Player Matchup

Freya
Freya
B1GbOOtY101
Freya
Level 29
God Stats
7W - 1L
1,825 SR
Queue Stats
90W - 75L
1,592 Elo+
Solo
Kukulkan
Kukulkan
DNY iShadow
Kukulkan
Level 28
God Stats
8W - 6L
1,606 SR
Queue Stats
522W - 492L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
SonicoElPro
Erlang Shen
Level 32
God Stats
17W - 22L
1,658 SR
Queue Stats
395W - 347L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
bastian S 009
Cthulhu
Level 29
God Stats
19W - 12L
1,528 SR
Queue Stats
630W - 606L
1,562 Elo+
Party 1
Odin
Odin
beast5291
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,764 Elo+
Solo
Team Averages
Level 29
1,624 SR
1,622 Elo+

VS

Team Averages
Level 23
1,634 SR
1,466 Elo+
Rama
Rama
MadCentaur9105
Rama
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 153L
1,457 Elo+
Party 2
Bellona
Bellona
MrCake217
Bellona
Level 12
God Stats
4W - 12L
1,533 SR
Queue Stats
5W - 17L
1,450 Elo+
Party 2
Hel
Hel
Robin7525
Hel
Level 37
God Stats
19W - 11L
1,540 SR
Queue Stats
115W - 110L
1,449 Elo+
Party 2
Awilix
Awilix
Zekayd
Awilix
Level 29
God Stats
7W - 2L
2,005 SR
Queue Stats
150W - 164L
1,477 Elo+
Party 2
Merlin
Merlin
sygoat123
Merlin
Level 11
God Stats
8W - 5L
1,594 SR
Queue Stats
79W - 85L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 4
12,731
637
12,342
16,581
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
DNY iShadow
Kukulkan
17
4 / 4 / 3
10,922
546
10,359
13,557
5,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
SonicoElPro
Erlang Shen
20
8 / 3 / 5
12,985
649
11,929
18,074
13,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
15
3 / 4 / 4
9,201
460
13,403
12,961
9,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
15
5 / 3 / 4
9,600
480
7,708
10,741
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,375
419
5,986
12,819
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
MrCake217
Bellona
13
0 / 9 / 0
8,387
419
5,880
15,498
13,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 5
8,135
407
9,465
13,319
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Zekayd
Awilix
15
8 / 11 / 0
9,704
485
13,569
16,021
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
sygoat123
Merlin
15
0 / 7 / 2
9,178
459
7,846
13,626
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
33
Kills
13
14
Deaths
33
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
0
4
15
W
Kukulkan
DNY iShadow
Kukulkan
4
4
3
1.38
L
3
2
4
2.5
L
Bellona
MrCake217
Bellona
0
9
0
0
L
2
4
5
1.13
W
Erlang Shen
SonicoElPro
Erlang Shen
8
3
5
3.5
L
Awilix
Zekayd
Awilix
8
11
0
0.73
W
Cthulhu
3
4
4
1.25
W
Odin
5
3
4
2.33
L
Merlin
sygoat123
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,741
Damage
42,746
71,914
Taken
71,283
43,600
Mitigated
37,066
25,439
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,342
4,116
0
11,474
16,581
6,852
246
2,080
14,501
83,366
0
W
Kukulkan
DNY iShadow
Kukulkan
10,359
2,429
0
3,181
13,557
5,310
1,999
7,761
5,796
72,321
0
L
5,986
4,725
294
2,700
12,819
4,997
75
7,614
5,030
0
27,760
L
Bellona
MrCake217
Bellona
5,880
2,355
0
1,168
15,498
13,058
288
2,315
13,183
0
40,176
L
9,465
326
3,892
6,398
13,319
4,998
135
7,575
5,494
41,395
0
W
Erlang Shen
SonicoElPro
Erlang Shen
11,929
7,862
294
7,329
18,074
13,047
1,473
0
18,074
0
110,923
L
Awilix
Zekayd
Awilix
13,569
6,773
0
350
16,021
8,818
0
6,379
9,554
0
61,438
W
Cthulhu
13,403
776
606
1,497
12,961
9,777
351
5,086
7,875
48,402
0
W
Odin
7,708
2,830
0
1,058
10,741
8,614
327
2,384
8,357
0
29,863
L
Merlin
sygoat123
Merlin
7,846
654
0
502
13,626
5,195
378
12,221
1,405
60,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,439
Gold Earned
43,779
549
Minions Killed
406
0
Camps Cleared
0
1,984,519
Distance Traveled
1,810,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,731
637
130
7
0
419,585
6
W
Kukulkan
10,922
546
120
6
0
353,505
0
L
Rama
8,375
419
56
3
0
330,124
1
L
Bellona
8,387
419
83
4
0
348,443
1
L
Hel
8,135
407
68
3
0
396,137
2
W
Erlang Shen
12,985
649
181
9
0
410,286
1
L
Awilix
9,704
485
84
4
0
387,359
0
W
Cthulhu
9,201
460
69
3
0
399,220
0
W
Odin
9,600
480
49
2
0
401,923
1
L
Merlin
9,178
459
115
6
0
348,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role