Player Matchup

Tsukuyomi
Tsukuyomi
Devils Den7777
Tsukuyomi
Level 4
God Stats
2W - 3L
1,341 SR
Queue Stats
2W - 9L
1,322 Elo+
Party 1
Bacchus
Bacchus
NastyNorm
Bacchus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
OGSisterFister
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,152 Elo+
Party 3
Thor
Thor
The_Toeg
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
saint_bancho
Danzaburou
Level 14
God Stats
11W - 3L
1,729 SR
Queue Stats
50W - 47L
1,917 Elo+
Solo
Team Averages
Level 9
1,514 SR
1,415 Elo+

VS

Team Averages
Level 14
1,548 SR
1,490 Elo+
Arachne
Arachne
CJP2k5
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 46L
1,578 Elo+
Solo
Medusa
Medusa
Dvpedits
Medusa
Level 16
God Stats
18W - 10L
1,706 SR
Queue Stats
134W - 103L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Jetbelly876
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Sensei-_-Kennith
Danzaburou
Level 17
God Stats
57W - 36L
1,533 SR
Queue Stats
116W - 107L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
liv2010
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Devils Den7777
Tsukuyomi
20
11 / 7 / 23
14,786
1,232
18,689
19,988
10,198
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
NastyNorm
Bacchus
20
17 / 7 / 20
16,148
1,346
29,176
22,294
18,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
20
12 / 7 / 16
14,219
1,185
18,462
15,053
8,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
20
5 / 5 / 28
14,058
1,172
11,419
21,143
9,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
saint_bancho
Danzaburou
20
11 / 5 / 27
15,070
1,256
31,321
20,896
10,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CJP2k5
Arachne
20
13 / 12 / 11
15,617
1,301
22,847
27,924
11,949
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Dvpedits
Medusa
20
8 / 13 / 11
14,895
1,241
25,886
22,756
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jetbelly876
Kukulkan
20
1 / 6 / 15
12,839
1,070
14,164
16,360
6,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Sensei-_-Kennith
Danzaburou
20
9 / 11 / 16
15,430
1,286
24,180
24,749
11,062
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
liv2010
Cthulhu
18
0 / 14 / 11
11,714
976
3,602
25,385
14,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
95
56
Kills
31
31
Deaths
56
114
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
CJP2k5
Arachne
13
12
11
1.54
W
Tsukuyomi
Devils Den7777
Tsukuyomi
11
7
23
3.21
L
Medusa
Dvpedits
Medusa
8
13
11
1.04
L
Kukulkan
Jetbelly876
Kukulkan
1
6
15
1.42
W
Bacchus
NastyNorm
Bacchus
17
7
20
3.86
W
Kukulkan
12
7
16
2.86
L
Danzaburou
Sensei-_-Kennith
Danzaburou
9
11
16
1.55
W
Thor
5
5
28
3.8
L
Cthulhu
liv2010
Cthulhu
0
14
11
0.39
W
Danzaburou
saint_bancho
Danzaburou
11
5
27
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,067
Damage
90,679
99,374
Taken
117,174
56,956
Mitigated
53,352
12,385
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CJP2k5
Arachne
22,847
15,362
0
3,973
27,924
11,949
0
12,056
15,868
0
34,374
W
Tsukuyomi
Devils Den7777
Tsukuyomi
18,689
6,832
0
1,490
19,988
10,198
0
3,169
16,819
0
33,434
L
Medusa
Dvpedits
Medusa
25,886
13,486
0
562
22,756
9,308
0
11,239
11,517
0
71,923
L
Kukulkan
Jetbelly876
Kukulkan
14,164
2,462
0
0
16,360
6,459
0
9,280
7,080
40,592
0
W
Bacchus
NastyNorm
Bacchus
29,176
3,732
0
3,262
22,294
18,020
0
2,769
19,525
40,470
0
W
Kukulkan
18,462
2,778
0
1,140
15,053
8,238
0
2,174
12,879
42,047
0
L
Danzaburou
Sensei-_-Kennith
Danzaburou
24,180
17,093
0
1,608
24,749
11,062
0
8,141
16,608
0
47,491
W
Thor
11,419
2,455
0
749
21,143
9,835
0
5,154
15,989
0
26,220
L
Cthulhu
liv2010
Cthulhu
3,602
337
216
646
25,385
14,574
0
6,922
18,463
9,031
0
W
Danzaburou
saint_bancho
Danzaburou
31,321
19,341
0
5,744
20,896
10,665
0
4,500
16,396
0
65,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,281
Gold Earned
70,495
209
Minions Killed
226
7
Camps Cleared
7
1,090,647
Distance Traveled
946,114
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,617
1,301
21
2
0
228,493
1
W
Tsukuyomi
14,786
1,232
30
3
0
249,635
1
L
Medusa
14,895
1,241
96
8
0
192,985
0
L
Kukulkan
12,839
1,070
66
6
5
199,595
1
W
Bacchus
16,148
1,346
30
3
0
219,476
0
W
Kukulkan
14,219
1,185
58
5
5
197,219
0
L
Danzaburou
15,430
1,286
30
3
2
184,632
0
W
Thor
14,058
1,172
27
2
1
222,451
0
L
Cthulhu
11,714
976
13
1
0
140,409
1
W
Danzaburou
15,070
1,256
64
5
1
201,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role