Player Matchup

Fenrir
Fenrir
BaronSalamander
Fenrir
Level 79
God Stats
3W - 4L
1,196 SR
Queue Stats
305W - 307L
1,552 Elo+
Party 2
Izanami
Izanami
SlightlyWarmCup
Izanami
Level 24
God Stats
1W - 2L
1,867 SR
Queue Stats
51W - 35L
1,425 Elo+
Solo
Cthulhu
Cthulhu
craigw8824
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 2
Team Averages
Level 37
1,521 SR
1,418 Elo+

VS

Team Averages
Level 44
1,426 SR
1,542 Elo+
Agni
Agni
IamP3RZ1V4L
Agni
Level 22
God Stats
5W - 8L
1,571 SR
Queue Stats
74W - 120L
1,318 Elo+
Solo
Ymir
Ymir
VirusPaiinz2312
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,654 Elo+
Party 1
Thanatos
Thanatos
kormaxthebarbare
Thanatos
Level 81
God Stats
1W - 3L
1,208 SR
Queue Stats
15W - 20L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 2
11,714
901
12,958
14,128
5,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 5
9,015
693
9,631
12,480
4,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
craigw8824
Cthulhu
13
2 / 7 / 9
9,608
739
5,936
17,966
13,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 6
9,266
713
9,040
9,936
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
9 / 3 / 4
9,980
768
10,779
13,032
5,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 4 / 10
9,535
733
14,543
13,015
4,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
18
18
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
5
2
2.4
L
5
8
6
1
W
2
6
5
0.75
L
9
3
4
3.67
W
Cthulhu
craigw8824
Cthulhu
2
7
9
0.93
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
34,362
44,574
Taken
35,983
22,822
Mitigated
14,460
7,824
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,958
5,233
0
4,707
14,128
5,012
954
3,933
10,089
0
42,440
L
9,040
605
0
939
9,936
4,327
181
1,381
8,555
29,982
0
W
9,631
7,429
0
2,699
12,480
4,033
1,654
6,925
5,323
0
31,753
L
10,779
1,770
600
1,140
13,032
5,698
357
2,464
10,568
29,195
0
W
Cthulhu
craigw8824
Cthulhu
5,936
1,012
418
0
17,966
13,777
333
8,527
9,207
23,820
0
L
14,543
5,031
508
8,876
13,015
4,435
604
2,133
10,882
0
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
28,781
146
Minions Killed
111
0
Camps Cleared
0
642,960
Distance Traveled
645,450
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,714
901
56
4
0
230,648
5
L
Agni
9,266
713
31
2
0
208,652
0
W
Izanami
9,015
693
72
6
0
206,411
2
L
Ymir
9,980
768
47
4
0
205,435
1
W
Cthulhu
9,608
739
18
1
0
205,901
0
L
Thanatos
9,535
733
33
3
0
231,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role