Player Matchup

Bakasura
Bakasura
Alan_Mtz1203
Bakasura
Level 25
God Stats
3W - 4L
1,374 SR
Queue Stats
122W - 130L
1,421 Elo+
Solo
Cupid
Cupid
Assau1tQUEEN98
Cupid
Level 27
God Stats
7W - 10L
1,192 SR
Queue Stats
22W - 20L
1,324 Elo+
Solo
Merlin
Merlin
BLUE BRIMEST0NE
Merlin
Level 27
God Stats
1W - 1L
1,151 SR
Queue Stats
37W - 19L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Destrokk5
Kukulkan
Level 29
God Stats
6W - 5L
1,256 SR
Queue Stats
29W - 24L
1,343 Elo+
Solo
Arachne
Arachne
RoughCEGS
Arachne
Level 13
God Stats
4W - 2L
1,835 SR
Queue Stats
6W - 5L
1,628 Elo+
Solo
Team Averages
Level 24
1,362 SR
1,459 Elo+

VS

Team Averages
Level 13
1,609 SR
1,500 Elo+
Cthulhu
Cthulhu
DMX Yangi
Cthulhu
Level 22
God Stats
3W - 2L
1,773 SR
Queue Stats
16W - 14L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
DogeWater69
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Sir Papa Purp
Heimdallr
Level 7
God Stats
10W - 15L
1,457 SR
Queue Stats
15W - 24L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sir Ubisoft
Tsukuyomi
Level 18
God Stats
2W - 1L
1,833 SR
Queue Stats
3W - 5L
1,604 Elo+
Party 1
Chang'e
Chang'e
Tsunade_Servant
Chang'e
Level 16
God Stats
18W - 13L
1,480 SR
Queue Stats
269W - 279L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alan_Mtz1203
Bakasura
20
8 / 4 / 23
14,629
1,045
13,908
28,349
11,161
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 3 / 24
14,996
1,071
23,581
21,735
7,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 7 / 20
14,131
1,009
26,335
21,207
5,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Destrokk5
Kukulkan
20
5 / 4 / 19
13,344
953
31,530
17,824
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
RoughCEGS
Arachne
20
18 / 4 / 19
17,131
1,224
28,332
19,509
6,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DMX Yangi
Cthulhu
20
8 / 3 / 8
15,635
1,117
23,783
25,165
24,574
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
DogeWater69
Guan Yu
20
1 / 15 / 8
12,874
920
16,780
33,098
35,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Sir Papa Purp
Heimdallr
20
5 / 5 / 7
13,837
988
23,626
20,611
10,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Sir Ubisoft
Tsukuyomi
17
4 / 15 / 2
12,714
908
16,837
24,539
8,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 11 / 8
14,108
1,008
18,843
27,994
12,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
55
49
Kills
22
22
Deaths
49
105
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alan_Mtz1203
Bakasura
8
4
23
4.88
W
11
3
24
7.67
W
7
7
20
2.43
L
Cthulhu
DMX Yangi
Cthulhu
8
3
8
4
W
Kukulkan
Destrokk5
Kukulkan
5
4
19
3.63
L
Guan Yu
DogeWater69
Guan Yu
1
15
8
0.33
W
Arachne
RoughCEGS
Arachne
18
4
19
6.88
L
Heimdallr
Sir Papa Purp
Heimdallr
5
5
7
1.7
L
Tsukuyomi
Sir Ubisoft
Tsukuyomi
4
15
2
0.33
L
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,686
Damage
99,869
108,624
Taken
131,407
37,838
Mitigated
92,615
24,600
Healing
27,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alan_Mtz1203
Bakasura
13,908
9,314
0
4,122
28,349
11,161
0
10,714
17,032
0
26,235
W
23,581
15,518
2,759
2,092
21,735
7,855
0
9,191
12,134
0
50,546
W
26,335
1,922
686
3,297
21,207
5,676
0
7,407
12,612
50,769
0
L
Cthulhu
DMX Yangi
Cthulhu
23,783
2,380
0
8,784
25,165
24,574
0
12,952
11,002
55,302
0
W
Kukulkan
Destrokk5
Kukulkan
31,530
2,851
912
2,244
17,824
6,495
0
5,738
11,886
54,065
0
L
Guan Yu
DogeWater69
Guan Yu
16,780
5,305
2,221
4,137
33,098
35,942
0
12,355
18,829
0
37,364
W
Arachne
RoughCEGS
Arachne
28,332
22,231
1,043
7,445
19,509
6,651
0
8,381
10,803
0
42,903
L
Heimdallr
Sir Papa Purp
Heimdallr
23,626
14,220
0
3,049
20,611
10,970
0
11,177
8,777
0
61,301
L
Tsukuyomi
Sir Ubisoft
Tsukuyomi
16,837
5,592
0
1,644
24,539
8,738
0
7,924
15,030
0
26,714
L
18,843
2,863
3,984
3,845
27,994
12,391
0
10,744
16,428
54,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,231
Gold Earned
69,168
241
Minions Killed
311
10
Camps Cleared
4
1,349,995
Distance Traveled
1,215,328
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,629
1,045
47
3
3
333,290
0
W
Cupid
14,996
1,071
55
4
0
273,701
3
W
Merlin
14,131
1,009
57
4
0
244,025
0
L
Cthulhu
15,635
1,117
86
6
1
257,250
0
W
Kukulkan
13,344
953
61
4
0
221,902
0
L
Guan Yu
12,874
920
40
3
0
245,255
2
W
Arachne
17,131
1,224
21
2
7
277,077
0
L
Heimdallr
13,837
988
85
6
1
210,590
0
L
Tsukuyomi
12,714
908
14
1
1
246,389
0
L
Chang'e
14,108
1,008
86
6
1
255,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role