Player Matchup

Serqet
Serqet
D3m0nic_Edward
Serqet
Level 15
God Stats
4W - 4L
1,315 SR
Queue Stats
16W - 19L
1,301 Elo+
Solo
Da Ji
Da Ji
Lilmoonie
Da Ji
Level 5
God Stats
3W - 4L
1,685 SR
Queue Stats
38W - 44L
1,188 Elo+
Solo
Tiamat
Tiamat
Wehrmacht337
Tiamat
Level 27
God Stats
3W - 2L
1,659 SR
Queue Stats
98W - 100L
1,347 Elo+
Solo
Arachne
Arachne
havocsgonewild
Arachne
Level 29
God Stats
7W - 22L
1,343 SR
Queue Stats
380W - 494L
1,259 Elo+
Solo
Thor
Thor
nuszalmighty
Thor
Level 7
God Stats
70W - 67L
1,199 SR
Queue Stats
148W - 131L
1,243 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,268 Elo+

VS

Team Averages
Level 13
1,406 SR
1,254 Elo+
Da Ji
Da Ji
C2moneY2001
Da Ji
Level 25
God Stats
15W - 17L
1,349 SR
Queue Stats
83W - 107L
1,263 Elo+
Solo
Cthulhu
Cthulhu
Fravoo
Cthulhu
Level 15
God Stats
21W - 41L
1,283 SR
Queue Stats
54W - 96L
1,229 Elo+
Solo
Izanami
Izanami
Justlnsayne
Izanami
Level 6
God Stats
13W - 11L
1,398 SR
Queue Stats
29W - 31L
1,193 Elo+
Party 1
Bellona
Bellona
PreHeated SOAP
Bellona
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 22L
1,170 Elo+
Party 1
Artemis
Artemis
oblock III
Artemis
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 11L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 8
17,109
1,069
18,415
23,447
13,390
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Lilmoonie
Da Ji
20
0 / 10 / 14
13,796
862
6,238
23,869
14,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
20
7 / 5 / 12
16,141
1,009
25,381
20,848
19,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 14 / 15
16,422
1,026
31,573
44,054
24,025
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 4 / 18
16,930
1,058
19,024
21,771
25,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
11,628
727
0
148
43
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
Fravoo
Cthulhu
20
5 / 7 / 19
15,782
986
11,186
31,036
16,789
Izanami
Justlnsayne
Izanami
20
13 / 8 / 19
18,420
1,151
43,923
24,143
33,444
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 10 / 20
16,885
1,055
26,861
32,264
24,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
oblock III
Artemis
20
12 / 7 / 16
17,168
1,073
38,443
18,160
15,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
113
32
Kills
38
38
Deaths
32
67
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
10
5
8
2.8
L
Cthulhu
Fravoo
Cthulhu
5
7
19
2.07
L
Izanami
Justlnsayne
Izanami
13
8
19
2.81
W
Da Ji
Lilmoonie
Da Ji
0
10
14
0.7
L
8
10
20
1.8
W
Tiamat
7
5
12
2.6
W
6
14
15
0.96
W
9
4
18
4.5
L
Artemis
oblock III
Artemis
12
7
16
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,631
Damage
120,413
133,989
Taken
105,751
97,337
Mitigated
90,362
20,464
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
148
43
0
0
148
0
0
W
18,415
3,964
0
1,259
23,447
13,390
0
1,572
21,875
0
40,596
L
Cthulhu
Fravoo
Cthulhu
11,186
117
1,291
0
31,036
16,789
0
5,587
23,482
38,098
0
L
Izanami
Justlnsayne
Izanami
43,923
29,631
1,515
1,403
24,143
33,444
0
6,844
16,615
0
94,660
W
Da Ji
Lilmoonie
Da Ji
6,238
888
373
2,686
23,869
14,780
0
2,397
21,339
262
19,772
L
26,861
14,160
0
540
32,264
24,459
0
9,688
22,052
0
46,990
W
Tiamat
25,381
1,893
0
3,717
20,848
19,525
0
2,627
18,221
54,608
0
W
31,573
18,394
0
12,429
44,054
24,025
0
3,221
40,833
0
68,117
W
19,024
4,620
0
0
21,771
25,617
0
1,369
20,402
0
36,151
L
Artemis
oblock III
Artemis
38,443
22,873
633
1,366
18,160
15,627
0
3,461
13,491
0
60,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,398
Gold Earned
79,883
259
Minions Killed
296
4
Camps Cleared
4
1,362,563
Distance Traveled
1,010,978
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,628
727
0
0
0
10,040
0
W
Serqet
17,109
1,069
46
3
0
291,953
0
L
Cthulhu
15,782
986
76
5
0
295,331
0
L
Izanami
18,420
1,151
125
8
2
210,873
1
W
Da Ji
13,796
862
35
2
0
212,445
1
L
Bellona
16,885
1,055
41
3
1
284,559
0
W
Tiamat
16,141
1,009
55
3
3
288,543
1
W
Arachne
16,422
1,026
92
6
1
300,601
0
W
Thor
16,930
1,058
31
2
0
269,021
0
L
Artemis
17,168
1,073
54
3
1
210,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role