Player Matchup

Ymir
Ymir
Enneda
Ymir
Level 7
God Stats
11W - 11L
1,402 SR
Queue Stats
320W - 594L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
EyesOfGrimm
Cthulhu
Level 10
God Stats
3W - 4L
1,421 SR
Queue Stats
86W - 205L
1,247 Elo+
Party 1
Da Ji
Da Ji
GodsAnnihilator
Da Ji
Level 13
God Stats
59W - 64L
1,380 SR
Queue Stats
403W - 726L
1,249 Elo+
Party 1
Nu Wa
Nu Wa
RobTCGZ
Nu Wa
Level 4
God Stats
34W - 61L
1,406 SR
Queue Stats
55W - 88L
1,318 Elo+
Party 1
Hel
Hel
kahzy
Hel
Level 26
God Stats
4W - 7L
1,288 SR
Queue Stats
142W - 145L
1,417 Elo+
Solo
Team Averages
Level 12
1,379 SR
1,297 Elo+

VS

Team Averages
Level 13
1,378 SR
1,242 Elo+
Olorun
Olorun
Louise0410
Olorun
Level 15
God Stats
3W - 4L
1,505 SR
Queue Stats
20W - 30L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
Subasa22
Tsukuyomi
Level 28
God Stats
3W - 6L
1,379 SR
Queue Stats
224W - 210L
1,368 Elo+
Solo
Fenrir
Fenrir
TOOBOVUNTE
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,105 Elo+
Party 2
Cerberus
Cerberus
TOOBOVUNTW
Cerberus
Level 4
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 7L
1,135 Elo+
Party 2
Izanami
Izanami
pker20001
Izanami
Level 14
God Stats
3W - 7L
1,291 SR
Queue Stats
15W - 32L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Enneda
Ymir
20
5 / 1 / 29
12,579
968
11,906
12,465
14,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
EyesOfGrimm
Cthulhu
20
4 / 0 / 26
12,391
953
11,396
16,758
21,576
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 6 / 17
13,018
1,001
16,444
14,381
7,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
RobTCGZ
Nu Wa
20
8 / 0 / 27
14,076
1,083
25,468
4,202
1,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
kahzy
Hel
20
8 / 1 / 23
13,128
1,010
24,690
11,476
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Louise0410
Olorun
18
0 / 4 / 4
11,402
877
7,782
18,573
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Subasa22
Tsukuyomi
16
3 / 6 / 3
11,179
860
17,015
14,228
4,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
TOOBOVUNTE
Fenrir
17
5 / 4 / 1
11,999
923
8,353
13,609
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
TOOBOVUNTW
Cerberus
17
0 / 10 / 5
11,503
885
6,882
21,528
21,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
pker20001
Izanami
17
0 / 15 / 5
11,019
848
13,447
30,771
9,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
26
39
Kills
8
8
Deaths
39
122
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Enneda
Ymir
5
1
29
19.5
W
Cthulhu
EyesOfGrimm
Cthulhu
4
0
26
17
W
14
6
17
3.75
L
Olorun
Louise0410
Olorun
0
4
4
0.5
W
Nu Wa
RobTCGZ
Nu Wa
8
0
27
21.5
L
Tsukuyomi
Subasa22
Tsukuyomi
3
6
3
0.75
L
Fenrir
TOOBOVUNTE
Fenrir
5
4
1
1.38
L
Cerberus
TOOBOVUNTW
Cerberus
0
10
5
0.25
W
Hel
kahzy
Hel
8
1
23
19.5
L
Izanami
pker20001
Izanami
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,904
Damage
53,479
59,282
Taken
98,709
49,990
Mitigated
47,601
9,610
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Enneda
Ymir
11,906
3,524
0
0
12,465
14,535
0
4,751
7,714
18,046
0
W
Cthulhu
EyesOfGrimm
Cthulhu
11,396
1,946
0
924
16,758
21,576
0
4,002
12,756
31,916
0
W
16,444
6,265
0
492
14,381
7,357
0
2,632
11,163
0
19,399
L
Olorun
Louise0410
Olorun
7,782
3,889
330
6,428
18,573
6,956
0
13,116
5,457
45,002
0
W
Nu Wa
RobTCGZ
Nu Wa
25,468
11,365
308
455
4,202
1,609
0
673
3,529
46,416
0
L
Tsukuyomi
Subasa22
Tsukuyomi
17,015
5,045
0
3,047
14,228
4,300
0
10,734
3,494
0
36,036
L
Fenrir
TOOBOVUNTE
Fenrir
8,353
1,903
0
552
13,609
5,699
0
11,189
2,420
0
15,397
L
Cerberus
TOOBOVUNTW
Cerberus
6,882
546
0
2,254
21,528
21,007
0
15,254
6,274
28,481
0
W
Hel
kahzy
Hel
24,690
4,006
3,337
4,094
11,476
4,913
0
2,606
8,870
61,161
0
L
Izanami
pker20001
Izanami
13,447
10,968
0
3,650
30,771
9,639
0
23,167
7,604
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
57,102
226
Minions Killed
247
3
Camps Cleared
5
1,172,433
Distance Traveled
987,039
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,579
968
15
1
1
229,998
0
W
Cthulhu
12,391
953
42
3
0
243,649
0
W
Da Ji
13,018
1,001
6
0
0
214,585
0
L
Olorun
11,402
877
80
6
1
197,929
1
W
Nu Wa
14,076
1,083
48
4
1
224,553
0
L
Tsukuyomi
11,179
860
37
3
1
166,277
0
L
Fenrir
11,999
923
17
1
0
247,961
1
L
Cerberus
11,503
885
48
4
0
203,635
1
W
Hel
13,128
1,010
115
9
1
259,648
0
L
Izanami
11,019
848
65
5
3
171,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role