Player Matchup

Medusa
Medusa
Executioner_2-1
Medusa
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
spacezoro1232
Cthulhu
Level 4
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 1
Yemoja
Yemoja
wetducky97
Yemoja
Level 7
God Stats
0W - 1L
1,102 SR
Queue Stats
3W - 21L
1,041 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,217 Elo+

VS

Team Averages
Level 79
1,369 SR
1,452 Elo+
Tiamat
Tiamat
CaptianNitrous
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hayyden212
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
nfearno
Mercury
Level 109
God Stats
130W - 169L
1,107 SR
Queue Stats
833W - 950L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
10,077
560
10,603
10,502
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
14
1 / 4 / 1
10,190
566
5,981
18,300
19,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
wetducky97
Yemoja
11
0 / 7 / 2
9,596
533
4,408
14,428
14,967
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
11,828
657
16,084
9,161
6,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Hayyden212
Cthulhu
14
3 / 0 / 8
11,278
627
13,333
14,366
16,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
nfearno
Mercury
15
4 / 2 / 8
11,368
632
5,674
13,285
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
1
2
0
0.5
W
Cthulhu
Hayyden212
Cthulhu
3
0
8
7
W
Mercury
nfearno
Mercury
4
2
8
4
L
Cthulhu
1
4
1
0.38
L
Yemoja
wetducky97
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
35,091
43,230
Taken
36,812
39,241
Mitigated
28,090
6,316
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,084
1,880
0
3,390
9,161
6,011
834
2,803
6,358
49,129
0
L
10,603
5,230
0
1,437
10,502
4,757
734
7,142
3,360
0
50,461
W
Cthulhu
Hayyden212
Cthulhu
13,333
1,040
207
0
14,366
16,274
334
3,809
9,975
41,001
0
W
Mercury
nfearno
Mercury
5,674
2,792
1,062
3,511
13,285
5,805
1,302
3,312
9,927
0
37,085
L
Cthulhu
5,981
1,005
52
500
18,300
19,517
85
14,111
4,189
25,258
0
L
Yemoja
wetducky97
Yemoja
4,408
1,053
1,330
2,997
14,428
14,967
116
8,390
6,038
27,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
34,474
171
Minions Killed
163
0
Camps Cleared
0
816,599
Distance Traveled
1,051,754
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,828
657
56
3
0
300,208
0
L
Medusa
10,077
560
85
5
0
281,646
2
W
Cthulhu
11,278
627
56
3
0
339,062
0
W
Mercury
11,368
632
51
3
0
412,484
0
L
Cthulhu
10,190
566
39
2
0
302,383
5
L
Yemoja
9,596
533
47
3
0
232,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role