Player Matchup

The Morrigan
The Morrigan
Gold III
Dinο
The Morrigan
Gold III
Level 160
God Stats
43W - 1L
2,215 SR
Queue Stats
87W - 11L
1,812 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
Moemarrow
Cthulhu
Platinum V
Level 160
God Stats
20W - 3L
1,989 SR
Queue Stats
162W - 20L
1,893 MMR
Party 1
Fenrir
Fenrir
Gold III
rehx
Fenrir
Gold III
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,901 SR
1,735 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,664 SR
1,831 MMR
Hades
Hades
Bronze III
CreeptiD
Hades
Bronze III
Level 156
God Stats
0W - 1L
1,782 SR
Queue Stats
33W - 52L
1,616 MMR
Solo
Achilles
Achilles
Gold V
D3LTA0NE
Achilles
Gold V
Level 158
God Stats
4W - 7L
1,566 SR
Queue Stats
16W - 27L
1,682 MMR
Solo
Anhur
Anhur
Diamond IV
WesleyWes
Anhur
Diamond IV
Level 126
God Stats
11W - 12L
1,645 SR
Queue Stats
534W - 524L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dinο
The Morrigan
14
12 / 1 / 6
10,628
818
15,656
5,778
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Moemarrow
Cthulhu
13
5 / 0 / 12
10,380
798
7,684
12,281
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
rehx
Fenrir
13
1 / 1 / 14
8,995
692
10,034
11,208
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Guan YuThothBacchusPersephoneSet

VS

Bans
ScyllaAphroditeCu ChulainnNoxVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CreeptiD
Hades
10
1 / 7 / 0
7,750
596
5,919
12,899
6,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Achilles
D3LTA0NE
Achilles
10
0 / 4 / 2
7,485
576
5,326
15,211
15,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
WesleyWes
Anhur
11
1 / 7 / 0
8,111
624
5,837
10,663
3,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
2
2
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
CreeptiD
Hades
1
7
0
0.14
L
Achilles
D3LTA0NE
Achilles
0
4
2
0.25
W
The Morrigan
Dinο
The Morrigan
12
1
6
15
W
Cthulhu
Moemarrow
Cthulhu
5
0
12
11
L
Anhur
WesleyWes
Anhur
1
7
0
0.14
W
Fenrir
rehx
Fenrir
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
17,082
29,267
Taken
38,773
26,219
Mitigated
25,462
9,894
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CreeptiD
Hades
5,919
668
253
2,060
12,899
6,113
0
7,024
5,675
28,047
0
L
Achilles
D3LTA0NE
Achilles
5,326
1,177
0
3,180
15,211
15,770
0
8,148
6,863
0
17,353
W
The Morrigan
Dinο
The Morrigan
15,656
4,322
282
922
5,778
3,042
1,390
1,851
3,883
38,649
6,497
W
Cthulhu
Moemarrow
Cthulhu
7,684
532
515
4,949
12,281
13,192
622
2,165
9,966
30,652
0
L
Anhur
WesleyWes
Anhur
5,837
3,788
0
1,030
10,663
3,579
0
5,148
5,321
0
31,669
W
Fenrir
rehx
Fenrir
10,034
2,481
0
3,226
11,208
9,985
551
2,252
8,681
0
41,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
23,346
147
Minions Killed
133
0
Camps Cleared
0
759,023
Distance Traveled
637,088
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,750
596
46
4
0
204,082
3
L
Achilles
7,485
576
17
1
0
247,777
3
W
The Morrigan
10,628
818
74
6
0
226,955
2
W
Cthulhu
10,380
798
25
2
0
271,633
4
L
Anhur
8,111
624
70
5
0
185,229
5
W
Fenrir
8,995
692
48
4
0
260,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role