Player Matchup

Kali
Kali
Bland_Sauce
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 64L
1,291 Elo+
Party 2
Bacchus
Bacchus
Darth_Hametsu
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 103L
1,274 Elo+
Party 2
Heimdallr
Heimdallr
Darth_Loga
Heimdallr
Level 29
God Stats
15W - 16L
1,565 SR
Queue Stats
77W - 102L
1,273 Elo+
Party 2
Anubis
Anubis
Seigan
Anubis
Level 25
God Stats
95W - 115L
1,482 SR
Queue Stats
473W - 603L
1,310 Elo+
Solo
Cthulhu
Cthulhu
dampnoods
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,329 Elo+

VS

Team Averages
Level 22
1,411 SR
1,330 Elo+
Ymir
Ymir
Awoku
Ymir
Level 42
God Stats
27W - 30L
1,415 SR
Queue Stats
34W - 34L
1,427 Elo+
Party 1
Neith
Neith
BlueBenji716
Neith
Level 4
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
1,054 Elo+
Solo
Hercules
Hercules
Im Zanyyy
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Nicolaî
Danzaburou
Level 29
God Stats
22W - 28L
1,299 SR
Queue Stats
144W - 195L
1,389 Elo+
Solo
Tiamat
Tiamat
REYESPARTANO97
Tiamat
Level 27
God Stats
72W - 56L
1,571 SR
Queue Stats
114W - 113L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,192
433
1,718
8,734
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
8
0 / 5 / 0
5,287
441
2,003
6,641
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Darth_Loga
Heimdallr
7
0 / 4 / 0
4,852
404
2,355
5,327
1,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Seigan
Anubis
11
3 / 3 / 0
6,179
515
4,573
4,456
1,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
dampnoods
Cthulhu
9
2 / 4 / 0
5,827
486
4,222
9,600
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Awoku
Ymir
12
8 / 0 / 3
7,200
600
7,145
5,614
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 1
6,120
510
3,257
7,558
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Im Zanyyy
Hercules
9
2 / 1 / 1
5,722
477
2,485
6,360
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Nicolaî
Danzaburou
13
5 / 0 / 7
7,795
650
6,979
7,840
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 2
6,519
543
4,704
6,966
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
5
Kills
19
20
Deaths
5
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Awoku
Ymir
8
0
3
9.5
L
0
4
0
0
W
2
4
1
0.63
L
Bacchus
0
5
0
0
L
Heimdallr
Darth_Loga
Heimdallr
0
4
0
0
W
Hercules
Im Zanyyy
Hercules
2
1
1
2.5
W
Danzaburou
Nicolaî
Danzaburou
5
0
7
8.5
W
2
0
2
3
L
Anubis
Seigan
Anubis
3
3
0
1
L
Cthulhu
dampnoods
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
24,570
34,758
Taken
34,338
16,847
Mitigated
14,335
5,263
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Awoku
Ymir
7,145
3,180
0
1,785
5,614
2,327
0
511
5,103
42,907
0
L
1,718
1,154
0
2,809
8,734
2,461
0
2,149
6,585
0
21,250
W
3,257
1,962
0
1,927
7,558
1,724
1,136
4,575
2,980
0
27,005
L
Bacchus
2,003
750
0
0
6,641
5,446
243
2,400
4,241
11,946
0
L
Heimdallr
Darth_Loga
Heimdallr
2,355
1,507
270
1,005
5,327
1,444
540
924
4,403
0
17,527
W
Hercules
Im Zanyyy
Hercules
2,485
988
0
991
6,360
3,536
208
1,260
4,975
0
16,365
W
Danzaburou
Nicolaî
Danzaburou
6,979
3,108
0
5,957
7,840
2,390
440
1,551
6,289
0
45,034
W
4,704
1,398
0
3,738
6,966
4,358
418
2,545
4,193
30,130
0
L
Anubis
Seigan
Anubis
4,573
328
0
829
4,456
1,885
54
1,134
3,322
25,828
0
L
Cthulhu
dampnoods
Cthulhu
4,222
335
0
350
9,600
5,611
0
4,810
4,105
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
33,356
196
Minions Killed
287
0
Camps Cleared
0
971,173
Distance Traveled
1,089,339
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,200
600
72
6
0
268,912
0
L
Kali
5,192
433
46
4
0
200,800
0
W
Neith
6,120
510
44
4
0
190,510
1
L
Bacchus
5,287
441
13
1
0
159,874
0
L
Heimdallr
4,852
404
44
4
0
182,938
1
W
Hercules
5,722
477
30
3
0
244,070
0
W
Danzaburou
7,795
650
72
6
0
216,434
1
W
Tiamat
6,519
543
69
6
0
169,413
2
L
Anubis
6,179
515
51
4
0
178,865
0
L
Cthulhu
5,827
486
42
4
0
248,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role