Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Carelokito777
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Solo
Artemis
Artemis
TheStoneSinger
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,354 Elo+
Solo
Pele
Pele
Weylin899
Pele
Level 25
God Stats
6W - 2L
1,672 SR
Queue Stats
84W - 80L
1,345 Elo+
Solo
Nu Wa
Nu Wa
要11111111
Nu Wa
Level 11
God Stats
1W - 1L
1,375 SR
Queue Stats
5W - 6L
1,452 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,400 Elo+

VS

Team Averages
Level 24
1,723 SR
1,528 Elo+
Merlin
Merlin
DahuS
Merlin
Level 29
God Stats
18W - 9L
1,640 SR
Queue Stats
29W - 22L
1,487 Elo+
Solo
Cerberus
Cerberus
Hythee
Cerberus
Level 28
God Stats
3W - 1L
1,819 SR
Queue Stats
75W - 63L
1,610 Elo+
Solo
Cupid
Cupid
ImPrettyTrash
Cupid
Level 29
God Stats
8W - 4L
1,677 SR
Queue Stats
75W - 60L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
R0CK1N
Tsukuyomi
Level 17
God Stats
12W - 11L
1,621 SR
Queue Stats
41W - 29L
1,581 Elo+
Solo
Nike
Nike
juandavid
Nike
Level 16
God Stats
5W - 4L
1,855 SR
Queue Stats
12W - 15L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 6 / 2
5,845
418
6,189
14,339
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 7 / 0
5,640
403
2,944
10,772
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 2
5,431
388
4,957
7,705
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
8
1 / 8 / 1
5,434
388
3,648
9,792
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 6 / 0
6,530
466
4,166
6,776
1,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DahuS
Merlin
12
8 / 3 / 7
8,303
593
7,781
7,766
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Hythee
Cerberus
12
7 / 0 / 12
8,122
580
11,493
10,651
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 5
8,327
595
6,907
5,523
2,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
R0CK1N
Tsukuyomi
14
8 / 2 / 5
8,389
599
7,929
9,188
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
13
5 / 0 / 10
8,037
574
7,451
6,890
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
34
34
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
6
2
0.33
L
1
7
0
0.14
W
Merlin
DahuS
Merlin
8
3
7
3.83
W
Cerberus
Hythee
Cerberus
7
0
12
13
W
6
0
5
8.5
W
Tsukuyomi
R0CK1N
Tsukuyomi
8
2
5
5.25
L
0
7
2
0.14
L
Pele
1
8
1
0.19
W
Nike
5
0
10
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
41,561
49,384
Taken
40,018
14,871
Mitigated
20,443
5,245
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,189
1,594
0
2,853
14,339
5,971
0
5,508
8,634
0
27,645
L
2,944
436
0
58
10,772
3,240
0
5,181
5,520
9,009
0
W
Merlin
DahuS
Merlin
7,781
359
0
1,902
7,766
2,503
510
1,716
6,050
37,488
0
W
Cerberus
Hythee
Cerberus
11,493
1,528
441
4,487
10,651
8,474
239
1,500
9,151
35,878
0
W
6,907
3,360
348
3,729
5,523
2,088
3,313
1,161
4,362
0
45,486
W
Tsukuyomi
R0CK1N
Tsukuyomi
7,929
2,266
0
2,284
9,188
3,192
753
1,291
7,897
0
49,482
L
4,957
2,708
0
885
7,705
1,934
82
3,937
3,693
0
15,049
L
Pele
3,648
683
0
1,449
9,792
2,298
0
2,650
7,092
0
20,401
W
Nike
7,451
747
0
2,326
6,890
4,186
1,133
1,442
5,448
3,685
33,187
L
4,166
614
0
0
6,776
1,428
39
2,932
3,819
29,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
41,178
179
Minions Killed
407
0
Camps Cleared
0
1,181,636
Distance Traveled
1,307,790
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,845
418
50
4
0
244,240
0
L
Ymir
5,640
403
14
1
0
218,046
0
W
Merlin
8,303
593
67
5
0
261,683
0
W
Cerberus
8,122
580
75
5
0
291,551
7
W
Cupid
8,327
595
99
7
0
248,149
1
W
Tsukuyomi
8,389
599
91
7
0
254,414
0
L
Artemis
5,431
388
29
2
0
214,295
0
L
Pele
5,434
388
28
2
0
270,647
1
W
Nike
8,037
574
75
5
0
251,993
2
L
Nu Wa
6,530
466
58
4
0
234,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role