 5 / 11
13,883
604
27,577
14,342
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 0 / 10
15,612
679
19,489
16,784
6,943
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
trisumi
Ymir
18
5 / 0 / 18
13,201
574
10,485
23,253
26,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
zYahiko
Cthulhu
18
4 / 4 / 8
12,383
538
11,032
17,450
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetTsukuyomiScyllaDanzaburouCu Chulainn

VS

Bans
PeleThanatosYemojaNemesisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 7 / 4
10,229
445
10,831
19,001
6,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 9 / 5
12,014
522
19,286
21,066
10,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
18
1 / 6 / 4
11,171
486
8,446
21,028
17,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
hapster
Chronos
20
7 / 8 / 4
12,938
563
17,714
26,764
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
xxGoatGuyxx
Erlang Shen
14
1 / 5 / 6
9,018
392
6,042
17,693
14,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
35
Kills
15
15
Deaths
35
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alepzeron
Fenrir
4
6
14
1.83
L
Rama
0
7
4
0.29
L
6
9
5
0.94
W
Merlin
Sackout
Merlin
10
5
11
3.1
W
12
0
10
17
L
Tyr
1
6
4
0.5
L
Chronos
hapster
Chronos
7
8
4
1.13
W
Ymir
trisumi
Ymir
5
0
18
14
L
Erlang Shen
xxGoatGuyxx
Erlang Shen
1
5
6
0.8
W
Cthulhu
zYahiko
Cthulhu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,811
Damage
62,319
95,451
Taken
105,552
68,050
Mitigated
57,719
29,623
Healing
27,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alepzeron
Fenrir
14,228
2,916
0
7,212
23,622
13,370
1,534
12,081
11,281
0
72,599
L
Rama
10,831
7,592
0
6,678
19,001
6,506
944
4,966
13,827
0
76,748
L
19,286
1,008
0
7,806
21,066
10,367
558
11,705
8,873
77,505
0
W
Merlin
Sackout
Merlin
27,577
1,679
0
3,572
14,342
6,277
900
4,698
9,459
101,392
0
W
19,489
13,595
0
8,800
16,784
6,943
10,027
4,390
12,347
0
141,070
L
Tyr
8,446
1,028
0
4,098
21,028
17,304
230
8,516
11,784
0
81,733
L
Chronos
hapster
Chronos
17,714
6,020
0
4,780
26,764
9,527
244
13,042
12,738
102,370
0
W
Ymir
trisumi
Ymir
10,485
1,444
0
5,917
23,253
26,257
189
8,033
14,955
26,749
0
L
Erlang Shen
xxGoatGuyxx
Erlang Shen
6,042
841
382
3,336
17,693
14,015
0
8,131
9,236
0
34,330
W
Cthulhu
zYahiko
Cthulhu
11,032
538
435
3,687
17,450
15,203
488
8,567
8,756
64,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,751
Gold Earned
55,370
546
Minions Killed
645
0
Camps Cleared
0
2,144,027
Distance Traveled
2,051,866
43
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,672
551
89
4
0
472,718
7
L
Rama
10,229
445
134
6
0
335,884
4
L
Anubis
12,014
522
134
6
0
364,064
0
W
Merlin
13,883
604
151
7
0
421,608
8
W
Apollo
15,612
679
174
8
0
437,025
12
L
Tyr
11,171
486
155
7
0
452,901
4
L
Chronos
12,938
563
167
7
0
475,003
3
W
Ymir
13,201
574
17
1
0
440,857
8
L
Erlang Shen
9,018
392
55
2
0
424,014
6
W
Cthulhu
12,383
538
115
5
0
371,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role