Player Matchup

Cthulhu
Cthulhu
BlueKnightGG
Cthulhu
Level 13
God Stats
3W - 4L
1,232 SR
Queue Stats
135W - 126L
1,199 Elo+
Solo
Set
Set
DGCStaticalOrb
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
bcall29
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,214 Elo+
Solo
Neith
Neith
dudu1994
Neith
Level 13
God Stats
6W - 7L
1,260 SR
Queue Stats
13W - 23L
1,201 Elo+
Solo
Ratatoskr
Ratatoskr
insanetoxikitty
Ratatoskr
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,096 Elo+
Party 1
Team Averages
Level 19
1,398 SR
1,242 Elo+

VS

Team Averages
Level 17
1,430 SR
1,379 Elo+
Neith
Neith
Donger RL
Neith
Level 2
God Stats
16W - 14L
1,500 SR
Queue Stats
307W - 318L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
GamboRaw
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,375 Elo+
Solo
Tiamat
Tiamat
Waramus
Tiamat
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,409 Elo+
Party 2
Tyr
Tyr
Whirlydiirly
Tyr
Level 6
God Stats
2W - 5L
1,337 SR
Queue Stats
46W - 35L
1,201 Elo+
Party 2
King Arthur
King Arthur
pooba9
King Arthur
Level 27
God Stats
4W - 1L
1,315 SR
Queue Stats
69W - 55L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueKnightGG
Cthulhu
13
3 / 3 / 0
9,433
410
10,548
15,792
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 10 / 1
9,322
405
3,315
21,771
10,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
bcall29
Freya
15
2 / 10 / 1
9,960
433
7,897
23,634
7,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
dudu1994
Neith
15
1 / 6 / 4
9,525
414
7,342
17,382
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
insanetoxikitty
Ratatoskr
15
5 / 9 / 3
10,886
473
9,474
18,124
6,449
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donger RL
Neith
15
3 / 3 / 11
10,143
441
5,513
7,311
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
GamboRaw
Ao Kuang
17
6 / 3 / 5
11,139
484
12,382
22,185
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Waramus
Tiamat
19
17 / 2 / 7
13,363
581
31,956
14,855
13,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 12
11,877
516
15,637
18,023
20,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
pooba9
King Arthur
16
2 / 3 / 7
10,276
447
8,229
23,375
17,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
13
Kills
35
38
Deaths
14
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueKnightGG
Cthulhu
3
3
0
1
L
2
10
1
0.25
W
Neith
Donger RL
Neith
3
3
11
2.83
W
Ao Kuang
GamboRaw
Ao Kuang
6
3
5
2.83
W
Tiamat
Waramus
Tiamat
17
2
7
10.25
W
7
3
12
4.33
L
Freya
bcall29
Freya
2
10
1
0.25
L
Neith
dudu1994
Neith
1
6
4
0.5
L
Ratatoskr
insanetoxikitty
Ratatoskr
5
9
3
0.72
W
King Arthur
pooba9
King Arthur
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
73,717
96,703
Taken
85,749
41,946
Mitigated
62,479
12,657
Healing
33,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueKnightGG
Cthulhu
10,548
1,278
0
5,044
15,792
10,662
0
7,505
7,637
39,042
0
L
3,315
1,997
0
1,640
21,771
10,989
0
10,009
11,630
0
65,673
W
Neith
Donger RL
Neith
5,513
2,451
0
1,273
7,311
2,381
3,592
993
6,318
0
42,107
W
Ao Kuang
GamboRaw
Ao Kuang
12,382
4,406
0
9,034
22,185
8,980
2,043
2,959
19,176
70,671
0
W
Tiamat
Waramus
Tiamat
31,956
2,832
344
6,988
14,855
13,251
3,476
3,934
10,886
77,928
0
W
15,637
1,537
0
5,582
18,023
20,567
854
714
16,514
0
74,105
L
Freya
bcall29
Freya
7,897
2,588
0
3,379
23,634
7,997
1,069
12,981
10,027
49,175
0
L
Neith
dudu1994
Neith
7,342
2,220
0
2,143
17,382
5,849
280
6,684
10,443
0
36,973
L
Ratatoskr
insanetoxikitty
Ratatoskr
9,474
3,567
0
451
18,124
6,449
592
5,882
11,938
0
36,923
W
King Arthur
pooba9
King Arthur
8,229
1,481
0
9,869
23,375
17,300
783
9,072
13,615
0
40,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,126
Gold Earned
56,798
351
Minions Killed
432
0
Camps Cleared
0
1,738,918
Distance Traveled
1,997,482
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,433
410
83
4
0
263,247
2
L
Set
9,322
405
88
4
0
353,689
1
W
Neith
10,143
441
66
3
0
318,513
0
W
Ao Kuang
11,139
484
105
5
0
376,070
0
W
Tiamat
13,363
581
97
4
0
407,475
0
W
Tyr
11,877
516
94
4
0
479,725
1
L
Freya
9,960
433
78
3
0
297,834
0
L
Neith
9,525
414
59
3
0
379,429
0
L
Ratatoskr
10,886
473
43
2
0
444,719
0
W
King Arthur
10,276
447
70
3
0
415,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role