Player Matchup

Artemis
Artemis
SethDavidJosh
Artemis
Level 18
God Stats
3W - 1L
1,758 SR
Queue Stats
52W - 68L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
Ugly Abe 68
Sun Wukong
Level 95
God Stats
6W - 3L
1,485 SR
Queue Stats
88W - 98L
1,580 Elo+
Party 2
Anubis
Anubis
WearyBunny31969
Anubis
Level 111
God Stats
8W - 7L
1,553 SR
Queue Stats
38W - 39L
1,404 Elo+
Party 2
Team Averages
Level 75
1,599 SR
1,434 Elo+

VS

Team Averages
Level 42
1,504 SR
1,395 Elo+
Tiamat
Tiamat
JayJayFatboy1020
Tiamat
Level 18
God Stats
0W - 3L
1,234 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 1
Apollo
Apollo
badboythegreat
Apollo
Level 44
God Stats
1W - 1L
1,609 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
King Arthur
King Arthur
mattydalveneske
King Arthur
Level 63
God Stats
0W - 1L
1,669 SR
Queue Stats
24W - 26L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
5 / 0 / 6
8,228
748
7,311
5,695
1,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Ugly Abe 68
Sun Wukong
12
6 / 1 / 5
8,379
762
7,682
8,759
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 0 / 11
7,947
722
8,173
5,179
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,598
600
2,985
8,571
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,779
616
3,830
9,516
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
mattydalveneske
King Arthur
10
1 / 4 / 0
7,144
649
4,547
11,161
4,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Artemis
5
0
6
8
W
Sun Wukong
Ugly Abe 68
Sun Wukong
6
1
5
8.5
W
2
0
11
7.5
L
0
4
1
0.13
L
King Arthur
mattydalveneske
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
11,362
19,633
Taken
29,248
10,070
Mitigated
9,023
7,257
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
684
0
1,014
8,571
2,429
37
2,563
5,925
14,283
0
W
Artemis
7,311
2,565
0
1,270
5,695
1,833
1,561
509
5,028
0
20,086
W
Sun Wukong
Ugly Abe 68
Sun Wukong
7,682
1,012
1,339
4,551
8,759
5,926
283
1,362
7,197
0
32,268
W
8,173
252
0
97
5,179
2,311
365
646
4,417
27,122
0
L
3,830
2,320
0
2,775
9,516
2,455
106
2,163
7,178
0
26,406
L
King Arthur
mattydalveneske
King Arthur
4,547
566
466
845
11,161
4,139
0
3,547
7,367
0
24,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
20,521
129
Minions Killed
116
0
Camps Cleared
0
641,147
Distance Traveled
517,507
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,598
600
24
2
0
161,924
0
W
Artemis
8,228
748
34
3
0
214,721
0
W
Sun Wukong
8,379
762
51
5
0
216,451
3
W
Anubis
7,947
722
44
4
0
209,975
0
L
Apollo
6,779
616
50
5
0
163,036
0
L
King Arthur
7,144
649
42
4
0
192,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role